jeffareid Posted January 27, 2006 Share Posted January 27, 2006 (edited) I agree with the original post, there just wasn't an ending. I played with Exile as LS Male. First, how did Mira end up face planted at Malachor V? Since the Exile has just passed by the spot Mira shows up at, why didn't he see her? Previous Kreia dialog mentions that Kreia will take Hanharr to where Mira will be, but for what purpose? By this time, most of the crew is Jedi, and Mira may or may not be Jedi at this time, so why pick on Mira? Did Kreia just know this or did she kidnap Mira? The last time you see Mira, you see her walking through the large beast gate, which isn't too far from the academy entrance that the Exile has just reached. Her last bit of dialog implies she will be a part of the final sequence, but you neve see her or any of the NPC's again. The remote and goto's bot are in a wait and see state, so that's not too bad. At the end, Kreia mentions 4 ending choices in her dialog, but it's just 2 endings and these 2 endings are already set based on light side / dark side. One of the choices is for the Exile to go to one of the orbiting ships, but where's the shuttle? Had to be at least one, for Kreai, Sion, and Hanharr to be there. Then again, the actual endings just ignore the orbiting ship part anyway. At the start of Malachor V, they missed the obvious of having the Exile in the Ebon Hawk, and using the lift to get out as was done in the prologue. "Ship crashes yet again" was getting overdone by this point. It didn't add anything to the plot line, and ends up getting ignored anyway. Then there's the miraculous repair job on the Ebon Hawk as it reappears in the light side ending. At the start of the Exile or remote sequence on Malachor V, you can climb onto the Ebon Hawk, using the same paths as the prologue on the near side (can't go down on the far side though). There's a big chunk of the far side gone, big holes, the nearest two over the missing chunk of ship. Edited January 27, 2006 by jeffareid Link to comment Share on other sites More sharing options...
Darth_Zonos Posted January 27, 2006 Share Posted January 27, 2006 good point. Link to comment Share on other sites More sharing options...
SteveThaiBinh Posted January 27, 2006 Share Posted January 27, 2006 i found the ending to be very good if of coares you talk to sion and traya and read the load sceens. its only good if you know what the hell is going on <{POST_SNAPBACK}> It's good to play a game that doesn't treat you like an idiot and explain every plot point as though to a four year old. On the other hand, at times Kotor 2 goes beyond that to the point where you feel like you're filling in the gaps because the game was incomplete. The ending wasn't great, but that's why we have fanfic. "An electric puddle is not what I need right now." (Nina Kalenkov) Link to comment Share on other sites More sharing options...
Darth_Zonos Posted January 27, 2006 Share Posted January 27, 2006 amen to that brother Link to comment Share on other sites More sharing options...
Guest The Architect Posted January 28, 2006 Share Posted January 28, 2006 (edited) It's good to play a game that doesn't treat you like an idiot and explain every plot point as though to a four year old. <{POST_SNAPBACK}> Exactly. For me KOTOR was still an awesome game but it felt way too much like it was aimed at little kids whether as KOTOR II was a different kettle of fish. Both these games I think are two of the greatest games of all time, however I still think KOTOR II is better and I'm going to stick by that. Edited January 28, 2006 by The Architect Link to comment Share on other sites More sharing options...
jeffareid Posted January 28, 2006 Share Posted January 28, 2006 (edited) It's good to play a game that doesn't treat you like an idiot and explain every plot point as though to a four year old.It's bad to play a game that simply was rushed, unfinished, and self-conflicting. KOTOR2 is a great game, until you get to the ending, where it's obvious they just threw together whatever they had. The ending was just too much of a hack job for me. I'm only grateful that I used the savegame editor, maxing out all the parameters (50 on attribute and skills, don't set attributes to 100 or you end up being able to open up some doors that you shouldn't be able to), adding all feats and powers, and using turbo mode, cutting game time in about 1/2, so at least my level of disappointment was less than a true fan of KOTOR1 and KOTOR2. KOTOR1 and KOTOR2 are a bit like reading a book, except in the case of KOTOR2, a few pages at the ending were ripped out. I liked KOTOR1 and KOTOR2, but in the case of KOTOR2, I think that a true update should have been made by the developers to tidy up the loose ends and fix the ending. Leaving the demolished Ebon Hawk sequence in the game conflicted with it showing up undamaged at the light side ending. There had been enough ship crashes already, all they had to do was make replacement movie to show it landing, which would not have required any actors to be present. Edited January 28, 2006 by jeffareid Link to comment Share on other sites More sharing options...
Darth_Zonos Posted January 29, 2006 Share Posted January 29, 2006 good point Link to comment Share on other sites More sharing options...
Ventghal Posted January 30, 2006 Author Share Posted January 30, 2006 Try the Xbox ending; you get to talk to Kreia...and thats pretty much it. You get a good view of Malachor, and of a distant nebula though..........whoo. Link to comment Share on other sites More sharing options...
Phaedra36 Posted January 30, 2006 Share Posted January 30, 2006 It was a dumb ending, made me mad about Atton and him not being good enough for my char. I didn't even do anything to the Disciple and he loves me >.> But to be honest on how open-ended it is, it seems like just any other second part of a trilogy. Very open-ended and many plot holes. I mean, it seemed like Obsidian made it very clear that there would be a third part because mentioning on how you have to go to the Outer Rim and just the sheer openendedness of it. Even with the deleted cutscenes, it seems like there was definitely a 3rd one in mind when they finished the 2nd one. Link to comment Share on other sites More sharing options...
Blank Posted January 30, 2006 Share Posted January 30, 2006 It was a dumb ending, made me mad about Atton and him not being good enough for my char. I didn't even do anything to the Disciple and he loves me >.> But to be honest on how open-ended it is, it seems like just any other second part of a trilogy. Very open-ended and many plot holes. I mean, it seemed like Obsidian made it very clear that there would be a third part because mentioning on how you have to go to the Outer Rim and just the sheer openendedness of it. Even with the deleted cutscenes, it seems like there was definitely a 3rd one in mind when they finished the 2nd one. <{POST_SNAPBACK}> True. and looking at the time constraints from lucasarts, i am sure Obsidian was frustrated about the fact that they couldn't finish. They could've made a game better than the first Link to comment Share on other sites More sharing options...
CoM_Solaufein Posted January 30, 2006 Share Posted January 30, 2006 The ending, the best part was pushing Kreia over the ledge. Classic. Otherwise it was unfininshed and dull. War is Peace, Freedom is Slavery, Ignorance is StrengthBaldur's Gate moddingTeamBGBaldur's Gate modder/community leaderBaldur's Gate - Enhanced Edition beta testerBaldur's Gate 2 - Enhanced Edition beta tester Icewind Dale - Enhanced Edition beta tester Link to comment Share on other sites More sharing options...
DeathzBlade Posted January 30, 2006 Share Posted January 30, 2006 Why didn't Obsidian post a mod to the game at a later date making the ending alot better??? adding more to the game?? or is that just a ridicules idea to even think that, the people that make the game, should fix it?? or is LA that much of a hard ball company they wouldn't let them?? Just something I was wandering, as I dont know anything about this stuff... Link to comment Share on other sites More sharing options...
Deraldin Posted January 30, 2006 Share Posted January 30, 2006 (edited) Why didn't Obsidian post a mod to the game at a later date making the ending alot better??? adding more to the game?? or is that just a ridicules idea to even think that, the people that make the game, should fix it?? or is LA that much of a hard ball company they wouldn't let them?? Just something I was wandering, as I dont know anything about this stuff... <{POST_SNAPBACK}> According to the speculation, Obsidian had asked about doing a content patch, but the request was denied by LA. Edited January 30, 2006 by Deraldin Link to comment Share on other sites More sharing options...
DeathzBlade Posted January 30, 2006 Share Posted January 30, 2006 Why didn't Obsidian post a mod to the game at a later date making the ending alot better??? adding more to the game?? or is that just a ridicules idea to even think that, the people that make the game, should fix it?? or is LA that much of a hard ball company they wouldn't let them?? Just something I was wandering, as I dont know anything about this stuff... <{POST_SNAPBACK}> According to the speculation, Obsidian had asked about doing a content patch, but the request was denied by LA. <{POST_SNAPBACK}> So its mainly on LA then... they pushed Obsidian at the end and then wouldnt let them fix it?? man that sucks... LA has a real problem with pushing out stuff when its not ready.. learned that with SWG... but some of it was SOE also.. on SWG lol Link to comment Share on other sites More sharing options...
BattleCookiee Posted January 30, 2006 Share Posted January 30, 2006 According to the speculation, Obsidian had asked about doing a content patch, but the request was denied by LA. Speculation = Dev posts BTW Link to comment Share on other sites More sharing options...
Jediphile Posted January 30, 2006 Share Posted January 30, 2006 Why didn't Obsidian post a mod to the game at a later date making the ending alot better??? adding more to the game?? or is that just a ridicules idea to even think that, the people that make the game, should fix it?? or is LA that much of a hard ball company they wouldn't let them?? Just something I was wandering, as I dont know anything about this stuff... <{POST_SNAPBACK}> According to the speculation, Obsidian had asked about doing a content patch, but the request was denied by LA. <{POST_SNAPBACK}> So its mainly on LA then... they pushed Obsidian at the end and then wouldnt let them fix it?? man that sucks... LA has a real problem with pushing out stuff when its not ready.. learned that with SWG... but some of it was SOE also.. on SWG lol <{POST_SNAPBACK}> Add to that the Xbox was pushed for the xmas release, while the PC was set for a january/febuary release and so could easily have been "postponed" a month for sake of completion without losing the xmas sale and we begin to get a pretty clear picture that the PC was not allowed to be better than the Xbox version in any way. A curse on the people who forced that decision, which was not Obsidian... " Visit my KotOR blog at Deadly Forums. Link to comment Share on other sites More sharing options...
DeathzBlade Posted January 30, 2006 Share Posted January 30, 2006 Why didn't Obsidian post a mod to the game at a later date making the ending alot better??? adding more to the game?? or is that just a ridicules idea to even think that, the people that make the game, should fix it?? or is LA that much of a hard ball company they wouldn't let them?? Just something I was wandering, as I dont know anything about this stuff... <{POST_SNAPBACK}> According to the speculation, Obsidian had asked about doing a content patch, but the request was denied by LA. <{POST_SNAPBACK}> So its mainly on LA then... they pushed Obsidian at the end and then wouldnt let them fix it?? man that sucks... LA has a real problem with pushing out stuff when its not ready.. learned that with SWG... but some of it was SOE also.. on SWG lol <{POST_SNAPBACK}> Add to that the Xbox was pushed for the xmas release, while the PC was set for a january/febuary release and so could easily have been "postponed" a month for sake of completion without losing the xmas sale and we begin to get a pretty clear picture that the PC was not allowed to be better than the Xbox version in any way. A curse on the people who forced that decision, which was not Obsidian... " <{POST_SNAPBACK}> From the rumors I heard on LA... one of the main guys got fired and the new one got rid of most of the old dev team there.. just some of the rumors I have heard.. and from all the crap LA was pulling I can see why now... Link to comment Share on other sites More sharing options...
Marka Ragnos Posted January 30, 2006 Share Posted January 30, 2006 The ending, the best part was pushing Kreia over the ledge. Classic. Otherwise it was unfininshed and dull. <{POST_SNAPBACK}> heck yeah!*stares at sig* Link to comment Share on other sites More sharing options...
Darth_Zonos Posted January 30, 2006 Share Posted January 30, 2006 its the same thing tho, i mean kriea falling and the emperor for episode VI falling Link to comment Share on other sites More sharing options...
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