mandalorian_supercommando56 Posted May 25, 2005 Posted May 25, 2005 Hi, my name is Shak-Tai Jett, and I am the founder and current chairman of SPQR Studios Inc. This is a game development studio. Our aim is to produce a RTS game called Star Wars: Clash of the Mandalorians which features over 20 different units and should take up about 100-200 megs. lol I am not trained in C++ or anything, it's just an idea. thats all. Anyone want my idea? feel free to ask. my website for spqr, is on construction is looking bad. there is a 99.9% chance that the above will never hapen. S-TJ
Archmonarch Posted May 25, 2005 Posted May 25, 2005 Several comments: One: You cannot produce a property of any sort with the name Star Wars without permission from its owner. Two: How do you expect to develop a game without any programming experience? Three: You cannot just decide one day: I am starting a company and go on your merry way. You must submit the proper documents and get approval for your name, etc. from the government. And I find it kind of funny I find it kind of sad The dreams in which I'm dying Are the best I've ever had
Mark Havel Posted May 25, 2005 Posted May 25, 2005 Two: How do you expect to develop a game without any programming experience? <{POST_SNAPBACK}> This is especially true in the Star Wars case. If most of the studios who are making Star Wars games are unknown, the people who work at these studios worked before in very well known developpement studios. For example, most of Obsidian's team come from Black Isle and most of the Petroglyph's (currently developping the Star Wars RTS Empire at War) team come from Westwood. Raven, who made the Jedi Knight II and III, is very close to Id Software and developped a lot of addons and games based on Id's FPS. I think you'll have to make some very good games and/or work in well know teams before thinking about making a Star Wars game. However, it is said that modding is a very good way to join viedogames industry. You could try to gather a team and make a Star Wars mod to a good, modern and modable RTS. However, managing a team is not an easy work nor making videogames at all.
mandalorian_supercommando56 Posted May 26, 2005 Author Posted May 26, 2005 lol, i was just joking........ :D
djkillingspree Posted June 1, 2005 Posted June 1, 2005 Why would a company founded specifically for the purpose of developing a Star Wars game be called Senatus Populus que Romanus?
dufflover Posted June 28, 2005 Posted June 28, 2005 Lol, unless it was Star Wars Total War. Pure Pazaak - The Stand-alone Multiplayer Pazaak Game (link to Obsidian board thread) Pure Pazaak website (big thank you to fingolfin)
Calax Posted July 2, 2005 Posted July 2, 2005 actually star wars total war would probably be created by Senate Systems Victor of the 5 year fan fic competition! Kevin Butler will awesome your face off.
metadigital Posted July 2, 2005 Posted July 2, 2005 You could create a mod for Rome: Total War ... as long as you didn't try to generate revenue from it; any commercial use of the Lucas Arts IP would have to be by arrangement, in advance. OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now