Diogo Ribeiro Posted May 18, 2005 Share Posted May 18, 2005 I'm not expecting much replies, but hey, it's life. In regards to expectations, preferences and favorite games, how do you feel about retro or minimalist games? By this I mean games which can be just as deep in gameplay as recent games (if not more) but have significantly older and more basic presentations, such as roguelikes and interactive fiction games. Do you feel the need to play more graphical games (in the sense that they must be extensively graphical), or can you abstract yourself from the presentation and just dive right into the gameplay? An example of comparison would be something like Diablo and Rogue. Would you be able to take the ASCI characters of Rogue (or other roguelikes) and just let yourself be immersed in the gameworld and focus on the gameplay, or would you need to have more well devised graphics like those of Diablo to be able to play? Would you be able to play any roguelike regardless if it used ASCI or graphical elements to support itself visualy? Another example would be an adventure game like Grim Fandango (graphical adventure) and A Mind Forever Voyaging (interactive fiction), or other IF titles. Do you feel like graphical adventures provide a better framework for their gameplay, or do you feel the opposite? Do you feel having to type directions and verbs to detract from the gameplay of a text-based adventure game when compared to the ease of use of a graphical adventure's interface, or do you feel interactive fiction does a better job (when the writing is good of course) of creating better mental imagery of its gameworld and characters? Just curious as to people's points of view on this. Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now