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Bug Scares...


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Hello All :D

 

Ok! now that this week should be the release of KOTOR II,we all can only hope that we all won't get massive bug scares that might lock up our game or cause you allies to not follow you...I hope for all the best that we all enjoy KOTOR II peacfully and get our moneys worth out of the game.

 

so what do you guys think?

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The Bugs:

 

The first: bugs. There a lot of them; most are just annoying, but a few are deadly. While I didn't experience any total crashes, it happened to our managing editor twice and neither of us have underpowered systems. A more annoying bug was one that caused the game to fold down onto my Windows taskbar whenever it switched out of the game engine in order to show an FMV cutscene. There was a weird bug that caused in-engine cutscenes to be blurry if your character was running with Force Speed just before the game shifted to the scene.

 

Then there were all the little things. Cutscenes where the camera was inside a character's head, leaving nothing but eyes and a mouth talking on the screen, or cutscenes where two characters were having a conversation and one of them was completely missing. Any one of these might be forgivable (except the crashes, of course), but all of them together just mark a title that desperately needed another few weeks (or months) of polish.

 

 

The AI:

Worse than the bugs, however, and far more inexplicable, is the truly god-awful A.I. possessed by the characters. I can't count the number of times my companions got in my way while I was trying to maneuver through a tight spot. During combat, I'd be getting pummeled because one of my characters decided not to bother getting involved in the fight and was two rooms away staring at the wall. One mission in particular had me tearing my hair out, where I had to escort a Czerka employee out of a military base. It would have been easy (considering I had killed all of the monsters already), except that the employee just refused to follow me. He would take a few steps and then stop. I was reduced to continually asking him to follow me again and again, moving him a few steps each time toward the exit. Thanks, that's 20 minutes of my life I'm never getting back.

 

 

The bottom line on the game's bugs is that they're not only hard to forgive, but hard to explain. I never had the problems with movement and combat A.I. in the first KotOR that I had with this one. It's the same engine, and it reuses a lot of the same material. How could this have gotten screwed up?

 

 

http://pc.gamespy.com/pc/star-wars-knights...2/585574p1.html

 

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Same 'ol, same 'ol, I'm afraid. <_<

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The Bugs:

 

Worse than the bugs, however, and far more inexplicable, is the truly god-awful A.I. possessed by the characters. I can't count the number of times my companions got in my way while I was trying to maneuver through a tight spot. During combat, I'd be getting pummeled because one of my characters decided not to bother getting involved in the fight and was two rooms away staring at the wall. One mission in particular had me tearing my hair out, where I had to escort a Czerka employee out of a military base. It would have been easy (considering I had killed all of the monsters already), except that the employee just refused to follow me. He would take a few steps and then stop. I was reduced to continually asking him to follow me again and again, moving him a few steps each time toward the exit. Thanks, that's 20 minutes of my life I'm never getting back.[/i]

 

http://pc.gamespy.com/pc/star-wars-knights...2/585574p1.html

 

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Same 'ol, same 'ol, I'm afraid.  <_<

 

 

 

I really got frustrated during that Czerka employee thing too. Atleast its consistently bad and not randomly bad

People laugh when I say that I think a jellyfish is one of the most beautiful things in the world. What they don't understand is, I mean a jellyfish with long, blond hair.

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So, if the bug is consistent, I guess that means OBSIDIAN KNEW ABOUT IT BEFORE THE PC RELEASE - BUT DIDN'T BOTHER TO FIX IT! :angry:

 

What kind of way is that to treat your customers?! :o

As dark is the absence of light, so evil is the absence of good.

If you would destroy evil, do good.

 

Evil cannot be perfected. Thank God.

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So, if the bug is consistent, I guess that means OBSIDIAN KNEW ABOUT IT BEFORE THE PC RELEASE - BUT DIDN'T BOTHER TO FIX IT!  :angry:

 

What kind of way is that to treat your customers?!  >_<

 

 

 

Well PC gamers aren't really people anymore

People laugh when I say that I think a jellyfish is one of the most beautiful things in the world. What they don't understand is, I mean a jellyfish with long, blond hair.

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Xequted: There have been complaints on the LucasArts forums about a lot of bugs in the game on the Xbox, will the PC version address these issues when it's released?

 

Mike Gallo: The PC version of the game is essentially the same as the Xbox version with the exception of the high-res textures, higher screen resolutions and other high end graphic card features. The game has also had several more weeks of development, so it has a few more weeks of polish.

 

Then there were all the little things. Cutscenes where the camera was inside a character's head, leaving nothing but eyes and a mouth talking on the screen, or cutscenes where two characters were having a conversation and one of them was completely missing. Any one of these might be forgivable (except the crashes, of course), but all of them together just mark a title that desperately needed another few weeks (or months) of polish.

 

Hmm.... What did you say Mike Gallo?

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It sounds like a title that needs multiple patches even before it is shipped.

 

I for one will be waiting anxiously for modders to create difficulty-increasing mods or patches so that the whole game isn't a cakewalk from start to finish. Everyone is saying that there is no challenge left in the game after you get your lightsaber, and using a guardian or sentinel is overkill if you have any NPCs with you.

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It sounds like a title that needs multiple patches even before it is shipped.

 

I for one will be waiting anxiously for modders to create difficulty-increasing mods or patches so that the whole game isn't a cakewalk from start to finish.  Everyone is saying that there is no challenge left in the game after you get your lightsaber, and using a guardian or sentinel is overkill if you have any NPCs with you.

 

One shall suffice provided it addresses all the issues >_<

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I really got frustrated during that Czerka employee thing too. Atleast its consistently bad and not randomly bad

 

i think i must have been one of the lucky ones. i never actually had that bug. sure, hed lag behind the party once in a while, but hed eventually catch up without much trouble.

 

I had quite a few of those party issues in the original KotOR. It's one of the reasons that I tried to beef up my character by giving him all the special items so that incase my NPCs were just being idiots, I could tackle all the enemies on my own.

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