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Featured Replies

Yes, I have a newly discovered talent for V/O. I did a couple of place holder lines in NW2 and it

Incidently Dennis, you wouldn't be working on any KotOR III planets, would you? :p"

 

[/probing]

manthing2.jpg
What no attachment? :o

 

I think it's only fair that we get hear it :p

 

No, I wouldn't know how to post it; and it

Incidently Dennis, you wouldn't be working on any KotOR III planets, would you?  :p"

 

[/probing]

 

Nope. NWN2.

Just checking. :">

manthing2.jpg
What no attachment? :lol:

 

I think it's only fair that we get hear it :devil:

 

No, I wouldn't know how to post it; and it

Yes, Dennis... we want to hear you! :D

*chants* Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis Dennis !

No. I'm sorry, but its still top secret stuff; if I posted anything, it would violate the NDA that I signed.

I did a couple of place holder lines in NW2

 

They're GOLD

SiO2

The two of you are just a couple of teases! :)

I did a couple of place holder lines in NW2

 

They're GOLD

 

1. I'm not buying the NDA line :blink:

 

2. Damn you Morgan Man!

I did a couple of place holder lines in NW2

 

They're GOLD

Say... nice nice Mr. Morgan... Does your NDA (if a such exist) also include things that your colleagues do (hint, hint!) ?

:wacko:

“He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
 

If it doesn't make it into the game, we'll see about releasing them :p

SiO2

If it doesn't make it into the game, we'll see about releasing them  :p

Thanks Morgan Man. :)

 

Oh BTW, did you ever get back that water bottle Akari stole from your desk? ^_^

manthing2.jpg
If it doesn't make it into the game, we'll see about releasing them  ;)

 

I've got a good memory :D

Yes, eastereggs, since there are devs active in this thread, are there any in KotOR 2? And if so, where would one find them?

Some of the eastereggs and references in Fallout were brilliant IMO, I wouldn't mind seeing some of that caliber again.

Yes, eastereggs, since there are devs active in this thread, are there any in KotOR 2? And if so, where would one find them?

Some of the eastereggs and references in Fallout were brilliant IMO, I wouldn't mind seeing some of that caliber again.

 

if you click the 'x' button three times anywhere on malachor v, feargus urquhart becomes the endboss.

Yes, eastereggs, since there are devs active in this thread, are there any in KotOR 2? And if so, where would one find them?

Some of the eastereggs and references in Fallout were brilliant IMO, I wouldn't mind seeing some of that caliber again.

 

if you click the 'x' button three times anywhere on malachor v, feargus urquhart becomes the endboss.

 

 

ah, the "true sith" are revealed ;)

Yes, eastereggs, since there are devs active in this thread, are there any in KotOR 2? And if so, where would one find them?

Some of the eastereggs and references in Fallout were brilliant IMO, I wouldn't mind seeing some of that caliber again.

 

if you click the 'x' button three times anywhere on malachor v, feargus urquhart becomes the endboss.

 

 

ah, the "true sith" are revealed :)

Poor Feargie, what did he ever do to deserve this? It's not like he's missed one of his appointed coffee rounds... ^_^

manthing2.jpg
Yes, eastereggs, since there are devs active in this thread, are there any in KotOR 2? And if so, where would one find them?

Some of the eastereggs and references in Fallout were brilliant IMO, I wouldn't mind seeing some of that caliber again.

 

if you click the 'x' button three times anywhere on malachor v, feargus urquhart becomes the endboss.

 

 

ah, the "true sith" are revealed :p

 

LoL.... :blink: Oh that can't be true... can it?! :huh:"

  • 2 weeks later...

what did you use to put in the doors and stuff

This is what happens when you can't repair HK-47: [Failure] ...aahhhh! What are you doing?! Remove the arc wrench, remove the arc wrench! Medic!

zerodark9.png

The doors were made in 3DSMax, exported, and placed in the level by the designers.

 

When the levels are made, a dummy object was placed in the door frame. When the door was placed in the level editor, it would snap to the dummy object.

 

Also, in the level editor, the designers could assign different properties to the door; locked, un-locked, ect.

Ah! To have had access to the Odyssey Toolset to be able to design our own modules......

 

Are the areas, dialog trees, scripting, etc. done in a similar fasion to NWN and the Aurora Toolset that was released with NWN?

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