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KOTOR II Force Powers


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Why is Star Wars D20 allowed to deviate from D&D and KOTOR not allowed to deviate from D20?

 

Your logic is still flawed. You might argue those changes might make the game better, but KOTOR is not flawed simply because it failed to 100% recreate the D20 rules-set. That's not the purpose of KOTOR.

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KotOR is Star Wars therefore should reflect Star Wars d20. Star Wars is allowed to deviate from baseline d20 System, but not of itself.

Apparently you don't understand the concept of "Adapting".

"Console exclusive is such a harsh word." - Darque

"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)

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Logic and Hades go together like meth and grade-schoolers.

ironically, Hades and grade schoolers' level of understanding logic are about equal.

"Console exclusive is such a harsh word." - Darque

"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)

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The problem is obvious since it doesn't adhere to the rules of the PnP game. I don't see it as subjective since the game obviously doesn't mirror the PnP game.

 

The game was not made to stick exactly to the rules,it used some of them and made others and/or changed others.

 

Now that works for some it doesn't for others. Obviously doesn't work for you. Which is fine because you're more then welcome to your POV. However because you think it's a problem and dislike it does not mean everyone else should or does. That is why it being a problem is subjective. Because everyone is different everyone will feel differently about the game set up and rules.

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However the subjective view is not seen as subjective to the individual for he or she is viewing and reacting to the game in an objective manner even though the interpretation of the game may or may not be subjective in how it is judged. :p

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The problem is obvious since it doesn't adhere to the rules of the PnP game. I don't see it as subjective since the game obviously doesn't mirror the PnP game.

Thats because the purpose of the game was not to follow the rules, it was to provide a fun experience to those who buy it. If breaking the rules makes the experience better, then breaking the rules is what has to be done.

 

Nowhere on the box or in the advertisements does it say that this is PnP mirrored exactly on a computer. Its a computer game based on a PnP system.

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So why use the PnP game rules in the first place when they could just make a whole new rules set and make it even more "fun" while being innovative and not butcher the PnP rules to begin with?

 

If you canot follow the rules of the game then the game is nothing. They needed to be consistant on both counts and they failed.

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However the subjective view is not seen as subjective to the individual for he or she is viewing and reacting to the game in an objective manner even though the interpretation of the game may or may not be subjective in how it is judged.

 

Which is just another way of saying,it's your individual POV.

 

:p So it's still subjective.

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So why use the PnP game rules in the first place when they could just make a whole new rules set and make it even more "fun" while being innovative and not butcher the PnP rules to begin with?

 

If you canot follow the rules of the game then the game is nothing. They needed to be consistant on both counts and they failed.

Is it so hard to comprehend that they used the d20 rule system as a reference for the rules, but didn't actually use it to the letter?

"Console exclusive is such a harsh word." - Darque

"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)

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Ok...is there even a point to this?

 

The game was good, it won a lot of awards. Sure, it has it faults, and there was a lot of room for improvement, but it still was darn good game.

 

Hades, if you want a more deeper game, why don't you try Galaxies, or you don't like Galaxies either?

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So why use the PnP game rules in the first place when they could just make a whole new rules set and make it even more "fun" while being innovative and not butcher the PnP rules to begin with?

Why make a new rules set when you can use aspects from one already built to fit your game?

 

If you canot follow the rules of the game then the game is nothing.  They needed to be consistant on both counts and they failed.

 

Incorrect. The rules you refer to are the rules of PnP Star wars, not the rules of Star Wars CRPGs.

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