Synomuumi Posted May 10, 2021 Share Posted May 10, 2021 (edited) I'd like to compile a list of items that grant conditional power level increases to certain abilities. So far I have: WEAPONS and SHIELDS: Amira's Wing (rod): +1 Wind PL Chromoprismatic Quarterstaff (staff): +1 Acid, Electricity, Fire, and Frost PL Eye of Wael (wand): +2 Illusion PL Lance of the Midwood Stag (lance): +2 All PL when under Plant or Beast status effect Lord Darryn's Voulge (poleaxe, bound to Druid): +3 Storm PL Magran's Favor (battle axe): +2 Fire PL Spine of Thicket Green (staff): +3 Beasts and Plant PL OR +2 Plant, Rejuvenation, and Restoration PL Sun and Moon (flail): +2 Fire PL during the day, +2 Frost PL during the night Wand of the Weyc (wand): +3 PL for 20 sec after empowering an ability Watershaper's Focus (rod): +1 Water and Frost PL Wild Beast (spear): +2 Beasts PL Xoti's Lantern (shield): +2 Restoration and Inspiration PL ITEMS: Deltro's Cage (armour): +2 Electricty PL Firethrower's Gloves: +1 Evocation PL Halgot's Warmth (ring): +1 Priest Restoration PL Mask of the Grotto Deep (hat): +1 poison PL Otto Starcat (pet): +1 Fire PL Spider Silk Robe (armour): +2 poison PL Stone of Power (amulet): +1 PL, 1 per rest Whitewitch Mask (hat): +1 Illusions PL Am I still missing any items or did I get all of them? If this list is indeed complete it looks like Storm spells at +5 PL (+3 from Voulge, +2 from Deltro's Cage) and Fire spells at +4/5 PL (Sun and Moon, Magran's Favour, Firethrower's Gloves) benefit the most from gear. PS. I'm aware there are also items that boost spells outside direct PL increases and might compile a list of them later. Edited May 10, 2021 by Synomuumi Link to comment Share on other sites More sharing options...
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