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SChin

Legacy Issues and Solutions

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Hey everyone!

As it's been a year since the release of Deadfire, we have come to the point of moving on to newer projects and ramped down the Deadfire staff as a result.  We will no longer be fixing any issues we deem to be non-game breaking.  At the moment, we are only aware of a few potential issues for some users that can prevent player progression and have come up with solutions to these issues.  If we find that there are any progression breaking issues going forward that prevent gameplay, we will look into finding workarounds or potentially hot fixing them and adding those to this list.  The following are the known issues and their workarounds.

  • Players with general performance issues, freezes, or crashes, we have compiled a list of diagnostic steps that have worked to varying degrees for other users. You can find the list with some instructions listed below.
    1. Reduce graphics settings

    2. Restart game

    3. Delete or move excessive saves

    4. Disable Unity Console mod - if applicable

    5. Remove Unity Console mod - if applicable

    6. Verify Integrity of Game Files - Steam - GOG

    7. Reinstall Deadfire

    8. Change PhysX settings to GPU instead of Auto

    9. Install the Special K mod with recommended settings

    10. Update graphics drivers

    11. Update operating system

    12. Check for faulty RAM - Steps to do this can be found here

    13. Roll back graphics drivers

    14. Reinstall operating system

  • Mac users who are having graphical issues where large sections of the map are white, it has been found that if you save the game and load the new save file, the map will go back to normal.
  • Players have reported Nungata disappearing from Serpent's Crown and being unable to turn in quests.  This is not a bug as she leaves the area during the quest The Final Maneuver and will return to her normal location when that quest is resolved.

If you run into an issue different than the ones listed above that prevents you from being able to continue your adventure through the Deadfire, please feel free to let us know in an email and attach any screenshots, output_log.txt files, save files, and crash logs that may assist us in helping to resolve the issue.  Should you need information on how to obtain those files, you can find instructions here.  Please send these emails to support@obsidian.net and we will do what we can to get you back on track.

We at Obsidian want to send our heartfelt thanks to this wonderful community for being so supportive of Pillars of Eternity II: Deadfire!  We hope you will continue to enjoy Deadfire for many years to come and hope to see you in the next great Obsidian adventure!

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So... it means ending of Deadfire support and you leave us on our own with all recent bugs / inconsistencies like broken effect descriptions (Garotte, Finishing / Devastating Blow, Spiritshift Boar's Raw DOT), broken DOT damage calculation, Barbarian Carnage, and so on? Am i right? I'm not testing v5 yet, but i can't see these bugs mentioned in patch notes.


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8 hours ago, pomenitul said:

So you're essentially confirming that there will be no fix for the Nvidia-related issues.

Unfortunately we were unable to get NVidia to provide us support for this issue.  While trying to get that support, we worked with various users who had these graphical issues and collected a list of solutions that worked for them.  If you are still having performance issues I highly recommend trying out the solutions listed above as they've helped a lot.  I'll edit the post to have the list here instead of using a link to them.

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Schin there will never be a new patch ? : (

Because there is a good change to make if it is not too complicate :

 

Make Knock up always a valid target. (red circle never disapear = not like now).

For the pleasure of the game, it should be a true added value. For a console version for example... I love give order but here, you give an order never applied after a Knock up.

Edited by theBalthazar

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Hi Sam, 

So you are saying I should follow all of the  diagnostic steps before sending in a crash report to you guys at this point, including reinstalling my operating system? 

Also, are you able to confirm that the Deadfire novella is not happening at this point?

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2 hours ago, SChin said:

Unfortunately we were unable to get NVidia to provide us support for this issue.  While trying to get that support, we worked with various users who had these graphical issues and collected a list of solutions that worked for them.  If you are still having performance issues I highly recommend trying out the solutions listed above as they've helped a lot.  I'll edit the post to have the list here instead of using a link to them.

I've tried them all already and none of them worked for me. Every minute or so, the game stutters, regardless of area, no matter how high the frame rate (100+ in some cases).

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17 minutes ago, pomenitul said:

I've tried them all already and none of them worked for me. Every minute or so, the game stutters, regardless of area, no matter how high the frame rate (100+ in some cases).

that doesn't sound like a gpu/graphics-related issue then

Edited by thelee

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1 minute ago, thelee said:

 that doesn't sound like a gpu/graphics-related issue then

Any suggestions, then? Keep in mind other games run just fine on my rig and I've acquired a new CPU since first installing Deadfire a year ago, with the same results.

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@SChin Guys, are you insane?! Have you verified translations before patch release, at least? I have no words... I mean, of course i have, but i will be banned if i write what i think about your QA standards and other things.

 English                                                                                                                            Russian
ie0TNmi.png

Edited by Phenomenum
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On 5/8/2019 at 8:12 PM, SChin said:

We will no longer be fixing any issues we deem to be non-game breaking.

I will no longer be purchasing any more games from this company. Rest in peace.

Not that it will ever happen, but releasing the source code so that fans that actually care can fix things would be the right thing to do...but of course you wont, because money.

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