Phenomenum Posted March 22, 2019 Share Posted March 22, 2019 (edited) For those peoples who have access to PS and want a create watercolor for character, but don't know what to do exactly. I desided to make dedicated topic (maybe it should be pinned), becose it's will be easier to find this information, rather than i simply post it in Portraits topic. Also becose i want to provide a detailed step-by-step guide, and this lead to huge size of posts. This technique i'm using long enough, and it was used for my Enhanced Companions Portraits mod: https://www.nexusmods.com/pillarsofeternity2/mods/297 The time needed to process one portrait may be vary, but usually it takes about 15-25 minutes. If you know what you need to do, of course. So don't be too scary - once you learn the core principes, you will be able to do this very quick. All typical settings for brushes and filters you can see on screenshots, but they a not mandatory and may slightly vary depends of material (dark portrait or light portrait etc.) Let's go... You can open screenshots in original size by mouse click. 1. We have a portrait and paper background, provided by Obsidian. Add a new layer and paste the portrait you want to process. All futher processing we must apply to one layer - portrait. Paper background must be untouched. 2. Now we need to erase background. You can use online tool, suggested by MaxQuest: https://www.remove.bg/ ...or use Eraser tool and remove all background manually. I use big sized brush first. ...then use smaller brush to work with tiny details. End result should look like this: 3. Change layer style to "Multiply". 4. Go to Image > Adjustments > Exposure. The typical settings are on the screenshot, but they highly depends of picture. Usually i'm using range of 0,5-0,9 for Exposure, and range 1,6-1,8 for Gamma Correction. General rule: You should see a paper texture well enough and portrait must be not too dark and not too light. 5. Then Go to Image > Adjustments > Photo Filter and add Cooling filter to layer to avoid yellowish tint on portrait. General setting are on screenshot, but they may vary depends of portrait color. Usually i'm using range of 15-20. 6. Go to Filter Gallery and apply Poster Edges filter. General settings are on screenshot, but feel free to experiment according to your taste. 7. Now we need to delete all undesired black lines added by filter. Use History brush with Opacity 50%. Set source for History brush to one level above Poster Edges filter (Photo Filter in our case). On below screenshot you can see left part of the image "cleared". Process whole image. Final result: 8. Use hard brush with 2px size and black color (on screenshot you can see wrong settings - Hardness must be set to 100%). You must outline manually all desired edges: face, hair, lips, eyes etc. This would be tricky and time consuming for some portraits, but necessary. You don't need to have a tablet and stylus for this - i'm using mouse with Smoothing mode (set to 50-60%) Final result: 9. Merge all layers - portrait and background (it's important). Then use a soft Overlay brush. First with black color to made some shades darker, second - white color to emphasize highlits. It's optionally, but doing this you add some "volume" and "dimension" to portrait. 10. Crop your image and resize to match portrait size to original convos in dialogues. General rule: height must be about 2 heads of your character. Resize to 90x141 for _convo (for dialogue). _si portraits used in scripted interactions must be size of 76x96 11. That's all. Sharp your portrait a bit. 12. Use some referense from Obsidian's watercolours to ensure that your work fits the original game art. Side-by-side comparison is very useful and reveals to you all mistakes (wrong colors, opacity level and so on) Some descriptions may be unclear, becose english is obviously not my native language. If you have any questions, feel free to ask. Edited March 25, 2019 by Phenomenum 6 Pillars of Eternity 1 - Russian Extended Localization Pillars of Eternity 2 - Deadfire Russian Localization Fix Pillars of Eternity 2 - Deadfire Community Patch Link to comment Share on other sites More sharing options...
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