Jump to content
  • 0

[BUG 4.1] AoE weapons no longer apply afflictions in an area


Question

Posted (edited)

Heyho my busy QA-crowd, ;)

 

we had this problem already a while back - then it got fixed. This time it's back - with a vengeance! ;)

 

All weapon with AoE capabilities (Whispers otEP, Citzal's Spirit Lance, Hand Mortar etc.) suddenly don't apply the effects of certain abilites (Crippling Strike: hobbled, Blinding Strike: blind, Stunning Surge: stun and so on) in an area anymore.

 

Since this was not mentioned in the patch notes (at least I didn't see it) I thought I should bring this to your attention.

 

Also because in this  thread where we talk about the problem it was reported that:

 

After doing some digging, I think this might be a bug.

 

Patch v4.1.0.0011 BETA introduced the WeaponAttackAbilityComponent.ApplyEffectsToPrimaryOnly to abilities.gamedatabundle. According to the Game Data Formats Documentation:

 

ApplyEffectsToPrimaryOnly - Boolean

If set, status effects will only be applied to the primary target of the weapon attack (if there is one).

"false"

 

I looked through attack abilities such as Crippling Strike and the like, and found all ApplyEffectsToPrimaryOnly were set to "false" by default, which is strange since that implies they should be applying as usual. Also, the devs haven't released the problem as a nerf, and as far as I'm aware, haven't commented on it yet.

Certain effects like dmg bonuses from Finishing Blow and lash from Flames of Devotion etc. still work with the AoE attack rolls.

 

Can you give us an info or two whether this is intended or not? Thanks a bunch!

Edited by Boeroer
  • Like 5

Deadfire Community Patch: Nexus Mods

Recommended Posts

  • 0
Posted

is a bit frustrating to realize obsidian being "in the process of having this issue remedied ASAP," is a multi-month effort.  is even more disappointing to observe how new and more annoying bugs has been spawned in the interim. have not played deadfire since january.

 

 

IF obsidian were doing the work o' michelangelo, we might be more patient. 

 

will need be patient regardless.

 

HA! Good Fun!

"If there be time to expose through discussion the falsehood and fallacies, to avert the evil by the processes of education, the remedy to be applied is more speech, not enforced silence."Justice Louis Brandeis, Concurring, Whitney v. California, 274 U.S. 357 (1927)

"Im indifferent to almost any murder as long as it doesn't affect me or mine."--Gfted1 (September 30, 2019)

  • 0
Posted (edited)

Bumping for justice. 

 

As someone who's not playing Deadfire (and misses it) until this is fixed, it would be nice to see some confirmation that this bug is being resolved in the next patch.

Edited by Purudaya
  • Like 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...