I just came across what appears to be a related issue.
I'm not precisely sure what triggered it, but in a fight with Frost Shades where several AoE effects were going (and where the battle was intense enough that I was pausing every other second or so), I got to a weird state where while the game was paused I saw lots of damage numbers appear over a Frost Shade (a huge cascade of red "1"s appeared overhead) until they died while the game was paused. A short bit later, during a different pause, every other Frost Shade also did this, wiping them all out, again while the game was paused.
I was so surprised by this I wasn't able to get a screenshot of it in action, and the damage numbers don't appear in the combat log, so the best I can do is provide a dropbox link to a save game and an OS X output_log: https://www.dropbox.com/sh/ue7f165aztxlnq0/AAD5f9_Z6oBIF43kVKSdAkola?dl=0
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thelee
I recently reported an issue where Repulsing Seal could trigger (sometimes many many many) times from one activation: https://forums.obsidian.net/topic/106556-31-hazard-effects-can-trigger-multiple-times/
I just came across what appears to be a related issue.
I'm not precisely sure what triggered it, but in a fight with Frost Shades where several AoE effects were going (and where the battle was intense enough that I was pausing every other second or so), I got to a weird state where while the game was paused I saw lots of damage numbers appear over a Frost Shade (a huge cascade of red "1"s appeared overhead) until they died while the game was paused. A short bit later, during a different pause, every other Frost Shade also did this, wiping them all out, again while the game was paused.
I was so surprised by this I wasn't able to get a screenshot of it in action, and the damage numbers don't appear in the combat log, so the best I can do is provide a dropbox link to a save game and an OS X output_log: https://www.dropbox.com/sh/ue7f165aztxlnq0/AAD5f9_Z6oBIF43kVKSdAkola?dl=0
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