Lord Brunitius Posted October 20, 2018 Posted October 20, 2018 Just a curiosity. We have all sorts of weapon, but no two handed axes (halberds doesn't count), why?
AndreaColombo Posted October 20, 2018 Posted October 20, 2018 There are two. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Boeroer Posted October 20, 2018 Posted October 20, 2018 (edited) Two two handed battle axes. And we don't stut stut stutter! Look up "Amra" and "Oathbreaker's End". Edited October 20, 2018 by Boeroer 1 Deadfire Community Patch: Nexus Mods
Veolfen Posted October 20, 2018 Posted October 20, 2018 Well it's easy to think we have none when you look at the stat screen. When you look at weapon proficiencies, it's in the one handed category, so if you just start playing the game or haven't found them yet, you would not know that there is a pair of 2 handed axes. Also it comes with the fact they weren't there at the release.Now we need 2 handed hammers & sabres et 1 handed morningstars !
Boeroer Posted October 20, 2018 Posted October 20, 2018 One handed morning stars? So... maces basically? Deadfire Community Patch: Nexus Mods
draego Posted October 21, 2018 Posted October 21, 2018 I am actually annoyed with these two axes should have been one handed. we needed more one handed axes not two 1
Lord Brunitius Posted October 21, 2018 Author Posted October 21, 2018 Maybe more of both types? Consider 2 h axes don't even existed at launch.
Veolfen Posted October 21, 2018 Posted October 21, 2018 (edited) One handed morning stars? So... maces basically? With 2 damages types So more like a hammer :D The Morningstar modal on a 1 hander could give interesting options. I am actually annoyed with these two axes should have been one handed. we needed more one handed axes not two A lot of weapons need more variants, not only axes. But 2 handed axes were completly missing tho'. And there was a lot of very good 1 handers while 2 handers lacked of interesting options, those 2 new axes are very good. Maybe more of both types? Consider 2 h axes don't even existed at launch. Yeah it would be cool, i think a lot of people want a 2h hammer for example, but we're gonna have to rely on mods for this, because there's only 1 dlc left to come and then i'm pretty sure we'll have no more official content after this. Edited October 21, 2018 by Veolfen
Boeroer Posted October 21, 2018 Posted October 21, 2018 (edited) Maybe they should have shrunken down the proficiencies to sword, axe, mace, club, rapier, dagger, sabre, spear, hammer and flail and make two- and one handed versions of it as well as some special versions (stilettos would be daggers but with pierce instead of slash and higher PEN but lower base dmg, estocs the same with swords and so on). Pikes would be two handed spears... Special modals seem to be no problem. Look at that modal of Eccea's Arcane Blaster etc. Edited October 21, 2018 by Boeroer Deadfire Community Patch: Nexus Mods
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