Gary1986 Posted June 23, 2018 Posted June 23, 2018 I'm near the end of the game and I've moved around Neketaka a lot yet I've never got a random encounter to trigger. I've noticed other people have had this problem so I was wondering if it's being looked into. Cheers 1
0 Cdiaz Posted June 24, 2018 Posted June 24, 2018 Hi Gary1986, I do see this issue as logged but pending investigation. Would you be able to send me a save game and output.log so I can add this into the issue? It would help us with investigation. Thanks! -Caleb 1 I like big bugs and I cannot lie...
0 Gary1986 Posted June 24, 2018 Author Posted June 24, 2018 (edited) Hi Gary1986, I do see this issue as logged but pending investigation. Would you be able to send me a save game and output.log so I can add this into the issue? It would help us with investigation. Thanks! -Caleb Hi. Edit: Heres my save http://www.filedropper.com/teutatesperikisoverlookdbdbc772-f227-4d75-a2d3-a8df19f8b9f5810908204 Heres my output.log http://www.filedropper.com/outputlog Edited June 24, 2018 by Gary1986
0 Gary1986 Posted June 24, 2018 Author Posted June 24, 2018 Let me know if you are able to download them both or if you want me to upload them to a different site. Cheers
0 smjjames Posted June 25, 2018 Posted June 25, 2018 (edited) I got one after a pretty long time, but I've usually had several more random encounters in Neketaka by now. Maybe the chance rate was accidentially set too low? edit: And another one after returning from doing a quick bounty. Edited June 25, 2018 by smjjames
0 Gary1986 Posted June 25, 2018 Author Posted June 25, 2018 (edited) I got one after a pretty long time, but I've usually had several more random encounters in Neketaka by now. Maybe the chance rate was accidentially set too low? edit: And another one after returning from doing a quick bounty. I've yet to get any random encounters in Neketaka in my entire playthrough. Edited June 25, 2018 by Gary1986
0 smjjames Posted June 25, 2018 Posted June 25, 2018 It does seem a bit like something is blocking them because I got a sudden flood of them after a while. No idea what unblocked it up. @devs: Do you guys want a save where it's working?
0 Kriber22 Posted June 25, 2018 Posted June 25, 2018 I didn't have a single random encounter in Neketaka (over three separate simultaneous playthroughs) until I was level 16 and returned after doing Bekarna's Folly. Suddenly I got hit with three in a row. The other two playthroughs are still seeing 0 random encounters, though.
0 AeonsLegend Posted June 25, 2018 Posted June 25, 2018 0 on my first PT before patch 1.1. At patch 1.1 I had one almost everytime I traveled through the town. 1
0 Archaven Posted June 25, 2018 Posted June 25, 2018 0 random encounter for me post 1.1 patch. I can't get the griffin blade due to this
0 AeonsLegend Posted June 25, 2018 Posted June 25, 2018 Weird, must be something different between the PTs. Maybe race, background or choices made in poe 1?
0 smjjames Posted June 25, 2018 Posted June 25, 2018 I had plenty of random events in the player timelines I did before the 1.1 patch, two were imported and one was custom made using the timeline editor thing. However, this run, I'm doing a dev provided player timeline, the Berath one. Before the patch though, I could sometimes go long periods without a random event, but they were there. @everybody having problems: Were you using an imported timeline, a custom made one using the creator, or using a dev provided timeline? If it happens with a dev created timeline, that could help them narrow it down some.
0 Gary1986 Posted June 25, 2018 Author Posted June 25, 2018 (edited) I had plenty of random events in the player timelines I did before the 1.1 patch, two were imported and one was custom made using the timeline editor thing. However, this run, I'm doing a dev provided player timeline, the Berath one. Before the patch though, I could sometimes go long periods without a random event, but they were there. @everybody having problems: Were you using an imported timeline, a custom made one using the creator, or using a dev provided timeline? If it happens with a dev created timeline, that could help them narrow it down some. Custom made timeline using the creator Edited June 25, 2018 by Gary1986
0 Gary1986 Posted June 26, 2018 Author Posted June 26, 2018 (edited) Just a quick update. Was about the finish the game and I randomly got a random encounter in Neketaka. It was the encounter where a house is on fire. Edited June 26, 2018 by Gary1986
0 Aranduin Posted June 26, 2018 Posted June 26, 2018 Same problem after patch 1.1 no random encounters. Now I have Level 20 and 0 random encounters.
0 smjjames Posted June 26, 2018 Posted June 26, 2018 Same problem after patch 1.1 no random encounters. Now I have Level 20 and 0 random encounters. Were you using a dev provided timeline, an imported one, or one made with the creator? There may or may not be a connection to it.
0 Aranduin Posted June 26, 2018 Posted June 26, 2018 I use 1 imported. But is the same than use in Ver 1.0 and I had random encounters.
0 Gary1986 Posted June 27, 2018 Author Posted June 27, 2018 Hi Gary1986, I do see this issue as logged but pending investigation. Would you be able to send me a save game and output.log so I can add this into the issue? It would help us with investigation. Thanks! -Caleb Did you manage to download my save and output log?
0 Teukros Posted June 27, 2018 Posted June 27, 2018 Neketaka encounters are very erratic. In my current playthrough I have a lot of them. In a previous, a had one or two.
0 Kian Posted July 1, 2018 Posted July 1, 2018 I'm having the same issue. I started playing from patch 1.1 and I have never seen a random encounter in my first full playthrough. Now on my second, and surprise, no encounters either. Has this progressed from pending investigation to fix incoming? It's very frustrating to have a chunk of the game randomly denied to you and no fix incoming or at least a word on the current status. I can provide the save as well if it will help. Thanks. 1
0 Zap Gun For Hire Posted July 13, 2018 Posted July 13, 2018 (edited) -never mind- -original post deleted- LITERALLY as I hit submit reply and tried to trigger the Griffin Blade event for something like the thirtieth time, it triggered. And I mean LITERALLY as I hit submit post, as I was posting this on a separate machine. I do think though that the frequency of events is WAY down from 1.1, so I don't know if the devteam wants to look into that or if anyone else has noticed this. --- Sheeesh. Almost paranoid that a trigger was sent from my IP to Obsidian and back to my other machine to get it to trigger finally. Edited July 13, 2018 by Zap Gun For Hire
0 Zap Gun For Hire Posted July 13, 2018 Posted July 13, 2018 (edited) Going to repost my original thoughts, slightly edited in lieu of my last post. Ever since 1.2 dropped, I've seen a dramatic reduction in random events. I've seen the rich merchant one, the 'item trap' (where the Principi try to mug you, using an item as bait) one and the rock blocking the Gullet one. Aside from those I clearly remember, I'm just not seeing the random events in Neketaka that I recall seeing in earlier versions at the same rate. I tried checking the gamedatabundles to see if the frequency is mentioned anywhere and came up empty. I don't know if anyone else is having issues with random encounters but I wanted to chime in that it seems like it is down from 1.1, though it might just be, ahem, random luck. *checks* I just had to try to trigger the Skuldar event 29 times in a row before it finally happened. And on other attempts, I tried for dozens of times before giving up in frustration. Just throwing that data point out there, Edited July 13, 2018 by Zap Gun For Hire
0 Teukros Posted July 13, 2018 Posted July 13, 2018 Again, no random encounters in current 1.2 playthrough.
0 Archaven Posted July 15, 2018 Posted July 15, 2018 still no random encounter for me after few playthrough. anyone has any idea how to fix this bug? obsidian just go silence after few patches. i guess that's what they are good at :/
0 Zap Gun For Hire Posted July 15, 2018 Posted July 15, 2018 still no random encounter for me after few playthrough. anyone has any idea how to fix this bug? obsidian just go silence after few patches. i guess that's what they are good at :/ ??? Obsidian has been anything but silent on issues. They've been responding to plenty of bug reports lately. ---- As a followup to a my prior post, I've gotten a few more random encounters, but usually I have to try to spam them by bouncing back and forth between zones in Neketaka repeatedly to get one to occur. Through my testing, I have found that if a random encounter will occur on a map transition between zones it will ALWAYS happen. Makes it a bit easier to test various outcomes for them. Does seem to be less frequent than before, as I noted. I also know that many of the encounters have level restrictions tied to them. The Griffin Blade one, for instance, won't happen until the Watcher is at least level 8. Other ones have similar requirements. 1
Question
Gary1986
I'm near the end of the game and I've moved around Neketaka a lot yet I've never got a random encounter to trigger. I've noticed other people have had this problem so I was wondering if it's being looked into.
Cheers
37 answers to this question
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