June 14, 20187 yr I just played my first PoE2 game [Trial by Iron/Path of the Damned]; and it was pretty good. The choice I took with Berath at the card table, was to return to the Wheel. But what I'd like to know, is just what effect (if any) does activating the Jester head, on the main menu, have —or change in the game? (Or is it just decorative?) Edited June 14, 20187 yr by Gizmo
June 14, 20187 yr THere is indeed a toggable Jester head. Never noticed it before, I have no idea what does it do (if anything).
June 15, 20187 yr Author I had wondered if it wasn't a hidden difficulty mode. In Quake (as some might recall) the developers hid the Nightmare mode in a place that novices would have trouble even noticing the option. Edited June 15, 20187 yr by Gizmo
June 16, 20187 yr I believe Josh referred to it as an imp when he acknowledged it’s existence. No idea whether or not it does anything other than light up its eyes
June 16, 20187 yr I believe Josh referred to it as an imp when he acknowledged it’s existence. No idea whether or not it does anything other than light up its eyes Smells like the Diablo II chat gem.
June 16, 20187 yr But what I'd like to know, is just what effect (if any) does activating the Jester head, on the main menu, have —or change in the game? (Or is it just decorative?) No idea, but that imp looks the same as those on Empower button: PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
June 16, 20187 yr EMPOWERED OPTIONS MENU! My Deadfire mods: Out With The Good | Waukeen's Berth | Carrying Voice | Nemnok's Congregation Other Deadfire work: Deadfire skill check catalogue Avowed skill calculator
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