Faytte Posted May 20, 2018 Posted May 20, 2018 (edited) I feel priests are generally kind of lacking, but making Xoti a monk seems to really throw away how nice her weapons are. So a question would be, if I modded Xoti to be a chanter instead, would her shields restoration/inspiration affects help her chants at all, or are those concepts locked to priest spells? Leaning toward a Monk/Chanter atm. Edited May 20, 2018 by Faytte
omgFIREBALLS Posted May 20, 2018 Posted May 20, 2018 ...while I can't answer your question, I really really think you need to proofread your thread title. My Deadfire mods: Out With The Good | Waukeen's Berth | Carrying Voice | Nemnok's Congregation Other Deadfire work: Deadfire skill check catalogue Avowed skill calculator
Edolamberto Posted May 20, 2018 Posted May 20, 2018 What do mean by modding her? U can change class after lvl 1?
Ashen Rohk Posted May 20, 2018 Posted May 20, 2018 I assume you're referring to console commands? I keep Xoti as a priest because for all the new flaws of the priest class in Deadfire they're still pretty good to have. You read my post. You have been eaten by a grue.
Yosharian Posted May 20, 2018 Posted May 20, 2018 I'm actually surprised by how good a damage dealer she is with her default weapon/shield and Monk Swift Strikes. Yosharian's Deadfire Builds
KDubya Posted May 20, 2018 Posted May 20, 2018 On PotD I've found her as a pure priest has done pretty well. Her sickle and shield are pretty good and the spiritual summoned version has a nice lash. Priest spells help the party and by going single class she gets the better ones pretty fast. You have the entire rest of the party to be damage dealers, having one priest to support the team seems a small price to pay. Plus aren't there like two or three companions who can be part Chanter already?
funkyfritter Posted May 20, 2018 Posted May 20, 2018 A supporting priest is one of the better options you can build with the companion characters, so I've just kept her as that.
Noctaem Posted May 20, 2018 Posted May 20, 2018 Well if you're going to modify her to whatever you want, I would look at what class(es) make the most sense from an RP perspective. Her whole deal is that she can absorb souls and put them into her lantern. I would say maybe decide if you're going to have her go dark side or not? Change the build based on that decision. Dark side could be built as a DPS, kill steal type build with effects on kill. Light side could be a more Priest oriented build?
evilcat Posted May 20, 2018 Posted May 20, 2018 (edited) I would go with Priest/Chanter. The souls could pay off for that ride in lantern. How do you mod companion class? Some companions are harmed with poor selection of class. Edited May 20, 2018 by evilcat
Yenkaz Posted May 20, 2018 Posted May 20, 2018 Am I the only one finding contemplative to work pretty well? Throw 1-3 decent buffs depending on the severity of the encounter then either start dropping pillars / iconic projections or smacking people with one fist? 1
Noctaem Posted May 20, 2018 Posted May 20, 2018 Am I the only one finding contemplative to work pretty well? Throw 1-3 decent buffs depending on the severity of the encounter then either start dropping pillars / iconic projections or smacking people with one fist? This is basically how I played Xoti on my first playthrough as a pure Priest build. Worked very well even on POTD. 1
Lokithecat Posted May 21, 2018 Posted May 21, 2018 Key thing with Xoti, enchant her Sickle with Urgent Harvest. +25% Action speed for 30 seconds, for being near a corpse. She doesn't even have to get the kill.
Gunzwei Posted May 21, 2018 Posted May 21, 2018 Am I the only one finding contemplative to work pretty well? Throw 1-3 decent buffs depending on the severity of the encounter then either start dropping pillars / iconic projections or smacking people with one fist? I've used her as priest, priest/monk, and monk. For a full companion setup I'd go with the multi. If don't mind using a druid/priest adventurer I'd make her a full monk.
Odd Hermit Posted May 21, 2018 Posted May 21, 2018 I'm using her as Priest+Monk, the level 1 spell from her class actually makes for a solid finisher enabling her to get extra wounds and more damage from her sickle. She does fine as a healbot in a pinch but is a solid melee as well. Definitely stack Religion on her. Pure Priest seems like a waste, pure Monk works fine, but I prefer the combo because she gets the tools to make it work better than it would with a basic Priest/Monk build IMO. Although a Wael / Nalpazca would probably work.
Queeg Posted May 21, 2018 Posted May 21, 2018 Am I the only one finding contemplative to work pretty well? Throw 1-3 decent buffs depending on the severity of the encounter then either start dropping pillars / iconic projections or smacking people with one fist? You mean with one fist and one buckler, right? So good. I stole a +3 resto power level ring in Gullet to compensate for Lantern buff loss (but they do stack with one another for a total of +5). If my post hasn't been edited yet, I'm still looking to find the error I made typing it.
Lokithecat Posted May 21, 2018 Posted May 21, 2018 (edited) My main was a Monk / Berserker, so didn't need more melee, wanted her to level up cleric (buffs and heals) faster. That level 1 Spell she has (unique to her) is crazy damage though. If you were going to Monk with her I wouldn't lose the Sickle, it will outdamage Monk fists (especially with the +25% Action Speed buff that it has when near a corpse). Edited May 21, 2018 by Lokithecat
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