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Showing results for tags 'sync'.
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I started my PC win10 version of the Epic-Storefront-activated copy of the Outer Worlds and got a "Cloud Sync Error" message followed by a prompt of a choice of loading an either/or local or cloud save. I didn't know what to press but I must have chosen "cloud", because now all my saves locally (user>saves>outerworlds>numbersalad).were overwritten at the same timestamp with saves from a previous play session, about 6 game hours and half an explored station later (I lost the last 25% of Emerald Vale and the first 25% or so of the ship-station storyline. I have combed through my C drive
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I've bought Pathfinder Adventures on Steam when it was released. Owned the Android version for some time already, so I've synced my accounts with Android one being the main account. I then redeemed Pathfinder Ambassador rewards on Steam, and everything seemed to be synced perfectly - parties, progress, purchases. The only thing not working properly is the "Rise of the Goblins" campaign. In my Android account it's shown as not bought (price is shown in store, "Buy" button is white). Yet I have access to Goblin skins and characters - same as in my Steam account. I can even start a "Rise of t
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When this game came out it was unplayable for me. Obsidian did nothing to address the issues I reported so I was unable to play. I've waited until V2 to try again but all the same issues are there. - Saves are immediately corrupted on game exit causing save load to loop back to menu - Clicking "Conintue" in the menu loads the encampment from the beginning of the game then pauses and will not unpause - Game locks up the majority of times on launch and must be killed and relaunched. (I have windows hang reports but this also happens on Linux) - Save states can be "fixed" by deleting the t
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- corruptionsave
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