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Showing results for tags 'management'.
I believe you guys are at a turning point in survival games. Grounded is amazing! I've followed it for months on multiple youtubers trial videos. You already have so many things right in this game! The thing that makes me upset in every survival game though is the lack of the developer even trying to make the inventory management intuitive for console users. I think the first developer to come up with the perfected formula for survival game inventory management for console will change everything! I'm a console player, I have a one s. I know how crappy it is to buy a survival game and have it
crius posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)This is clearly a minor bug but should be fixed to allow to export the character into expansions and potentially other installments of the brand. Actually, to add a custom portrait you've to copy the file in "\Pillars of Eternity\PillarsOfEternity_Data\data\art\gui\portraits\player\" either the male of female subdirectory. I had a "serious" game in progress the will be my "to export" savegame in case there will be the option. My first playthrough was nice but something didn't go as I expected. Now in the middle of this second playthrough I choose to uninstall the game and re-downl
Hi all, first time poster here, long time backer. I've been honestly trying to avoid as much PR as possible preferring to see the game fresh when it releases, but I caved recently and was watching Josh's play through on paradox's twitch page. My question is simply this: Looting seems painful. Is there anyway the loot window could come up showing all creatures within a certain radius and let you divide up loot from there instead of having to click on 7 different monsters after every fight? Let me know what you think, or if it's an option somewhere I just didn't see. Thanks!