Search the Community
Showing results for tags 'friendly fire'.
-
Me and my friends have been having a blast playing Grounded when we have the chance, but we feel like we can't really work together in fights when we can harm each other with the many accessories in the game and some weapons secondary effects. For example, one of my friends have an accessory that ha...
-
- 1
-
-
- achievements
- pve
-
(and 3 more)
Tagged with:
-
My understanding of the AoE circles was that the 2nd yellow circle of an AoE isn't supposed to affect friendly units. I've seen a tip popup to this affect a few times. However, with the Pernicious Cloud ability, allied targets entirely in the yellow circle are still affected. In the image be...
-
I would like to suggest that a friendly fire toggle be added to the game. Currently combat isn't enjoyable for me, but I think a toggle would help improve things. Now there are some of you who are leery about adding a toggle. The main concern being balancing issues. You don't want the game balan...
-
My only real gripe with the IE was that it was extremely difficult to tell which characters and enemies would be affected by, say, a fireball. "Can I hit this guy without frying party members?"I do hope that there willbe a system that shows(highlights) which things will be hit by a given effect...
-
[Merged] Combat Friendly Fire
vril posted a topic in Pillars of Eternity: Stories (Spoiler Warning!)
One of the major differences between Infinity/ToEE games compared to most modern RPGs is that there used to be friendly fire, meaning if you layed down a giant fireball AoE spell you would not only be destroying that army of skeletons but also your NPCs, allies and townsfolk. This also makes the ga...