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Showing results for tags 'feedback for devs'.
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The compass in Avowed leaves me checking the map constantly. I think it would be much more helpful if it was just a small minimal since I can open the map and see my position amongst the terrain anyway. I think it would also, at the very least, be useful if I could disable compass rotat...
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My experience playing Whoa difficulty Grounded is getting increasingly unfair and annoying. Its a roll of the dice if I win and it seems I have to drop close quarters combat and only use range to be able to do anything. For the mantis fight the unavoidable attacks are super unfair with infusions. I...
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- bugs and issues
- balancing
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I get that lil-fist was used a little too much on bosses and needed to be nerfed, but nerfing every aspect of it now makes it useless. It's so weak, I can't ever see a reason to use it. Punching does less damage so it takes longer for it to do meaningful attack damage, and the reset upon taken damag...
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- feedback
- feedback for devs
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#1) Fix the bug where you have the build wheel open, hover over an object to build, press A, and the menu switches to another random tab. Seemingly crashes the menu? I don't know why it happens, but it's frequent enough to really be annoying. #2) Bigger pallets! Building is super fun in Ground...
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- feedback for devs
- feedback
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Me and my friends have been having a blast playing Grounded when we have the chance, but we feel like we can't really work together in fights when we can harm each other with the many accessories in the game and some weapons secondary effects. For example, one of my friends have an accessory that ha...
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