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  1. I have completed the quest to the point where you need to return to Ruth . However when i try to speak with her, she only gives the option to "casually talk to her" and there is no option to finish the quest. I have done all the other parts of the quest including the optional ones.
  2. In first person POV Inez dialogue bubble does not disappear after all chat options are exhausted. Bug presented after the dialog box first appeared. I see two thin yellowish boarder lines appear and disappear, seemingly randomly, but in the same sequence (bottom and right boarder lines only). No other characters have this issue. The dialogue bubble remains in 3rd person POV. The Dialog bubble disappears in idle camera mode (both when left idle unintentionally and when idle camera is selected in the pause screen). Tried taking a picture. Not sure if it uploaded. Great game. Yall getting some negative press because people are not bothering to build a relationship with the character and exploring the world Obsidian built. When playing the game, I am reminded of how I use to listen to a new album drop. If I sat with the album a bit, I began to develop a relationship with the artist intention. In the process my appreciation grew with time and how I experienced the music evolved because I learned new ways to think about how the album came together. This is what yall got here. In my opinion. I am hoping that both DLC comes out and new features are released. Til then, I’ll do my part and report bugs.
  3. I have started experiencing an issue upon loading into an area (from elevators, fast travel, etc) where VALERIE will often spawn in with a Zyranian poisoning effect and an EXTREMELY loud sound. The poisoning effect disappears immediately after. This appears to have started after getting the Mantisaur pupa. I did also recently lower the music volume to 35%.
  4. Hello! In the past (and still with the non-beta branch of the game), if you put on two items that give the same spellbind, for example the Sun-Touched Mail of Hyran Rath (3 Sunbeams per rest) and Amulet of Summer Solstice (same), you'd get the 3 spells two times under your bag symbol in the action bar. With the beta branch it kind of bugs out a bit. You will not get the 2 instances of spellbind. You put on the mail: one spellbind appears (with 3 casts). You put on the amulet: nothing happens. You remove the mail: spellbind disappears. You remove the amulet: nothing happens. You re-equip the amulet: spellbind appears. This seems to be more than a simple suppression going on. Then the spellbind would still be there when removing the mail since the amulet's spellbind would kick in. I also noticed some other items which add special actions to the action bar don't work, for example the Helwax Mold seems to be unusable (greyed out). Maybe that's related? Cheers!
  5. At the end of Aza's companion quest ("Stabbing at Shadows"), if you choose the first speech option ("Let me handle this"), then suggest Aza should let Dagmar go, then tell Dagmar to tell Aza that the Cult was a lie and then choose the "I changed my mind... [Attack]" option, combat will ensue. Once Dagmar is dead Aza will start dialogue with you again. If you then tell her to disband the cult*, after the dialogue is finished, Dagmar's corpse will have disappeared and you won't be able to loot Aza's advanced mod kit from her. The only way to not miss the quest reward is to very quickly loot the corpse before Aza starts dialogue again. * might also happen if you choose other options, but I haven't tested that.
  6. I think I know what happened; I did things in a sequence the game didn't expect, I guess. I took the archive by myself before talking to Ruth. I killed everyone at the entrance, pickpocketed the calcaduceus from the guy in the bathroom, and spoke with the archive. He triggered the quest to fix the things in the underlands, and only then I spoke with Ruth, took over Spiretown, and fixed the archive fully. Now the objective to deliver the calcaduceus to the order is active, but there are no order members at the archive to talk to and give the damn thing to. Somewhere along all that, the game forgot to spawn the order members at the archive. This all started because I wanted to see if Ruth had an interaction for me, for already having the calcaduceus when I talked to her. She doesn't ;_;
  7. Enemies seem to freeze randomly during combat, which prevents them from moving at all. This same bug can happen to the players characters as well. The only fix I have seen so far is to shutdown the game and reload the last save.
  8. There are a couple of bugs here working in tandem so I'll try to explain it as clearly as I can. I cleared Spireton hours before getting the quest, while just randomly exploring the planet. When I reached the point in the story and received the An Equitable Arrangement I went to Capture Spireton there were six NPC’s 3 from Anties Choice and 3 from the Order. I interact with the Order Npc and instruction him to wait till I've taken out the turrets (reminder: I'd cleared this base earlier, all enemies are dead, turrets have already been destroyed). I walk up to Spireton and of course, everyone is dead already. The objective maker still covers the area and there is nothing I can do to clear it. Because this part of the quest is optional. I go down to the archive myself and lower the elevator. When the elevator is lowered the NPCs on the bridge say some canned dialogue like “enemy reinforcements omg attack” the npcs don't actually trigger or attack anything and just walk around unalerted and of course my reinforcements don't come down the elevator (I assume because they are waiting up top for me to kill enemies that are already dead.) No matter I think, all of this is optional, I'll just clear the archive myself…..fast forward. I speak with the supercomputer, get him back to 100% choice the order personality type and the computer tells me to give control of the archive over to my chosen ally. My objective maker moves upon leaving the conversation with the supercomputer but only to the main entrance of the archive (where the 4 display cases are that hold the Tremour Cleaver etc). My objective tells me to “Secure the Archive for your Allies: The Archive is badly damaged. You won't be able to hand over the Calcaduceus you've made repairs necessary to generate the rift data” I want to assure you that have fixed the archive. I've cleared all the underground. Sorted out the cooling in the reactor and the things at the other base. Cleared the other two personality types and it unlocked the remaining display cases. When I try to interact with the supercomputer now it just says “I have no further information to impart at present” If I try to do the main quest I have “Sins of the Past on the precipice of the Future” when entering my ship Val talks to me and tells me (I'm paraphrasing) “it's endgame time and you've got no Allies make sure you deal with the archive to get allies” So I'm stuck. I've no way of handing control of the archive over and if I chose to continue will be going in the end game with no Allies. I'm 73hrs in, please help. The patch on the 11/11/25. Did not fix this issue Playing on PC
  9. The achievement "Go Out With A Bang" is not unlocking. I play on Series X, but heard that it's an issue on all platforms. I have obtained the weapon and killed 3 enemies in a single shot many times (there is a group of 3 enemies immediately after obtaining the weapon), but it never unlocks the achievement. I tried reloading a save without perks that might have side effects, and sent my companions to the ship, and unequipped all of my other gear. This meant that my only perks were boosts to damage, so it should mean that the weapon was doing all of the damage. The achievement still wouldn't unlock. Is this a known bug, and is there a planned fix coming soon?
  10. This perk is bugged in multiple ways. One, sometimes when killing unaware humans, a heart is not harvested. Two, even when a heart is harvested, HP does not always increase. This may be related to the Treacherous flaw, which reduces Base HP by 25% (which should not affect Max HP, but this may just be bad wording), but in that case the heart should still give +1.5 HP instead of 0.
  11. Everything has worked for me up until the Virgil encounter at the Arbiter Training Facility. I cannot complete this companion quest!! It’s maddening. I elected to kill Virgil and did so, but upon return to the ship, there was no change to dialogue for Tristan, he just spoke normally telling me to “Speak Freely”. I’ve since continued the game hoping a patch would correct it, alas, I’m still unable to finish this quest. I’ve gone back to the training facility numerous times, and I can jump and see Virgil standing on the other side of the glass at the door to the control room. I cannot access it due to the sealed door (possible temp solution is to just unseal the door so we can go re-murder him). Glorious Devs, please address this. I implore you…
  12. I'm having issues where I can't debrief with Tristan to complete the Casting off the Veil companion quest. When I set it as the active quest, the little head symbol displays over Tristan but all I can do is select the generic repeatable dialogue options. Is anyone else experiencing this bug and has anyone found a workaround for it?
  13. On Listening For a Clue quest after killing Perrault and looted his body for the Oculus Collating Post Navkey , there is no further dialogue between Tristan and Virgil, on the nav System i don't see cculus collating post to be selected, to progress the quest further. seems like bugged out, the quest just put Perrault is killed.
  14. In the UI settings under “Level-Up Notifications,” there's an option to enable or disable notifications for unused points. However, even when turned off, notifications appear every time I move around the map. It's not working. In many games, you spend points immediately after leveling up. But in this game, every action requires checking your stats, so even after leveling up, you have no choice but to keep holding onto a large number of points to avoid spending them on these checks. Please test whether the option even works properly.
  15. After reaching level 18 the flaw Easily distracted enforces the negative and let's me only add points to the lowest skill, but the benefit of 3 skill points is not working anymore.
  16. I've found a bug where entire area of Undisputed Claim turned hostile (faction didnt turn hostile as ACs in Eden are neutral) after I stealth killed no-name NPC, with neither witness nor bounty. You can find such NPC within the same area as Willard Konnen. There was no important npc warning unlike if you kill Kaur or other that causes instant faction hostility.
  17. I can't breakdown items in my inventory at work benches because they are not appearing at all.
  18. I'm doing the Pinching the Pupa quest, already solved the murder mystery quest. I fast travelled to the mantisaur nest, the first set of flying enemies when entering the nest I was going to stealth, I'm using a heavy weapon (hammer). When I try to stealth it gives me two options X to stealth and Y to hack, when I push or hold X it attempts a stealth while also putting away the weapon, it doesn't put away the hammer and now I cannot attack at all or switch weapons. Reproduced this issue 3 times.
  19. Cant craft any consumables even though i have the recipes in my inventory.
  20. When I got to the Auntie's Border Camp on Preator to meet the reporter and Commander they aren't there. When I visited the camp before stating the quest the Commander was there.
  21. I still have the companion chat bug on inez after the most recent update and there is another one i found. in the supreme arbiter's officer, the placard that is supposed to be on the locked case is not there so i can not examine you can not interact with or lock pick it. this is the case with the two objects in the office during Tristan's quest.
  22. A bug I suppose you could call it that I encountered, or more of just an Immersion break, is that if you go back to Vox Relay, Virgil will still be standing there inside, even after completely finishing Tristan's questline and killing Virgil.
  23. A bug I've experienced is that if you're on Inez's companion quest "Full Measures", and progress far enough in the story that you choose to go against Auntie's Choice and lose access to the ACS Undisputed Claim, you do not fail the quest, nor do you have the ability to finish it. It just stays in your quest log uncompleted.
  24. Ever since I picked up Tristan and dismissed Niles to put Tristan in the party, Niles has completely disappeared from the Incognito. I can still add him to my party when I leave but he's missing from the ship and so I can't talk to him there or do any of his interactions. Has anyone else experienced something similar? Have you been able to fix it? I've tried various things like putting Niles in my party and then sending him back to the ship but it doesn't work. I would try restoring to before I got Tristan and sending Niles back before the dialogue to add Tristan to the party but I didn't notice the problem for a long time and I'm waaaaaaaaaaaaaaay past that now. Please help!
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