
JamieKirby
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ATI video cards with KotOR2
JamieKirby replied to Pulverizer's topic in Star Wars: General Discussion
go here: http://forums.obsidianent.com/index.php?sh...pic=26850&st=15 It says that Obsidian either fixed the engine or showed ATI on how to fix the ATI Specific Bugs found during Kotor II's development. -
Just The Matter Of Days!!
JamieKirby replied to KotorianRuler's topic in Star Wars: General Discussion
i can't wait to start my Sentinel/Watchman Character. :D :D :D :D :D -
Well, i tried the demo and i was rather insulted they would call that pile trash a Starwars game....it looked decent, but there was hardly any ragdoll which is a requirement in any game now-a-days, so it instantly get a crap rating by me.
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Early Feb. release looking doubtful
JamieKirby replied to Zach Morris's topic in Star Wars: General Discussion
Hey, will you please grow up, you like consoles, i like PC, release both games at the same time or close together. My brother has an X-Box and all the games that are out for both the X-Box and the PC are totally crap on it. End of Console/PC Flame war. you like consoles, i like PC.....end of story. -
...if that is the case, then I would have to ask... 1. How could you possibly give an educated answer to the question? 2. Why even bother taking the time to post a reply? Then again, maybe I just think too much... <{POST_SNAPBACK}> yes you think too much....next time i shall ignore you even if you ask for help, so you don't have a go.
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I wouldn't know anything about this because: 1: i don't have the game yet and 2: i never, EVER pay a site to see gameguides.
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Which prestige class would you take?
JamieKirby replied to -Jinrai-'s topic in Star Wars: General Discussion
I think the Darkside version of the Weapons master gets a feat that increases damage done by a certain amount per hit. also, i don't plan to watch Episode 3, its too much upsetness. -
well, my brother has an x-box, but he don't let me use it. (he is a selfish git, so when i have something he wants, he ain;t gonna touch it) But, i always thought it was MS that forced it out, since the X-Box is their console, they wanted to increase their profit margin at the expense of their customers...but it could have been Lucasarts....either way, its a bad thing to do for business.
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LOL, aye! MOO 3 was a terrible let down. Sadly I cant really play MOO2 anymore tho as its really limited (for me) on replay value to be honest. heh, before KotOR1 I actually prefered my RPGs to be Fantasy based rather then Sci Fi (just because Sci Fi stuff had always been done so poorly for RPGs). But I think thats just because Star Wars realy does transfer well to RPGs (even tho Lucas (before KotOR) and Sony (SWG) have failed miserably in the past doing RPGs in SW universe). Always liked my Sci Fi stuff to be turn based stratagy games. If yas interested in that style check out any of the Civ games. <{POST_SNAPBACK}> I have tried the Civ games, but Civ III's AI is just as bad. (instantly aggressive the second you meet them, the only way for them to like you is be extremely more advanced and/or richer...the same goes with Imperium Galactica 2. (they attack the instant you meet and they only jump for peace when you have a unloseable advantage over them.)
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Questions to Devs - PC Style
JamieKirby replied to Hydrogen's topic in Star Wars: General Discussion
I am just glad they fixed the ATI Bugs. -
LOL, thats "kinda " the position im in Jebus Im a OLD OLD OLD school RPG player (dating way way back to the initial release of computers). Back then, as graphics were stick men (and later EGA), Computer RPGs were forced to have storylines that were intensive as they couldnt WOW the players with top of the line graphics and such. So for the last decade or so I been really disappointed in cRPGs as they relied way to much on graphics engines/multiplayer ability and such rather then indepth, well written storylines. The KotOR franchise really is a step backwards into those style of games where the content is more important then the bells and whistles. Prior to KotOR1 the best RPGs I had played would be the old SSI Gold Box games (or Wizardry, Might and Magic). Players today probably couldnt even finish one of those games as they were EGA graphics and no where even close to todays minimum standard for graphics and such but their storylines were awsome and well written. heh, took 10+ years but finally there is 2 games that live up to the standards of days gone by now Totally agree with yas about Halo. It also kinda proves my point as well about todays gamers. I played the first 3 sections of Halo before stopping from shear bordom. In Halo, the storyline does NOTHING for the game, its totally and completely optional as you literally have to go from point A to Point B to point C. You dont have to make and choices. Heck you dont even have to read the storyline as you can NOT swerve away from the path set out for you. Storyline is just there as a back drop for you, nothing else. As I said, I did the first 3 stages (just because Halo came with XBox when I purchased it and was bored with no games to play) and was just bored. Other then the sniper rifle (which I loved and would like to see in other games to be honest) the game was all about the bells and whistles. All flash and bang, no meat to it tho. I dont understand the appeal of the game either to be honest. Still tho, Halo is like the best game ever created compared to Republic Commando. Its wierd tho, after reading most of the complaints of these boards regarding KotOR2 (and 1 really which also got a fair share of complaints if you being honest, most folks just have selective memories) it seems to me that todays gamers are programmed to not think during games anymore. Most complaints (and this is STRICTLY personal opinion, not fact) seem to stem from 1) I had to make my own choice rather then be told exactly what to do 2) I couldnt kill everyone in my way and not be punished, and 3) I ran into trouble when using exploints and altering my game. As I siad, just my opinion in general but most bug complaints Ive read stem from those areas or something similar. I played KotOR1 and 2 legitly from disk, didnt mod my box or use any exploits and only ran into 2 or 3 bugs the entire game in 8 play throughs. As a long time MMORPG player, 2 or 3 bugs makes a game almost perfect in todays world of computer games standards. <{POST_SNAPBACK}> I may never have played any of those old games, i don't think i was old enough to remember those days. The last i remember was with my very old 486 DX2 66Mhz, with only Dos 6.22, i played Colonization and Reunion (both classics and the best empire building/Space Exploration) (Colonization = Empire Building) (Reunion = Space Exploration, very good for its time, no other game has come close to it) I love space exploration games more then RPGs, but i love RPGs too, but Atari really ruined Master of Orion III, so i stick to the old Master of Orion II. (graphics are VERY crap now-a-days, but, the gameplay rules and its fun.) But the AI needs work, even today, they can't make a decent AI, they can either make it so it breaks the rules to gain an advantage or they make it soooo easy that it gets boring easy. Homeworld 2 springs to mind about 'breaking the rules' the AI seems to know, where you are, how many ships you have and what type of ships you have and at the end of each mission, it calculates how many ships you have at the rate of how much credits you would get if you recycled them and multiplies it with your cash and then triples or Quadtruples it and then spawns a fleet of ships that counter your ships and as that spawned fleet is virutally and quickly wiping out your ships, the AI is building more. (which is obviously WAY over the limits the player is limited to) A Good AI is when even though they are limited to what you can have, they are still a challenge. (that in my mind is what a good AI is, but so far, no games that i know of have AI like that) So, Homeworld 2 was a waste of my money. lol Kotor I wasn't and i am sure that Kotor II won't be a waste of money either.
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why was it a waste of money? well, Kotor II and Republic Commando, even though both being in the Starwars Universe are completely different games. But the US X-Box version is reported to have bugs....get the PC Version when it comes out, that should work fine.
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Well, the US X-Box Version of Kotor II got shipped for MS to get some extra profit in during the holidays at the expense of their customers. (i hear X-Box version of Kotor II is really buggy) I hope the PC Version will not be buggy, well not like the first one was. *shivers*
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Which prestige class would you take?
JamieKirby replied to -Jinrai-'s topic in Star Wars: General Discussion
First person to ever pick that up. Actually, that image is something I used for a Star Wars online game I participate in. Its called the Star Wars Combine, and my character is a cybonetic Falleen (hence the greenish skin). Thought I'd also add I wish that the Exile could also have a non-Jedi class as well. I really enjoyed the Scoundrel/Guardian's Sneak Attack+Force Jump bonus. <{POST_SNAPBACK}> As i recall, you can be a Guardian/Watchman to get the force jump and sneak attack bonus, since the watchman gets it......i think. -
well, i am gonna finish it normall 4 times. (male, female at LS and Male, Female at DS) and then i am gonna tweak it abit without screwing it up. lol
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release date unrealistic?
JamieKirby replied to iamthelorax's topic in Star Wars: General Discussion
well, it is technically 5 days or so until US release and 10 days or so until UK release, so you never know. -
well, the UK gets it on the 11th, but give it like 3-5 days for shipping.....especially since it is the weekend after the release date.
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Which prestige class would you take?
JamieKirby replied to -Jinrai-'s topic in Star Wars: General Discussion
i never use guns once i am a jedi and since you are a jedi from the start in Kotor II, whats the point, ranged weapons are clumsy and inaccurate in my opinion. Even with high accuracy, you miss more times with a gun then with a sword or lightsaber....but everyones' taste is different i guess. -
Which prestige class would you take?
JamieKirby replied to -Jinrai-'s topic in Star Wars: General Discussion
well, what do you expect, since you are a borg with 29th century technology. lol -
Which prestige class would you take?
JamieKirby replied to -Jinrai-'s topic in Star Wars: General Discussion
Well, on Kotor, when i played it on the DS, i really cried at the end. On Kotor, i did a Soldier/Guardian (8/12) combo and never really cared about skill points, but since I will play Kotor II, i will do the DS twice (Male, Female) being Sentinel/Watchman perhaps, i ain't sure, but since they all have the same BAB, while the Sentinel and the Watchman gets far more skill points, makes them the best classes, unless when you turn to the second class, you still get the additional skill points from the starting class.....but i doubt it I ain't sure if you get skill points combined from the Primary AND Secondary Class, but if you don't, i don't see why you don't, since you keep the class specific feats when you become a jedi....so why not the skill points as well So, it would be like this: Scout = 6 skill points per level (which equals 3) Sentinel = 4 skill points per level (which equals 2) which would be a total of 5 skill points per level. (not including any intelligence mods) I am sure they have it like this for a reason, but it would be logical to gain skill points from both primary and secondary classes per level, since you retain the class specific feats when you get the secondary class....i hope i am making sense. But i am most likely gonna try Sentinel/Watchman or Sentinel/Weapons Master -
well as the reviewer says, he hopes that the bugs are fixed when the game ships in 2 weeks or so. (UK current Release date) But it sounds more and more fun and it is driving me insane waiting for it. But i find it rather bad for MS to ask for the X-box to be released far earlier then it was meant to be just to increase their profit margin....but thats my opinion.
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as i said before, Sentinel for me. But i would have liked them to give each jedi clas realistic BAB.....but either way, the game is gonna be good.
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well, how about this reason: because the word 'Sentinel' sounds like it is a super duper class. :D
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yeh, fashion is so yesterday. lol
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yeh, sentinel seems to be the best class to start with. (ie. easiest.)