EnderWiggin for teh win!
Anyway; even the motherload of jrpg cliches, FF, isn't the same anymore. The new 12th game will feature a new battle system, and no random encounters. The monsties are visible on the enviroment, and the fighting far more actiony, compared to the "me attack, you attack, enemy attack"-basis of the previous system. The npcs are quite like NWNs henchmen; you order them to react in certain way during battles, and not give them straight orders on the spot. Anywayday; the whole rpg genre evolves as time passes. We shouldn't use tired stereotypes anymore, when comparing e.g jrpgs and crpgs. The genres as they were back in the nineties, don't exist anymore.