First of all, thanks for Pillars of Eternity! I've just finished first act, very intresting what awaits me further in the game.
You are really best RPG makers now. I couldn't continue playing recent dragon age 3 when mighty inqvisitor was kicked(?!?!) from the palace by some servants (with a system message?!) for his breaking etiquette by fighting invaders in a palace (?!?!?!?!) - because dragon age 3 after that moment fully turned into some strange mix of arcade mini games, while I do like RPG. So, Pillars of Eternity is a fresh air, I waited it for years, wasteland 2 was much weaker.
You have made an intresting plot with meaningfull dilemas, and your combat system already looks better then dnd, one should decide now which attribute to increase.
So, all is well, press on, I want you to become the most large company on the RPG market, perhaps you should be larger then EA, only do not loose your quality. Be independent, that also means you should have enough money to take financial risks. Remember, some of publishers may well be your enemies because while a gamer plays your game once more time because he didn't tried yet another class or character ideals, he may well not buy call of duty x or some so-called "rpg". Rely on your strength, steam, and community.
I can help with finding untrivial moral problems for your future games should you need it.