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themadhatter114

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Everything posted by themadhatter114

  1. But considering that PC-exclusives are becoming less and less common while console-exclusives are becoming more common, it's really a question of what games you want to play when it comes to determing value. And arguing that you can use your PC for Word, internet, etc. is a pointless argument because if you already HAVE a computer and you'd have to upgrade it, you'd probably save money and still have all those capabilities if you bought a console. Then again, if you don't upgrade your computer, you can't play NWN2 or Dragon Age. If you don't get a console, you can't play Mass Effect or PNJ or ... So upgrade your PC, get an X-Box 360, a PS3, and a Wii and play all the games you want.
  2. If you won't buy it without the the DM client, wait for it. If some of us can enjoy the game without the DM client, why should we have to wait for it? It's the consumer's responsibility to look at the box and see what features are included. I don't care about the DM client. I don't play much multiplayer. I'd rather not wait for the DM client if everything else is done. And for those who want to wait for it, they'll get it when the game would've been completely finished anyway. I don't see any problem. If the DM client is that important, stop being a ****ing baby and just wait to buy it when it has everything you want.
  3. No, that wouldn't mean anything. It simply means that most developers wouldn't be making a profit. They still get their paychecks. That comes out of the initial $6 million. They just don't have more resources to continue on another game until they get more money from another publisher. Of course, this all depends on how much clout a developer has. A company with a strong fanbase, guaranteed sales, a solid reputation, good connections, and perhaps some of their own publishing capabilities, are doing publishers a favor by signing with them. Publishers invest money to make money, and they are taking risks with their money, so they have every right to dictate terms based on the amount of money they are investing and their relative risk. If you want some clout, produce hit games under publisher guidelines and build a reputation to where publishers have to compete for the rights to publish your games. It's a workable model, and publishers are just trying to make money, as are the developers. If developers have a better model for distributing their games so that they maximize their profits, hooray for them, but there's no need to paint publishers as bad guys when they are providing a necessary service at great financial risk. It's the same thing with movie directors and music labels. Labels front big money to get exclusive rights to an artist and for the rights to distribute their music. Popular artists have more clout, unknowns have little. First contracts usually suck, and if an artist is just a flash in the pan with no long-term earning power, they don't deserve the huge bucks. Same with movie stars and directors. Hell, same thing with most industries. Look at the salaries of athletes. Of coaches. Look at the profits of the owners. People provide services, the market determines their pay based on current production and potential. If directors, actors, musicians, athletes, coaches, and developers aren't happy with the conditions they are offered, they have three choices: get a lawyer to negotiate a better contract, come up with a more efficient way of providing the service, or go to hell and find another line of work.
  4. Why wouldn't Carth be alive for dark side Revan? You can't kill Carth in KOTOR1; he just runs away.
  5. Why would developers charge less for direct download than retailers charge in stores? They develop a game in order to sell it and to make money. If market conditions show that $50 is the optimum price for developer profits, then they will charge that. It's mainly for people that are just too lazy to go to the store, or who are just fascinated by their high speed connection. However, these arguments have no relevance to games that are not available in stores. Direct download isn't helpful for developers to save money that they then pass onto the consumers. It's helpful for them to maximize profits. Why would they then give those profits to consumers when consumers are willing to pay them the price they want?
  6. Obsidian never said the PC would be a completely unimportant nobody. They said that you'd be essentially a nobody to the people of Neverwinter and you'd have to prove yourself before they just starting putting all their faith in you to save the city.
  7. Really? Here's the excerpt from the novel, right at the point when Palps was firing lightning at Mace and had him in trouble. Pg. 334 of the hardcover Revenge of the Sith novelization: If you will notice, Palpatine was on the brink of destroying Mace, but with Mace pleading with Anakin for help, Palpatine figured Anakin might side with Mace so he goes DIRECTLY from dominating Mace to the point Mace says "Anakin, he's too strong for me...", to becoming that feeble old man. So Nurb, I'd say the novelization does make it quite obvious that Palpatine "gave up" in his fight because he didn't want to risk having Anakin side with Mace at that moment. That excerpt, atleast, definitely points to it. <{POST_SNAPBACK}> In context, it looks more like those quotes are coming from Palpatine. More context to show that they are coming from Mace Windu, please? This is especially considering that after each quotation is a statement about Palpatine's becoming deformed and that it is Palpatine whose "Ahhh..." becomes a fading moan of despair. Clarification?
  8. Why do people talk as though Yoda is so much more powerful than Mace Windu? They seemed to be equals on the council, though with differing combat styles. From what I could tell Palpatine lost the battle and then improvised when he saw Anakin because he had a glimmer of hope because he was somewhat confident he could convince Anakin. Palpatine could manipulate the council somewhat but there's no way he can orchestrate individual events especially those concerning Jedi Masters.
  9. I think that in order to keep intact whatever story the players have chosen for Revan, if that is important to the developers, Revan needs to be killed. Revan's past is really too ambiguous for him/her to be included in the game without several divergent storylines. Now, Revan went off to find the 'True Sith' . To destroy them or conquer them, we don't know. Either way, Revan likely would end up fighting several of them. So the writers could give background of Revan's exploits on the Outer Rim, with ambiguous good/evil implications, and have Revan dead at the hands of the True Sith, with it up to the player what Revan's true intentions were. A good or evil Revan could have razed Sith cities and destroyed many Sith, etc., etc. Alignment is really all about intention, anyway, and until the enemy is soundly defeated (which Revan would not have done) those intentions really wouldn't have a chance to manifest themselves. Problem solved. I need to familiarize myself with the Exile again before I can offer what should be done there, but a similar solution could be accomplished. With either character, though, ambiguity is the writers' best friend, I think. Also, if either character is left alive, there could be another conversation like in K2 (as many suggested) but with still clear backstory and ambiguous actions, and if those answers fit certain criteria, they could make cameos as replacements for other characters that are present otherwise. Making either playable or giving them universally set roles is not doable in any manner as far as I can tell.
  10. Well, I never actually played through as a CF, so I never saw the results of the actions except at the very end. I just felt that the obvious opportunities for CF responses were typically the same retarded sadistic crap that was in KOTOR. You do bring up a few better examples, though, but of course there is plenty of retarded sadism in the game. As far as the water dragon goes, yes she's a Goddess but she explained what the problem is. Her body is being held in a certain state and she is powerless to do anything; poisoning her is nothing but evil. Poisoning the Water Dragon is aggression against the innocent, which doesn't seem very CF to me, just power-hungry evil action. It just seems like they couldn't do nearly enough to differentiate it from the good/evil in the Star Wars universe. MAYBE some CF's would poison the Water Dragon, MAYBE. But I think you could be a true CF and not poison the Water Dragon, but in the game if you save her you automatically become Open Palm. I know that CF doesn't preclude you from being evil; it just seems like they should've added another ending for the 'good' CF.
  11. But Smiling Mountain said that a CF would help if the odds were stacked too high against someone. You were the only person alive who could save the Water Dragon, and yet you poisoned her. That's not CF, that's evil. Also, I don't remember, but do you even get a chance to mention to Sun Li that you are simply stealing his power and not freeing the Water Dragon if you're CF? He'd be somewhat oddly surprised to learn that you've become evil. Most of the things that get you CF points in the game are simply evil. The dam situation and the slave girl are the only quests I can think of that handle CF remotely well. That really didn't bother me much since I usually only play games as a super goodie goodie, but I at least like to see all the endings so I had to go back to my save and poison the water dragon just to see what would happen. It also would have been nice if you could have spoken to Silk Fox about her father after you find out just how far he'd gone. The follower dialogue is pretty slim after chapter 4 (Abbot Song is AWESOME). Also, you won't find out about Dawn Star's past unless you make sure to talk to Zu a lot. The first time I played through the game he didn't reveal it to me, but in the second playthrough he told me that Sun Li's child lives, but not until I talked to the Water Dragon in the Spirit Realm did my character discover that it was Dawn Star.
  12. Or you drop them off in a bar and they wait there indefinitely.
  13. 2001 does have a ending, read 3001. The only name for TNO that is plausible is Adahn, but even that is a pretty thin theory. <{POST_SNAPBACK}> 3001 is the ending to Arthur C. Clarke's vision of how 2001 would have continued, not Stanley Kubrick's. While Arthur C. Clarke was writing the book, Kubrick was himself writing for the movie himself. I would not take 3001 into account when watching Kubrick's film, nor will I ever watch 2010 as a sequel to his film. 3001 is the end of Clarke's vision, and 2010 is the film version of Clarke's sequel to his book. Clarke's 2001 and Kubrick's 2001 are not exactly the same and should not be considered as a single entity.
  14. Does Handmaiden always go to the cargo room? Wasn't there a dialogue option where you could tell her she didn't have to stay back there? I didn't want to piss Atton off, so I didn't interfere there, but I assumed you could be nice to her and let her stay in another room.
  15. I'd just wait for Gamebanshee.com to put one up. They're always really good.
  16. Ah, I see. Well, that certainly makes sense, then. I suppose I should've realized that I could've talked to Grenn before the transactions, but since it wasn't there afterward, I had assumed that it wasn't there to begin with.
  17. I didn't know you could kill Carth in the first one...I thought he always ran away...???
  18. Yeah, it can be incredibly beneficial to wait to level people up. I saved TONS of medpacs during the Mira vs. Hanharr fight. Hanharr was eating her for lunch, but she had 7 level ups to go through, so I'd just fight and damage him a little bit and as soon as I got down to almost dead, I'd level up. I didn't have to use a single medpak.
  19. I don't think Bastila should be in the next one and I really don't think she should've been in this one even for a light side male Revan. What if you killed her as a light-side Revan (I never could bring myself to kill her, but some people might feel cheated...)?
  20. Actually, what really upset me in the first place was that I had to kill people to even get that stuff. What I wanted was some clearance from Grenn to perform an undercover investigation...
  21. Okay, so I turned in the merchant on Telos who said that he sold the weapon I found. I first confronted him about it, saying "I'll tell the authorities" and he told me that I'd never have the evidence. Then Grenn told me that he appreciated the help but he couldn't do anything without evidence. So I figured I'd go and try to get evidence. I talked to the merchant again, and suddenly he trusted me even though I threatened to turn him in, and he sends me on these missions to get things for him. The whole time I'm assuming that I'm gathering evidence for Grenn, but then it turns out I don't have the option to talk to him about the whole thing before the flight is set up and I end up killing lots of TSF agents and getting dark side points for the whole thing. What gives?
  22. I also had a Consular Jedi Master and through the whole last 2 planets I was just using force wave again and again (no lightning) and was killing everything without their getting close to me and I hardly used any force points. The only difficulty I had was with the greater storm beast, but I was able to us Enlightenment, Force Wave, run away to where he couldn't see me, save, repeat, repeat, repeat...death for him. Sion and Treya were simple, especially here second form, I could just force wave the light sabres away from me and kill all three of them without focusing on her and they wouldn't get near me. Consular Jedi Master is definitely a very potent combo; I think I had over a 40 Wisdom at the end.
  23. I had a Consular Jedi Master. I don't remember my stats exactly but my Wisdom was around 40 and for the whole last 2 worlds all I had to do was walk around by myself and use force wave again and again and nothing could resist it or get near me. When fighting Sion and Treya I used enlightenment and force immunity, along with some health and I defeated them both pretty handily.
  24. That T3 is a miracle worker...
  25. Yeah, I mean that, but, what I'm saying is, why would they teach you that stuff when they're just going to strip it away???
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