"not see how that observation helps your argument none."
Not see why it should have to. Are we being graded? Simple statement, you said I was in for a world of hurt. A hugely exaggerated statement in relation to me.
"again, your observation does the opposite of what you wish. games is increasingly becoming cross-genre titles, and attempts to divide according to genre gives us a standard that becomes proportionally meaningless. is dungeon siege more adventure or role-play? is there some formula based on % of adventure to rp that we can use to come up with an appropriate value for graphics? for each game we would have to come up with a different formula. avoid this kinda calculus not help us neither. after all, does it make sense that a simple re-categorization would result in a game getting two completely different scores?"
Maybe in the future a larger number of games will be cross-genre. Today they are still clearly defined. Dungeon Siege is an old example, imo, and doesn't represent a trend. Halo 2, HL2, TSL, World of Warcraft, the games generating current buzz, are all clearly defined. I don't think it's any mystical formula, it's simply in which genre the game is marketed.
"this is true in any game. genre not change this. is always up to a developer to spend more resources on programming as posed to other aspects."
Highly disagree. The genre and type of game you are marketing determines where you allocate resources.
"we noticed, and is hardly moved by the recognition o' your apathy. is also maybe why your arguments make less and less sense as we go along."
Wasn't expecting to move you. But throwing around 'then why does they care if it not score as well as halo2" is incorrect. I'm just pointing out that I don't care, and am curious as to why you keep bringing it up. My argument is pretty clear, feigned confusion on your part is apparent.