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kanisatha

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Everything posted by kanisatha

  1. But this assumes there is only one thing (TB v. RTwP) differentiating the two games. This assumption is flat out wrong. There are quite a umber of variables separating the two games. The dependent variable here, sales, could be driven by a range of independent variables and not just the one.
  2. I truly hope you are right. But I'm not sure this is how it will play out. I mean this should also be true for Larian and BG3, right? And yet they are going with only TB. So even though it would make sense to have both, I am expecting Obsidian to pick only one over having both, and the one they pick to be TB. Do I have any evidence to support this? No I don't. It's just my gut feeling is all.
  3. He's long wanted to make an historical RPG, hasn't he? One with a classless system and TB.
  4. If they did that would be fine. But I doubt it because incorporating both into the game from the ground up would likely be both complicated and costly. But now that they have MS's money maybe the cost issue is not an issue.
  5. My guess is that they working on one of everything: TOW2 (all the first-person combat related hiring they've been doing), PoE3 (all the isometric hiring), and a completely new IP project (Sawyer's ?). For PoE3, though, it had better be RTwP. I'm getting tired of people insisting on and demanding that every cRPG made these days be TB. TOW is TB; I would guess a new IP game would also be TB; everything doesn't need to be TB.
  6. I figured as much, but that's a LOT of projects: Mississippi, Illinois, Alabama, Maine, Missouri. Well, hopefully at least a couple of them are games I would want to play, which is to say single-player, party-based, RTwP, and not first-person.
  7. Sad that it's something I won't get to play since it is first person.
  8. Moon, mars, asteroids, I don't care I want it all to happen. I have had a deep and abiding love for human exploration and settlement of space since I was like 5 years old. That's why my first couple of degrees are in aerospace engineering. And since I am now in my fifties and I want to see this stuff become a reality in my lifetime, I am impatient as hell and want it to have happened yesterday.
  9. The parts where you are few, very short, and quite easy to get through.
  10. Yeah sadly I have to agree with this. I loved the base game but quit when, after beating the base game, I started Blood & Wine. The DLCs are of excellent quality. It's just that once you are high level the combat encounters become tedious chores to get through. Also, there's just not much, if any, character development left at that point, so ....
  11. What about NwN3? I seriously believe Obsidian should campaign for it with WotC (while also making PoE3 obviously).
  12. I play wargames too but only ones at the operational or strategic levels and not ones at the tactical level. You may also like Armored Brigade from Matrix Games.
  13. You can turn down the difficulty setting. That tends to work in those super-difficult battles and allows you to move on.
  14. But he does praise the game and how it is turning out.
  15. @xzar_monty, what @Boeroer laid out is exactly what I meant as well. Thanks for laying it out so well @Boeroer.
  16. I'm with you on this. I also don't have any evidence, but my gut tells me this was a major turn-off for many hardcore cRPG fans. I would then add that reinventing the game mechanics from PoE1 was likely also a major turn-off for many who had liked PoE1.
  17. No I'm with you as well. If they want to go TB, they should do it with a completely new game. A PoE3 should remain RTwP. I would not buy a TB PoE3. But I also disagree with @Boeroer's take on Josh's postmortem. What I heard from it was that TB brought in additional sales but nothing spectacular, and that Obsidian was not going to be moving away from RTwP altogether.
  18. Me too! It's interesting how we each have a 'type' of sorts which does not necessarily conform to society's images of people's attractiveness.
  19. I really liked it too, though I found the family drama with the hot Russian trying to drive a wedge between the husband and wife a bit much. It did end on a high note so I will tune in for the second season.
  20. For those of you who've been missing a steampunk-like cRPG: https://venturebeat.com/2019/08/06/dark-envoy-is-the-next-rpg-from-tower-of-time-studio-event-horizon/ https://store.steampowered.com/app/945770/Dark_Envoy/ Looks quite interesting to me even though it's not quite my usual preference for a game.
  21. So, when do you all think we will start hearing about what's next for Obsidian? Will it only be after TOW is released or is it possible we will hear something before then?
  22. See this recent article where Cameron Tofer, one of the core creators of BG, directly addresses it: https://www.denofgeek.com/us/games/pc-gaming/282565/baldurs-gate-legacy The tabletop origins of RPGs does not justify sticking with TB for video games, because by that logic we should also stick with tabletop itself and not have progressed to computers. Coming up with new ideas and new ways of doing things is a must for anything to survive into the future.
  23. Or maybe because they felt that RTwP would provide a superior gameplay experience than the age-old TB way of doing things.
  24. Hehe. I got my master's in aerospace engineering from the University of Tennessee's Space Institute, the institution that was built to piggyback off of those German scientists, including von Braun, who were housed and working nearby.
  25. Right on! As a former aerospace engineer, this week has been awesome for me with all the 50th anniversary of Apollo11 shows on TV.
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