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Diogo Ribeiro

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Everything posted by Diogo Ribeiro

  1. <{POST_SNAPBACK}> Ha, like you all care. Atenshun hoars.
  2. If by CRPG you mean Crappy Rendered and Programmed Game, then yeah.
  3. Just finished the original campagin and the add-on of Hidden and Dangerous Deluxe.
  4. Sometimes I wish I didn't had one. At all.
  5. Perhaps, and that is why I'm not posting that actively anymore, here or elsewhere.
  6. Well, liking to hate things doesn't count.
  7. My imaginary friends.
  8. You hate a lot of things.
  9. Was it invincible and faster than you?
  10. Actually Naked Lunch from Tacticular Cancer pretty much mentioned all the highlights and positives of the game in his review, though the Codex and its offspring is hardly my only reference for videogames.
  11. Maybe I'll turn you into a commie as well. I am looking into buying the Hammer and Sickle since I've heard good things about it, stuff that most reviews out there didn't seem to notice.
  12. I agree. The Panzerkleins were a great twist to the WW2 formula presented in Silent Storm, and in a way reminded me of Gear Krieg's take on a similar alternate timeline and universe. Only problem is you get them so late in the game that the novelty barely has time to set in, and combat outside them is actually recommended for later portions of the game.
  13. The game is somewhat of a mixed bag for me but for some reason I really liked it, mainly because of the turnbased combat, the very good physics engine and destructable environments, and the general feel of it being a WW2-based dungeon crawler. There's a couple of issues I had with it, but I can't help enjoying it. Right now I'm thinking of buying the Sentinels expansion, but I can only find Silent Storm Gold which has both the original (which I already have) and the expansion. I suspect I'm going to purchase it anyway, but I'll be trying to sell off my copy of SS too.
  14. Very true. Although, if the idea is to come up with puzzles as a challenge then they could be made to provide random elements or winning conditions. Still, you could also apply this to a basic framework of a detective scenario for a character in a roleplaying game to solve. Set up a given number of characters, a handful of motivations and clues, then randomly kill one and randomly assign motivations to some of the other characters and randomly place the clues somewhere in the location. While the reasons and clues will eventually be fully revealed and possible to be listed, finding out who has them and why won't be necessarily as easy, and can be made to depend on character skill. Sure beats asking riddles we all know the answers to.
  15. I applaud this move if it means Molyneux's overhyped games becoming XBox exclusives and getting off my PC.
  16. Just finished Silent Storm, both the Allies and Axis campaigns. Probably will replay it some other time again. The engine is great; wish I had the time to mess around with the editor to make a mod for it.
  17. But Volo will redeem himself with this mod. Not only that, it will permanently remove any penalties he has for being Canadian
  18. You could make it so at the start of the story you're in East Harbour. :ph34r: In the second part, there's an invasion of the extra-planar fortress by village people and the whole fortress pushes them off. :ph34r: And eventually you discover they were there for you. And they were there for you because when you were just a pudding when a big riot happened in East Harbour between the Communist Party and this Ninja Pirate. At the end of the riot there was a giant explosion, and what had happened was that the glass eye of the leader of the Communists basically shatters. And shatters. And not just shatters so there's a piece underneath the desk... but scatters across the planes. What you find out is that there's a piece in you, which is why these people are all after you.
  19. Then again, Obsidian. KoTOR 2. I still have hopes
  20. You could make it so at the start of the story you're in East Harbour. In the second part, there's an invasion of the extra-planar fortress by village people and the whole fortress pushes them off. And eventually you discover they were there for you. And they were there for you because when you were just a pudding when a big riot happened in East Harbour between the Communist Party and this Pirate. At the end of the riot there was a giant explosion, and what had happened was that the glass eye of the leader of the Communists basically shatters. And shatters. And not just shatters so there's a piece underneath the desk... but scatters across the planes. What you find out is that there's a piece in you, which is why these people are all after you.
  21. Dak'kon was a Githzerai. And a pussified one at that.
  22. Quiet or I'll spinepunch you, fool. And it wasn't the storyline, 'twas just one small aspect. Then again, are histories with characters who have hallucinations that original anymore?
  23. Let's avoid Eldar's thread going to waste. Stay on topic, please; much as I don't care for Oblivion I still want to see other people's experiences with the game.
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