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213374U

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Everything posted by 213374U

  1. That's simplifying a tad too much. But at any rate, good luck with "destroying" one of the most successful companies in the video game industry. He's going to need it.
  2. Looks like Baley's suffering one of his SPAMoplasmosis fits... again. :ph34r:
  3. Oh, come on Alan, admit it. You're just playing along with the girls.
  4. 213374U replied to Bokishi's topic in Computer and Console
    A good scary game relies very heavily in the use of atmosphere. Sound, lighting (total absence of light is not lighting, it's "darkening"), and level design play a huge role in that. Music too, if used very sparingly and at key points. The enemies themselves don't need to be numerous nor aesthetically repulsive. But they need to be able to keep you on edge. AvP and AvP2 are probably the only games that have been able to keep me on edge every single second on the first playthrough. Doom 3 does none of that. It just has ugly monsties and overuse (the understatement of the year) of dark areas. It had pretty graphics too, I guess.
  5. You ain't seen nothing yet, baby.
  6. Yes, yes. That's what I meant. Absolutely.
  7. Hey, you can't zing yourself! That's cheating!
  8. Yeah, but when you do, then who is going to protect us? :ph34r:
  9. Always the party crasher, are we?
  10. Hold on a second. That was supposed to be a flame, wasn't it?
  11. Oh, wow. But at least we can rent PC games over here, buddy. Take THAT!
  12. You're killing me man. I'd gladly go have some coffee with you, but I really don't have anything to wear. No, I don't have anything to wear to Starbucks. :ph34r:
  13. Heh, heh. Yeah, an advantage of living in ol' decadent self-serving arrogant cheap-ass Europe. "
  14. Damn shame the NWN2 boards were relocated. It would be nice to have some "designer ramblings" for NWN2 too. However, does that prevent you from making casual comments about the game in these boards? I wonder how much speculation this could cause if seen by the wrong people (ie. Bastila Skywalker). :ph34r: ZOMG OBSIDIAN IS MAKIGN TEH KOTOR 3!!!!!1 LOLOlOL
  15. You really love necroposting, don't you?
  16. Er, no, I don't. OF COURSE I have never been to any of those flirting chat-thingies. No, no. In fact, my first experience at real-time communication over the internets was at the VtM game run by Ender. Yes, that's it. "
  17. ...I'll try. No promises, though. For a minute there I was fearing this could be another of those "ZOMG SAN ANDEARS MEETS STAR WARS!!1" threads. There are a few good ideas there, but most of those, barring the JK style combat, can easily be implemented into a RPG. I don't like being forced to spend a part of the game as the learner, be it with a master or without, because of the simple fact that it's been done to death. I'd much rather start as a fledgling Jedi Knight (as in experienced enough to venture alone) faced with tough moral choices whose outcome determine the character's path. I don't see the need for going from some insignificant worm to the ultimate munchkin in the universe. Also, there would be loads of raving kiddies outraged at the fact that you can't be the perfect Jedi and totally make out with teh hawt chick. But then again, Jedi celibate is a stupid idea to begin with. But the bottom line is that a Deus Ex-style SW game would be great. Hell, any Deus Ex style game would be teh shiznit... :D
  18. A/S/L? Err... I mean, any links to show what it's like?
  19. I'm not planning on buying anything. There are a few games that I'll probably rent, though. NWN2, Battlefront 2, and Hammer & Sickle come to mind.
  20. I guess that makes me a 4 in that scale, since I just came back from a week under moderated posting. A 5 means you are banned? Moderator attention is already a merit/flaw (a flaw alright, but for the sake of categorising...). Moderation status should be used the other way, as in how close are you to have moderator demeanor, and thus, how well you get along with them. Also, you should carefully consider ratings in certain skills. A kung-fu skill of 5 pretty much means that nobody would dare to mess with you... given past experiences of other posters who have engaged in a flame war with you. There aren't many users like that here, simply because this is a rather friendly community, barring a few exceptions. Also, mods automatically get kung-fu ratings of 5, as they wield real ultimate power. I think there should be a skill for image usage, too. A 5 would mean true mastery of the obscure art of Kaftan Barlast-ism, while 1 would represent a timid Fanboy/Fangirl thread contributor.
  21. Well, at least he gave you a moderation status of 5, which probably means you are the most likely candidate to be made a moderator. I'll do some ratings tonight perhaps, but right now I can't be arsed. P.S. Free at last! *Palps cackle*
  22. Because that's the log I made. And it's Spanish, not Portuguese.
  23. I have my doubts that asking for help would have made any difference regarding the Kursk. The ship was a total wreck in that case and it sunk to a greater depth. There's no way it could have surfaced by its own means. But yeah, the contrast is nice.
  24. I assume you are going to up the ranged weapons damage as well, then? That's the reason there is aggravated damage. And characters with 10 soak dice are not the norm. Only heavily combat-oriented (and very powerful) characters have that sort of stats. Not only that, but it also introduces a huge imbalance between going bare-fisted and carrying a knife or a sword, to the point of rendering the brawl skill useless, unless you have Protean. It's interesting that you bring up the Assamites, considering that their special brand Discipline allows them to deal aggravated damage with melee weapons. I'd rather not be hit with 10+ dice of aggravated damage several times in a round from a regular melee weapon if I can help it. In fact, I'd probably be playing an Assamite if I had known we were using this kind of crazy damage. " Well, you are the GM and you have the final say on any rules matter. But in my experience, modifying the rules this way can result in unpleasant imbalances, as a lucky roll can end the "Final Boss" in the first stroke of a fight, somewhat ruining the Chronicle, or result in Final Death for a PC "before they know what hit them". But hey, you're the boss.

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