![](http://obsidian-forums.s3.amazonaws.com/set_resources_14/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
Child of Flame
-
Posts
2842 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Posts posted by Child of Flame
-
-
http://www.mobygames.com/browse/games/k,2/j,771/?o=100a101
some good.
some bad.
absent from list are the following:
Torn
BG3
FO3
it is sad that black isle will be remembered by many crpg fans for the games it cancelled as much as for the games it developed.
most of the obsidian developers was once employees of black isle.
some good.
some bad.
HA! Good Fun!
Like I said, some wannabe Bioware company. We ALL know that Bioware made the Baldur's gate series, not Black Isle. They just tried to steal some of Bioware's glory.
-
Some wannabe Bioware company that tanked because all their games sucked.
-
Never go in with a Sicilian when Death is on the line!
That and Irish women....both have some fiery tempers. :ph34r:
It's not all that hard to get a nice comment from Alexia....you just have to know what to say. I go with keeping my mouth shut for the most part...other than to feed her ego....it seems to work rather well.
-
Soddering perhaps?
Spelmar says: Soldering
-
What about the Battle of the Bulge and Imijima (sp?) My grandfather on my mom's side fought in the first one, not as bad as the second, but still ugly. My grandfather on my dad's side fought in the second. He was one of the first waves to hit after they dropped the bomb, wonder he didn't get cancer from the radiation. Not to mention he was one of the only members of his platoon that survived. My dad didn't even know that he fought there until he died and he saw his service records. It was so bad he never, ever talked about it. <_<
Didn't sacrifice nothin' my ass. :angry:
-
I had a cat once...
I knew a guy who washed his kitten when it got dirty...in the clothes washer. Man I met some f*cked up people at the school for wayward boys.
-
Dude i am not known as furball on here so they wont have a clue on who you are refering to
I know, but it's more nostalgic considering that in the original thread of this vein you conquered all.
<edit>There, fixed.
</edit>
-
Furball/Alexia still pwns all.
^^^
-
Furball/Alexia still pwns all.
-
Revan: So what do you think Tee-Three?
T3: Beep beep beep bloop
Revan: You don't say much do you?
T3: Pbbbbbp bleep bloop
Revan: Just chime in any time you have something useful to say.
T3: Chirrup!
I dunno, he was kind of endearing, in a metallic, non sentient kind of way...like a dog, only shiny.
-
I still want my Skittlebrau, not that I'd ever drink it, but it would make a nice keepsake. :D
-
This article is funny as hell, it had me laughing so hard that my vision went blurry.
It's posted on Something Awful, and does have language some may find objectionable.
Game PR Catch Phrases: What they really mean
Quote: -
You could level up the characters as needed when you pull them out.
I don't think I ever used T3 except when plot forced me to.
If you had a character low in security, and were playing lightside (hence not doing the double cross thingy) he was useful for opening Uthar's door so you could complete Carth's messenger quest, not to mention get the neato Sith Mask.
-
I know here in Omaha the big money is in programming COBOL and FORTRAN because very few people know those languages. They are antiquated, and horrid to program in. So pick your poison and spent 60 hours a week doing something you love, or 40 hours a week doing something you hate.
And who is to say FORTRAN and COBOL programmers don't put in lengthy hours either.
And there is a different making $70,000 a year in the Midwest, or a place like Edmonton (Bioware) than making $70,000 out in Irvine (Interplay, OE).
Aye, $70,000 where I live is a salary to die for.
-
I liked leaving my female scout in only undies. The force will portect me after all.
-
It says you just logged off. I'm James on there BTW.
-
Does anyone else think it would be awesome to see a Gand or two in this game? I always liked those guys.
-
The chin's still a wee bit broad too. Perhaps make the point of it a little more accentuated?
-
Since Akari is one of the programmers I don't think I would expect him to know all of those things yet.
TripleRRR
I always thought Akari was a chick.
-
Honestly, what about bankrupcy don't you guys understand? Interplay is screwed; if they dont even have the cash to keep their office doors open, then how do you expect them to be able to produce an entire game (FO Online), which could take years. Caen's desperate attempts to keep Interplay afloat may prove successful for a while, but it is ultimately just prolonging the inevitable. Interplay will probably be looking to sell off the FO liscence as well as others by the time they go under.
I know that, and you know that, but Herve's investors sure don't seem to.
-
I agree about Syberia, actually - haven't played Riven/Silent Hill 2 (long enough) to comment on these. Sounds like I should have a look at them sometime
. I don't really believe we have any artistic game at all per se yet - not as art is done elsewhere. I have yet to see a game that takes the Genre "Computergames" to it's boundaries or experiments with the stylistic options we have. At the moment the only trend that really exists is to try to make things more "realistic" or "blow things up spectacular". Naturally that is far from art per se.
Beyond Good & Evil was like that, it was amazing. Stupid Ubi had to turn it into a guinea pig to test gaming community strength. :angry: F*cktard idiots. :angry:
-
Beyond Good & Evil was a true interactive cinematic artform.
<kicks Ubisoft for not giving it a decent ad campaign>
-
But yeah, also check out Full Sail, they are pretty good.
I've heard that they're not as good as DigiPen if you're looking to be a game programmer
.
Me too, and in my experience, in smaller class settings you learn a helluva lot more than larger ones. Which is why Digipen holds so much appeal to me.
<edit> Washinton's also at least on the same COAST as me, alot closer to home, yet far enough away that I should be able to feel on my own.
</edit>
-
Hehehe, I plan on going to the local JC to brush up on my higher math a bit before trying to get into gaming school. I hope to get into Digipen, hence why I'm brushing up on math first, as I figure from what's been said, the aggressive math is the reason for the high drop out rate.
But I'd rather be a sort of Jack of All trades than just limited to programming. Most of all, I want to work on the models, and art. Not the actual concept art sketches, but the stuff that comes after that. It looks fun.
Who the hell is Black Isle Studio
in Way Off-Topic
Posted
It's not my fault Bioware had more success than Black Isle. I mean, we all KNOW that the Baldur's Gate games were better than Planescape or the Fallouts. And I personally think that the Devs have a whole lot more to do with a game than the publishers. Hence why Black Isle published the games, and said "Ooooh, look at us, we MADE Bioware what they are today....too bad that we f*cked up and made all these bad games, and now we have to pick up on what Bioware was too good for. (KotOR 2)