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About BlackyNoir

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  • Location
    Provence, France
  • Interests
    Tabletop rpg.
  1. The game, specifically the main menu and the load/save screens seriously slow downs when the number of save games increases. I'm at 82 saves now, and when the game load there's a "loading" icon on Load/Continue for several seconds. And that's only 82 saves, at (what I hope is) the beginning of the game. What will it be down the road (I remember finishing Witcher 1 on save #730 something). To people who will suggest to simply not save so much, just don't. Go read the astonishing number of bugs, people stuck on map loading screens and such. Yes, saving a lot is a necessety. And it's not like reading a directory with a few hundreds files is this huge technical feat, a 486 can do it.
  2. Wasn't this game in beta for months and months? I mean, it's a pretty big bug (or bugs), and extremely easy to find out given the number of people stuck. Yup, I'm stuck too. - sneaked (somewhat) into the castle - got the priest mission - clear the dungeons below - got the first black screens bugs, but I manage to find another exits out of the dungeons that did not bug - kill Raedrick - got the custscene - now I can't find *any* exit that will work, all get my a black screen and return to desktop
  3. Not on the forum no, there's private data in the dxdiag and such. Sent it to Paradox, it'll probably get lost along the way but… Thanks.
  4. To what Obsidian's email do I send a crash report I just got?
  5. Yes it is. Steam is a software to manage digital restriction per se. Some games are less linked to it, yes, that doesn't mean no DRM that means less DRM.
  6. Seems to be the case for me. Cage Cursor not working is really, really, really annoying. Edit: OK so I load the game (Win7 64bits, mixed resolution dual screen, display through latest stable AMD Omega drivers)), click Continue, Appear at my last save (in the street, doing nothing) and Cage Cursor does not work. I have to go into options, disable it and re-enable it to make it work a little while. I Alt tab to write this message and Cage Cursor still works, for now.
  7. Wasn't up to date on my page, it took several refreshes to show it. Damn cache. Thanks a lot. As a sidebar, if you feel so inclined, maybe you could investigate the passive vs active builds around. For people who want to play über micromanagement, and for people who want the opposite maybe having the main character micromanaged and the rest of the party built around passive abilities or something.
  8. I disagree with your assessment that playing that way equal being hardcore gamer. Obsidian while far from the worst (*cough* Troika *cough* inXile) doesn't have a stellar bug free track record (but again, who does in this day and age?), and these types of complex crpg are the worst type of game from a bug point of view. What can be a very small typo somewhere could lead to a complex fubar game state dozens of play hours later (yup I played Fallout when it was release, I'm still scarred). So yes your proposition is interesting. But forget about detailed bug report, and a dev mistake can screw your game more than you could do it yourself. If Pillars of Eternity was a couple of years old and I just discovered it, I would probably try it your way. But not right now.
  9. Definitely on GoG: - no DRM of course, contrary to Steam - very fast downloads (when Wasteland 2 was released, I got it faster on GoG than people through Steam) - better customer service Of course the Steam preload and auto patch are very nice features, and hopefully GoG will propose those in the near future. But right now, it's still GoG.
  10. Exactly., I wouldn't have said it better. Edit, missed that. Yet again it's quite right. Power is about favoring your allies and punishing your enemies. It has tremendously little to do with numbers. I know that some of you don't see that yet, but you need to get your head out of the usual crpg paradigm. Way of doing things if you prefer. Being powerful isn't at all a necessity of role-playing gaming, a lot of time it's just an hindrance. And even if you're character is powerful, that absolutely doesn't need him to be a antique demi-god punching everything that moves. If you want, real power doesn't mean stomping dragons bare handed. Real power is not to have to fight in the first place for example.
  11. Most people expect a good computer game to be a clone of Halo or The Sims. If one go with “their perception of most people this and that“ road, one shouldn't say their making a good crpg. “Most people” as you say won't play a crpg, doesn't know what a rpg is, and doesn't care.
  12. Nope. Look at real life. Or pretty much any novel not licensed from a leveled rpg. A soldier, veteran of 20 years, can still meet a lot of challenges.
  13. Yes, good audio design and great ambient sounds are an absolute necessity. Audio is as important as graphics.
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