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Kelverin replied to Matthew Rorie's topic in Alpha Protocol: General Discussion
Now this one would be sweet -
Walkthrough Trailer #2
Kelverin replied to Matthew Rorie's topic in Alpha Protocol: General Discussion
Yes it was. -
This problem has been taken care of. CCleaner is your friend! http://forums.obsidian.net/index.php?showtopic=52744
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Come on now, if the character classes are basically the same a person would be forced to roleplay to be different no? Anyway the trend to mesh characters/classes was begun with 3rd edition anyway and there seems to still be a lot of love for that particular rule set.
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Maybe they designed it that way to encourage role playing. Or maybe not.
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I got to play AP yesterday :-)
Kelverin replied to Jean-Eric Khalife's topic in Alpha Protocol: General Discussion
We will just have to agree to disagree then. There are hundreds of films I could name where the cinematography blows away anything any game studio have ever come close to obtaining, now that might be more a game engine limitation then the developers talent, but it's true nonetheless. -
I got to play AP yesterday :-)
Kelverin replied to Jean-Eric Khalife's topic in Alpha Protocol: General Discussion
I'll see your degree and raise you 38 years and over 20,000 movies viewed As someone who is a movie fanatic and will go toe to toe with anyone regarding film I will disagree with you, but I would not get offended and game design is getting closer to films in terms of quality but movies have been around a hell of a long time while games are still a relatively a new form of entertainment. Movies are also suffering from a lack of originality that games do not have at this time. But my argument still stands that cut scenes and cinematics take away immersion from ME playing an RPG other genres maybe they work well just not in RPG's. I never criticized Avellone writing or any writing in an OBS game -
2009 NFL training camp dates NFL TRAINING CAMPS Rookie and veteran reporting dates (subject to change) AFC Baltimore Ravens McDaniel College, Westminster, Md. July 27 July 29 Buffalo Bills St. John Fisher College July 25 July 25 Cincinnati Bengals Georgetown College, Georgetown, Ky. July 30 July 30 Cleveland Browns Browns Training Facility, Berea, Ohio July 24 July 31 Denver Broncos Paul D. Bowlen Memorial Centre, Englewood, Colo. July 30 July 30 Houston Texans Methodist Training Center, Houston July 26 July 31 Indianapolis Colts Rose-Hulman Institute, Terre Haute, Ind. Aug. 2 Aug. 2 Jacksonville Jaguars Municipal Stadium, Jacksonville, Fla. Aug. 2 Aug. 2 Kansas City Chiefs Wisconsin-River Falls, River Falls, Wis. July 31 July 31 Miami Dolphins Dolphins Training Center, Davie, Fla. Aug. 1 Aug. 1 New England Patriots Gillette Stadium, Foxborough, Mass. July 26 July 29 New York Jets Cortland State, Cortland, N.Y. July 27 July 30 Oakland Raiders Napa Valley Marriott, Napa July 29 July 29 Pittsburgh Steelers Saint Vincent College, Latrobe, Pa. July 31 July 31 San Diego Chargers Chargers Park, San Diego July 27 July 31 Tennessee Titans Baptist Sports Park, Nashville, Tenn. July 31 July 30 NFC Arizona Cardinals Northern Arizona U., Flagstaff, Ariz. July 29 July 29 Atlanta Falcons Falcons Training Facility, Flowery Branch, Ga. July 31 July 31 Carolina Panthers Wofford College, Spartanburg, S.C. Aug. 2 Aug. 2 Chicago Bears Olivet Nazarene, Bourbonnais, Ill. July 31 July 31 Dallas Cowboys Alamodome, San Antonio July 29 July 29 Detroit Lions Lions Training Facility, Allen Park, Mich. July 31 July 31 Green Bay Packers St. Norbert College, De Pere, Wis. July 31 July 31 Minnesota Vikings Minnesota State-Mankato July 30 July 30 New Orleans Saints Saints Training Facility, Metairie, La. July 30 July 30 New York Giants U. of Albany, N.Y. Aug. 3 Aug. 3 Philadelphia Eagles Lehigh U., Bethlehem, Pa. July 26 July 29 St. Louis Rams Russell Training Center, Earth City, Mo. July 30 July 31 San Francisco 49ers Marie P. DeBartolo Sports Center, Santa Clara July 28 July 30 Seattle Seahawks Virginia Mason Athletic Center, Renton, Wash. July 30 July 31 Tampa Bay Buccaneers One Buccaneer Place, Tampa, Fla. July 31 July 31 Washington Redskins Redskins Park, Ashburn, Va. July 29 July 29 http://www3.signonsandiego.com/stories/200...62750/?chargers
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Game "journalists"? You get it, I know you do.
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I got to play AP yesterday :-)
Kelverin replied to Jean-Eric Khalife's topic in Alpha Protocol: General Discussion
Game development teams often have "REAL" (movie) cinematographers working on them and a large number of concept artists and animators who alternate between working on games and movies. I don't know what would qualify a game cinematic as elevating them as MORE THAN ZERO relative to filmmakers, but the execution of cinematics in (especially) Capcom and MGS games is incredible. If you don't like the content, that's one thing, but it's extreme to say that game developers can't execute cinematics well. Some other games I don't play. Maybe I was harsh, but many of those who get into game development and other forms of entertainment jump into the industry as a stepping stone to get to movies, bottom line is they are two different forms of entertainment and I have a problem when they are blended together and to be truthful I like your companies games and the games you worked on in the different studio and reason #156 would be quality of cinematics not a strength of BI or OBS. I don't buy games to be a spectator, quality writing will always tell a better story anyway, players should be involved in the action and don't even get me started in cutscences that take place when MY character is elsewhere and would have no business knowing about what just occurred. -
I got to play AP yesterday :-)
Kelverin replied to Jean-Eric Khalife's topic in Alpha Protocol: General Discussion
Guess we're lucky you aren't a dev. Indeed. Maybe he should stick to FPS like Half Life, for example; there are only two short cutscenes (one at the end and one at the beginning). Don't play FPS in my 30+ years of gaming, only ever played COD, not my cup of tea. If I want a movie I'll go see one. Developers have ZERO on filmmakers and should stick to what they know? best, and it aint cinematics. -
We have been there for awhile now.
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Hmm, so if its not gear (or tome) centric, then how? Maybe allow +1 to a characters primary stat every <x> level? Could attribute it to "training"? That's one way and depending on what you studied during your training would determine what stat was raised.
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That I do. I remember the elation I felt when I found the Machine of Lum the Mad in BG2 which allowed me to raise one stat by one point per character. Oner does have a good point, this isnt DnD and we dont know how +3 relates to this game world. I just wish there was a more creative ways the developers could use to increase your characters ability that tied into the game/story. To use it to sell CE is .......silly
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Hehe, lets not get crazy. Im sure those represent middle-of-the-road weapons and are nowhere near what you will end the game with. The best long term item in that list is the +3 to all stats as that will never be replaced by something better down the road. Remember the days were a +1 to any ability score was an awesome item/gift to get, now they give away stat based ability scores like candy. This isn't DnD. No ****
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I got to play AP yesterday :-)
Kelverin replied to Jean-Eric Khalife's topic in Alpha Protocol: General Discussion
Cutscences are immersive? That's a new one for me, the exact opposite in fact. All I want to do is cycle through them to move on when I can play the game. -
Hehe, lets not get crazy. Im sure those represent middle-of-the-road weapons and are nowhere near what you will end the game with. The best long term item in that list is the +3 to all stats as that will never be replaced by something better down the road. Remember the days were a +1 to any ability score was an awesome item/gift to get, now they give away stat based ability scores like candy.
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Apparently patch 1.23 Now Available and has been since Wednesday.
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I got to play AP yesterday :-)
Kelverin replied to Jean-Eric Khalife's topic in Alpha Protocol: General Discussion
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Went through fihelis' estate and got worked today. 4 party members died and Qara had 4 HP left when she took out the last Thug. Tough area, but fun as well. Hardcore difficulty with a few AI improvements
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Yes, Nic, I agree we should penalise Iran...and....ah...
Kelverin replied to Morgoth's topic in Way Off-Topic
He's 6' 1" maybe 6'2". You could tell he is tall when he was standing near the baseball players at the all-star game. -
I avoid the news media at all costs, I prefer to believe in the general goodness of humanity and that we are worth a damn, reading/watching/listening to the media always seems to dilute my theory.
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Some All-Star baseball
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Use CCleaner. Second that! Priceless tool that all PC users need.