Jump to content

Sarex

Members
  • Posts

    2847
  • Joined

  • Last visited

  • Days Won

    6

Posts posted by Sarex

  1. The reason Im making it so black and white is because the point of the question was to figure out his priority. Also in IWD2 there was a lot of poorly designed content in the game; so yes, sometimes designers prioritize content over quality. Heck, some quests in Morrowind were so bad Modders altered them just to make them playable.

     

    And to me everything in IWD2 was pure quality, my favorite game. Not to mention that the game was made in 10 months. As I said everyone likes something different, that the dev thinks something he made is of quality doesn't mean it is.

     

    You question is flawed, everyone wants more content that is good. The devs aren't going to release content that is bad, but not everything they release will be good. While you may want to make it black and white, it simply doesn't work like that.

     

    But if you really want an answer to your question, I want as much quality content as they can make with the money they have.

  2. Lets say the guy who made it thought it would be fun. Only once he finished it did he realize it was lame. Now you're back to the scenario I put you in. Would you remove the quest? The point of the question is to establish your priority. Quality or content? Both isn't an option in the case I have presented.

     

    You make is sound so black and white when it obviously isn't. Even if all the quest are of top quality to the guy who made them, they won't be to the people playing them. Everyone likes different things and so not everyone will think of every quest as quality content. Thus the more quest you have the greater the probability that there will be something for everyone. You are also under the impression that game developers leave bad content in the game, those things are either scraped or reworked.

  3. Have you guys heard about Prince of Persia going back to 2d? Really disappointed by it, I was really hoping that they would try for another reboot of the brand. But I guess while the Ass Creed keeps pumping money they don't care about making risks.

  4. Is that where this 'sticky' engagement thing comes from for melee players?  I can't remember playing a game with a feature like that.

     

    It's the opposite in fact, in mmos and mobas like Diablo 3 and League of Legend you have the opposite of a sticky engagement, you have orb walking (kiting), what that is is you moving your character away from your enemy or in front of him, between attacks. To further explain it, while you wait for you auto attack to reset, you move your character. Now what is the point of this? Well, every character has a range on his attack (or auto-attack as it is called), so with moving between auto-attacks you gain distance from them and take less dmg or no damage at all if their auto-attack has a shorter range then yours. It can also be used to stay in range of the enemy.

     

    That is why I say it's the opposite in PoE, if you try to kite the enemy you will get smacked in the face with the disengagement penalty.

    • Like 1
  5. Well it is a little late in the game for that, you will get used to it.

     

    Personally I hope it turns out to be next to impossible to solo the game.  I never got why people even tried.  The game isn't more fun that way, the story is no different, etc etc.  So if it comes about that soloing the game is actually something that can't be done I will be perfectly happy with it.  Even if it is doable and there are big achievements with it that let me brag to my friends and flount my gamer cred .... I still won't even bother trying it.  It is a party based RPG, why would I ever want to play it without the depth of an actual party and the fun that adds to the combat and story?

     

    Oh I know, that is why I said it will take some getting used to.

     

    Why would it bother you that someone else is playing the game solo? Is it important to those people that you don't find it fun or don't get it? You come of sounding like, "Well I don't find it fun, so it shouldn't be possible", that is akin to those people that rage at others for cheating in a single player game.

     

     

    Nothing is "needed" Sarex, but it's beneficial for the game. It separates, generally speaking, hit points into a tactical element (stamina) and strategical element (health). Since you suffer only 1/4 of damage to your health and stamina does regenerate after combat, you don't have to rest after every battle, but you still have to pay attention to your health.

     

    Ok, then let me rephrase that, it will detract from the game in my opinion. I think that a similar system could have been done with just health. You could still have the maim effects and you could still limit resting and you would simplify the system by not having the stamina.

     

    Of course as I have not yet played the stamina system, this is all conjecture. But to me it seems convoluted for no reason.

  6. Wals, you just liked a post of Tagaziel's in which he described the people burned to death in Odessa as being "heavily armed separatists waging regular war against the government" a description which is... pretty despicable since they quite obviously were not anything like that by any stretch of reality and they most certainly were at very worst equivalent to what was regularly seen at Euromaiden. I'm not sure, but I think you may have missed the point just slightly yourself.

     

    That's making an assumption he read what Tagaziel wrote or for that matter what anyone else wrote.

  7. On a related topic, I keep seeing people say there isn't healing and there aren't healing potions in PoE.  This isn't true.  There are no abilities or items that heal Health.  However, there are plenty of abilities and several items that heal Stamina.  Fighters have a slow Stamina regeneration effect during combat, spellcasters have a variety of Stamina recovery spells/powers, and there are consumables that can recover Stamina.  Health is the resource that only comes back with rest and rest always replenishes all Health.

     

    The more I read about it, the more I think that health/stamina system is seriously over designed. Either way it's gonna take some getting used to.

  8. in the end it all depends on variation. if playing a wizard and going solo is viable and has the same difficulty overall as doing the same thing with a fighter, but requires a completelly different approach on combat tactics and skill builds is fine as would be some class to have it more easy in certain situations compared to others. a bigger problem would be to have a class that nobody bothers to play (or have in the party) because its ineffective early and useless in the long run (bard)

     

    But the flip side to that is that you will probably make the other classes worse to play by balancing them to be equal to the bard. You have to ask yourself, is it better to have all the classes balanced or have all/most of them be awesome to play? Balance in a single player game should not be the main focus of attention.

    • Like 3
  9. Welp, here we go. Kiev has started the offensive, Russia has called for an UN meting, they will probably call for Kiev to back down, which it probably won't do and that will give Russia free reign to move their troops in to Ukraine. Now we will see if Putin's patience has paid off.

  10. So why quote me, say stuff like 'seeing you people' which suggests me and then go on about a 'crusade' and continue with something irrelevant like the 'ban bossy campaign'? Which if you went into that thread in WoT, you would know I was vehemently opposed to that campaign.

     

    Why quote me and then say, 'or the ban boobs in games campaign.'? Where have I been a proponent of banning boobs in games?  You also go on with posters 'white knighting'? Really and who might that be? Tell us who the white knights are. Are you calling me a white knight? Seriously? That's laughable.

     

    I was also merely stating there's a bit of hypocrisy in this thread with certain posters all for boob armour and yet those posters had a different view in another thread for more realistic armour. Can you not see the hypocrisy when a poster is for realistic armour and derides boob armour in one thread (weeks, months or years ago), and then when this latest update comes out, comes into this thread and is okay with it and doesn't see a big deal. And seemingly forgets what they posted in the other thread?

     

    Also, who is saying boobs on armour is going to be the death of PoE? Why even bring that up? What has that got to do with anything? You're reaching by saying things like "I don't think that boobs on armors is going to be the death of PoE" considering no one said anything of the sort. My original point was I found some of the excuses by posters laughable. If you're going to make excuses, then at least make them believable. Or just be honest and say 'I'm all for boob armour in PoE' right from the start.

     

    I was speaking generally to the whole crowd, your quote was just conveniently placed as the last one in the "we don't need no boob armor" argument. As for the rest, I didn't even quote you there, I was replying to another persons post. It's laughable that you are getting so worked up about boob armor in PoE.

     

    As for the whole death of PoE thing, look up Hyperbole. This whole argument is so laughable and insignificant to the game that there is no point for this much outrage and vitriol, but when you derail most of the PoE side of the forum in that direction to the point where you can't miss it, well you should expect even those who don't care about it to say something.

  11. No. Nice strawman. I'm not against boobs. Hell, look at the Diablo 3 thread and you'll see me posting there and the game has some of the most ridiculous armour in a video game. I love playing the game, I like the ridiculously large weapons, the stupidly out of place armour that doesn't make any sense whatsoever. Because everything in Diablo 3 is exaggerated, taken to the extreme and it fits in the game. The large weapons, the boob armour, everything.

     

    What doesn't fit in this game is the boob armour, considering Obsidian changed Cadegund's armour. if Obsidian didn't change it and said, this is the style we're going for. Exaggerated armour types. No problem. I find it odd that Obsidian changes it originally and then goes back to boob armour.

     

    It doesn't surprise me that it's the males who are the ones asking to keep boob armour in this game. Even though we have a thread in this forum called "Armour and weapon designs - a plea' and in it's 5th part now. And I note the hypocrisy of posters in this thread who are all for boob armour or who don't care either way but then were against it in the Amour and Weapons designs thread.

     

    I think this forum should have in it's header the definition of a straw man argument, because people still haven't learned what a strawman is...

     

    Go to the Armor and weapon design threads and look up my post, then come back and we can talk.

     

    I don't think that boobs on armors is going to be the death of PoE, especially considering how they made it look. It's neither over the top or glaringly obvious. Ffs, the first time I looked at it I missed that the scale male had boobs.

  12. What is the funniest bit is that the logical conclusion of the argument would be to only have one character model, regardless of race or anything else, because differing character models are visual aides. Who needs "visual aides" when you have cursors?

     

    If that was the discussion I would have remained quiet. Either way I'm fine with both visual directions, couldn't care less to be honest, but I can't stand the, "oh noes it's not realistic" and "oh noes that's sexist".

  13. You know so much that you even say that flat chest and a bigger chest works differently on armor. Sorry to disappoint but is basically the same, unless of course there is no space in the upper body armor, like a kinda of catsuit.

    What about the guys that want to have a large codpiece? are they gonna to be ignore too. How to I know a character is a male if they have a small codpiece? They are probably all women with flat chest! 

     

    Never said that, read what I wrote again.

     

    As I said before, bring on the big codpieces, fair is fair.

  14. It is as pathetic as talking about combat or any other thing in the game, how lucky of you to have the luxury of ignoring this... ah wait.

    As for me I dislike profoundly any boob armor that make no sense. In clothes is other story, you can have as much cleavage as you want, if the male version does the same thing.

     

    This is a thing that always plague the games I played, as a women knowing very well how boobs work it is almost hilarious and awful how people just get a pass at it because, "omg if I do not see boobs how call a tell it is a women?." this is problematic even on gender complexity. It is more like if you can tell from the armor, there is probably something wrong and they are not boobs at all.

     

    I really hope they change the armor to something less obvious and more practical. 

     

    I am a man and I know very well how boobs work, your point being? Yeah it doesn't work like that, but then what does in games? So, we are going to draw the line at boobs, because some flatchested girls are having a hissy fit about big boobs showing and their white knights are running to their rescue? Should we also exclude girls from fighter classes, because there is no way that a normal woman can carry plate male, a large ass sword, whatever is in her inventory and still hope to do any damage, because we already capped her strength attribute and it's much lower then that of the male counterpart. We should also put a penalty on crafting, because women didn't do that stuff in the old ages, they don't even do it that much in modern times. But no, we draw the line at boobs, because that is obviously going to far.

     

    Well here is the thing, games are not made just for you, nor should they be.

    • Like 1
  15. It seems not for some people.

     

    Apparently some gamers need visual aids like breasts to distinguish between their male and female party members, because as some people have said, 'I'd prefer to be able to distinguish my characters'.

     

    The curser over the character is not enough to identify the party member, the skills they have when you do select that character, their clothes, their voices when you click on them. No, we need erect boobies to protrude out. :thumbsup:

     

    What is even more funny is seeing you people crusade on the forum, because boobs are showing under a armor. I don't know what is more pathetic, the "ban bossy" campaign or the ban boobs in games campaign.

    • Like 2
×
×
  • Create New...