
LordInsane
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Next AAA game from Obsidian after The Outer Worlds discussion
LordInsane replied to anon19023903's topic in Obsidian General
Non-party first person RPGs that has classes? Elder Scrolls I to IV, although they became less important as the series progressed (with Skyrim outright removing them being the culmination of that trend). Remains to be seen if Avowed will have classes, of course. -
Eh, I don't think there's anything here that can't be addressed before the end of the year. Voice acting, polish, they've got time for that. It's only March, it's not like the game is coming out in two months. August 6, so just over four months. Well, for most of the audience (declaring console to be the primary demographic for The Outer Worlds may be premature, but between console, EGS and the Microsoft Store, that's going to be most people buying it).
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New info about DLC 2
LordInsane replied to Daled's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Well, it is supposed to tease, not inform. That's what trailers are for. -
I think with me it is not that I am not intrigued by Rekke, but that I am intrigued by him in a sequel sort of way where his hook into the main story can be exploited more fully, while Ydwin is intriguing in a Deadfire sort of way as what is set up about her feels more tied to Deadfire's story specifically.
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To the world, the important thing would have been happened as a result of her decision. But to the companion, the important thing would have been what happened to them, and dismissing it as "which cult she happened to be hooked up with" seems reductive at best when she doesn't even mention the organization she was supposed to have joined up with.
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the only thing i came up with was that the ancient huana had their own god Ngati (whatever it was, maybe something akin to a supped-up water dragon or something similar), and perhaps it died with ukaizo, and ondra only took the name for some reason? though that still doesn't make much sense, i admit. Interpretatio graeca does not seem unlikely to have been a tool both for the Engwithans and the new gods themselves to spread belief in the Engwithan gods, so Ondra assuming the guise of a pre-existing huana goddess called Ngati appears perfectly reasonable. That said, it is my understanding that the Engwithans created their missionary effort to spread the faith in their gods after they had created them and hence it is not an inconsistency for gods to have acted in areas prior to the Engwithans reaching them (if not by a large margin, in terms of generations), and that the Ionni Brathr cataclysm occurred after the Engwithans had spread their faith across known Eora, eg. significantly after the creation of the gods, and even the Engwithans reaching Ukaizo.
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To be honest, if the price tag isn't set too high (and 25$ is not too high from my personal perspective) I'd totally buy a DLC specifically to make Ydwin a proper full companion. I say Ydwin as the hooks of Konstanten, Fassina and Mirke don't interest me as much, and Rekke is much too much future Pillars game fodder.
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The problem seems less "the game lets you do other things!" (that is a core aspect of this kind of game, and that movies or books are not structured that way does not mean it is a flaw for games) than "the main quest doesn't have a good 'breathing point' where it makes sense to go off and do other things".
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No, Heroes of Might and Magic 3 is. Closely followed by Heroes of Might and Magic 2. And no that is not only my personal, subjective opinion but also known, objective, fact. Deal with it. Well, Heroes of Might & Magic was originally conceived as combining the strategic gameplay of King's Bounty with Might & Magic, a roleplaying game series...