
Oasx
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I just started a new game on turn based mode, when you come back to life you are wearing clothes but can pick up some armor and weapons before heading up to the fight. I switched to armor and then back to clothes and that caused my character to change her look, the hair became white, the skin color became either white or just very bright and my character got taller. I tried it a few times and it seemed to happen every 3rd or 4th time I switched to clothes. I was unable to make the bug happen again after the boat fight or after reloading the game.
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Missing String 1703
Oasx replied to Oasx's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
I experienced it again in The Heart of Mystery.- 3 replies
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Missing String 1703
Oasx posted a question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Did a search and didn't see it reported before, encountered a couple of missing strings in The Oratory of Wael.- 3 replies
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I found Classic to be a good difficulty level, and when I play the game again I don't intend on setting the difficulty higher, there were plenty of hard fights even towards the end. I understand that they need to make PotD harder, but also remember that not everyone wants a super hard game, and that there are difficulty options for a reason.
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I think many people vastly underestimate how difficult it is to bugfix this kind of game. There are probably hundreds of different processors, graphics cards, sounds cards and so on, combine that with a 50+ hour game and you can have a bug where if you have X processor with X graphic card, with a certain group of companions and you click on something while an npc is going a specific thing, then there is a bug. It is literally impossible to find all those bugs in a studio. At some point you just need to release the game and let the audience find the bugs that you couldn't do. That doesn't mean
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All the places related to main story and factions are about the same length as PoE1, so all the small islands are really just extra content. While it is true that many of them are just a single area or dungeon, there are plenty others that have interesting stories, like the foggy island to the southeast, the village worshipping a new god, or Wael's maze. All those are things you only find if you explore.
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Thanks to everyone who gathered codes
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How many more patches?
Oasx replied to MachoGrande's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I played the game right when it was released and only encountered a few minor bugs, there is really nothing to be scared of. -
Mods for a story based single player rpg is a bit of an odd thing in my opinion, the option is nice but i personally never really find a use for them in any of the games i play. As i understand it, there really isn't much Obsidian can do without spendig a lot of money, and i would rather they spend that money on the game.
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Sawyer on vacation?
Oasx replied to MotelOK's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
He started posting in the thread over at the SA forums again recently, so i assume he just came back from a vacation. -
How do you rate PoE
Oasx replied to Namutree's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
4.5/5. I have played through it twice, and the only thing stopping me from doing it a third time, is the lack of time.