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Ineth

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Everything posted by Ineth

  1. Fragile "feels before reals" millennials trying to reenact Mao's Cultural Revolution...
  2. Not bad, but the best Tetris related youtube video is still: Also, if I remember correctly, you can never get the same piece three times in a row...
  3. a SJW, after unsuccessfully preaching to an egalitarian-minded woman why she should adopt the label "feminist": :grin:
  4. Zahua has very little writing though. Not even a personal quest. Maybe WM2 will add it.
  5. Maybe because GCSE scores of today don't predict top industry positions of today... they predict top industry positions in 30 years.
  6. A shame, really. If Randi had been allowed to control the SXSW "online harassment summit", it could have become quite a fun (and disastrous for the anti-GG side) spectacle... :D In the hands of SJWs with more moderation and self-control, it'll probably be just another boring recitation of platitudes and feel-good declarations... Eh, just because Randi admits to a conspiracy doesn't mean it's real. She is prone to lying and boasting, after all.
  7. Really, practicality is your only concern with this? You see nothing morally wrong with renouncing fairness, espousing close-mindedness and thought control, and rationalizing the dehumanizing of and assholishness towards those not deemed "on your side"?
  8. Why so much hate for Durance and Hiravias? They're one of the few companions who end up showing some real character development (especially in the endgame slides). In comparison, the stories of Edér/Sagani/Kana always end very anti-climatically. Secondly, Durance has the best voice-acting in the game, and Hiravias's is one of the better ones too. Character wise: Durance is a madman who exhibits the perfect blend of 'scary' and 'fascinating'. He's a priest who regularly calls his goddess a "whore" and kinda hates her, but still obeys her commands and seems to understand her philosophy better than most of her followers. He and the protagonist can get pretty close, but not in a boring comfortable-fluffy-affectionate way. That makes him an actually interesting character IMO, not to mention that his personal story is very relevant to the backstory of the main quest and hence kinda mandatory for storyfags. (He's my favorite companion now. It used to be Edér after my first playthrough, but I changed my mind after replaying the game.) Hiravias is an under-appreciated companion as well. Yes he loves to make people uncomfortable with totally inappropriate vulgar or sexual remarks, but a) sometimes that's actually pretty funny , and b) it's really a defense mechanism behind which hides a man who strives for closure, recognition, and a place in the world. (It ties into his story as an outcast who does not fit in anywhere, and is torn between two Gods/philosophies). Karkarov's summary of Hiravias as a "neckbeard fedora wearer" is completely off the mark IMO. Oh, and he is also the only companion with Glanfathan roots, and thus the only one who makes meaningful comments during your exploration of Twin Elms and Glanfathan ruins - this alone makes him worth bringing along.
  9. @Namutree I agree, and she probably said many other wrong or even crazy things in her life. (How else would she have become and "icon"/"major voice" of feminism? ) But that's not the point of the article, which is about the cult-like thoughtcrime-purging culture of the social justice movement. PS: Apparently her planned speech didn't even have anything to do with trans people.
  10. State prosecutors do love to persecute people for political reasons - not just in Argentinia.
  11. In these progressive times, better get up to speed and learn all the gender identities! "Australian male" is my personal favorite.
  12. Yes, it gets to the heart of the issue. Good article to link to for explaining SJWs and the authoritarian left.
  13. Isn't the equivalent of that already true for cold winter days in some parts of the currently inhabited world? Wouldn't want to be outdoors for too many hours in winter in Siberia, without specialized clothing. People have adapted just fine to harsh conditions by building climatized homes and vehicles, making specialized clothing and gear, etc. - and I'm sure they'll continue to do so.
  14. I'd have to agree with this. People take suspicion too personally. I think her being in a rage was a bit uncalled for though; I mean, it's not that big a deal. Both of them were being silly IMO. No, the guy reacted rationally. 1) Declaring "I know the police chief" like that, is in fact a threat. It is not something you say to someone you expect to have a mutually pleasant and respectful experience with, it's something you say to someone to make them afraid. 2) Declaring that you're a campus "anti-rape" activist is a huge red flag. Everyone is against rape. But college activists who have literally made that their identity, are almost all emotionally unhinged people who have fully bought into the "rape culture" moral panic and the infantilizing "everything that happens to women is rape" 3rd wave feminist dogma. 3) The whole "This is the work I do, and I'll do it on you too" part would be a red flag even if it was any other line of work - like, say, a psychologist insisting on "psychoanalyzing" their counterpart to their face the whole time during a date. No one wants that. It conveys that they're treating the other person more like a subject than a partner. All things taken together, her message basically told the guy: WARNING, hooking up with me is a huge risk for you. I'm a ticking time-bomb with a victimhood complex. Even a tiny miss-step, and you'll be publicly accused of rape. Fail to call me the next day, and you'll be accused of rape. If I regret our encounter later for any reason, you'll be accused of rape. You get the idea. It's completely sensible for him to not consider that risk-reward balance very favorable, and decline. And he actually did that quite politely, so I see no reason to criticize him.
  15. That depends on which part of the game you trust... The combat mechanics treat Might as an across-the-board damage/healing multiplier that is not tied to physical strength. One could think of it as "soul power" or whatever. On the other hand, the rest of the game does more or less pretend that Might = physical strength. Scripted interactions use Might only for moving heavy objects and stuff like that. Companions, NPCs and monsters have been assigned Might scores that roughly correspond to their physique. And so on. This is the kind of discrepancy that a game end up with when the lead game designer considers "simulationism" a dirty word...
  16. Not to mention that hashtags can't have spaces in them. On a lighter note:
  17. I keep it at normal speed, but with auto-pause settings enabled so that the game automatically pauses... when combat starts when a party member finishes an action when a targeted enemy has been killed This gives the most tactical experience IMO. Almost a little like turn-based. I still need to manually pause in order to activate abilities of melee characters who usually just auto-attack. At higher levels I let the AI take care of that, but for lower levels it would be nice to have an additional auto-pause option that kicks in whenever a combat resource like a Monk wound or Chanter invocation has been unlocked.
  18. ^ That's kinda disturbing. Is that how schools teach history nowadays?
  19. For my tank Paladins, I prefer weapons like Shame or Glory which give an accuracy bonus to another party member attacking the same target. The Paladin doesn't hit much anyway; this way at least she can help the barbarian or monk land more crits.
  20. Gawd, those hair styles. Hipster neon hair is repellent enough on women; on men it's downright gruesome.
  21. I liked the BG2 system where you had to find pieces of epic weapons and bring them to a skilled blacksmith to craft those epic weapons. In PoE, being able to craft certain enchantments on any weapon at any time, kinda devalues the "epic" named weapons which you can loot or buy. Some named weapons already have the same kinds of enchantments which you could craft on them yourself, which makes them not epic at all. Other named weapons have enchantments which are worse than the craftable one, which due to the strict enchantment limit actually makes them less epic than a plain unenchanted weapon of the same type. Not an ideal situation IMO.
  22. Let me guess, because most also got bogus stacked charges like "Resisting arrest"?
  23. One chart that puts mass incarceration in historical context
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