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marelooke

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Everything posted by marelooke

  1. I laughed so hard at the dialog window asking for anonymous system feedback... I probably should have made a screenshot...
  2. Oh, so that's why Illidan is showing up everywhere again. Guess they weren't inspired enough to get back to the Legion with new villains on top of the obvious not-dead old one: Kil'jaeden. Would've been nice to finally make him kick the bucket but I guess it'd probably be rather anticlimactic given how they gutted raiding with the raid finder introduction, assuming they didn't get rid of that again (highly doubt it). A good Burning Legion focused expansion could've maybe gotten me to reinstall WoW after all these years, but bringing Illidan back is just lazy. At least Kael'thas doesn't appear to be back again after having been "back again" already...
  3. Ah, it's the Belgian way to "solving" traffic issues. Yeah, it's kinda nice that enemy Maidens don't tend to be too stun proof...started working on that for mine
  4. "PS4 Pro" that's a normal desktop PC, right? ;-)
  5. So it's now just like the original engine then! Funny you should write that. In the video detailing the latest release the narrator remarks that the OpenMW engine is likely in a more bug-free state now than Morrowind's engine was at launch. Given Bethesda's track record of releasing hilariously broken games (and getting a free pass from popular media "10/10 best game evar!") that seems quite plausible. Here at work we have this saying: "If you put the barrier low enough..." ;-)
  6. Sounds like they're removing the time limit of the demo to me and frankly it's barely more interesting, any serious way to make ISK requires skills unavailable to the "Alpha state" they're talking about (well, trading could work, I guess). Too bad, a way to play EVE on and off without full sub could have appealed to me but I fly Battleships a bit too often (and rely on them to make ISK...) for the F2P state to be viable.
  7. (bunch of screenshots from the beginning of DDDA, might spoiler the first 10min of the game) New haircut for NG+, happily living in our little fishing village. Peace! Quiet! Gossip! Oh dear, there goes the neighbourhood... I know, let's attack that dragon with this simple steel sword! Someone has gotta be the dumb ass hero! Well, that didn't end well. Oh well, could hardly get worse than getting knocked on my ass by a dragon, right? Right...?!?! I mean, not like dragons are vengeful or anything...are they? I don't think that can be healthy... 't was to be expected that would leave a mark... Oh yeah, telepathically threatening me now? (also, why am I still walking around? "Brainssss!" and stuff...) OK, now I'm properly pissed off, this poor Cyclops is gonna get punched 'cause of that! Oh hi, you're me! Or I am you. Err sort of... -ish (if that doesn't make sense you haven't finished this game ;-)) Woohoo, legion of Pawns to do my bidding! Time to take over teh world!1!1! Ugh, whoever woke me up with that noise is gonna hear it! Ugh...giant snake... Where's Indy when you need him? Wait, two giant snakes...? Buncha giant snakes sharing a body? Shouldn't have skipped Greek mythology then I might have recognized a Hydra when I saw one...
  8. Yeah, my mother superior and main purifier have maxed devotion. Everything is put into casting with maxed comets and healing circles. This scenario even Bertha has a 50% wrath chance after her first or second spell. It's really making life tough. If I could do it again, I'd try to get the ogre stuck somewhere and douse him with oil bombs. All said, we're doing okay. Most people have over half health and the reinforcements tend to be pretty weak. How do you like the witch hunting crowd? Tried it, but had a weird feel. Might give it another shot. Maybe mercenary. Can't stand the demonic bunch and not keen on skaven. Will say that the skaven are the biggest pain for the sisters because of the powerful AoE range going on. For direct range damage, nothing compares to maxed comets with high intelligence and good casting skills. Probably mercs, good chance for witch hunters, small chance I choose skaven next. Odd, after the early game, where Skaven really were a threat, I can't say Skaven gave me much issues. Granted I tend to keep my Warband together. I meann, sure they hurt, but they go down so easily to the sheer attack power of the Sisters that they are hardly a threat. The Cult of the Possessed otoh can really dish out the pain and can take quite the beating as well making them the more dangerous opponents in my book (having a bunch of units that tend to ignore parry is another one that really hurts my composition). Anyway, working my way through New Game Plus in Dragon's Dogma Dark Arisen, still playing on normal so missions are generally a snoozefest, but I want to kill Death on normal before moving on to Hard Mode, so I can then run like a little girl when I see him...
  9. 10? that's unlucky I avoid missions where I can't pick my starting locations like the plague. Since I started doing that after I restarted my sisters warband very early I haven't lost a single game (though I've been a total wuss and have avoided starting Chapter II so far). I've so far only had to fire like 3 people in my Sisters warband (the blow to the head where they stand around doing nothing half the time is one that I've fired 2 for that I remember. I also fired an Augur I wanted to turn into a runner but she lost a leg and so became kinda useless for the purpose...). But I generally avoid firing people even if they might now no longer perform optimally, as can be seen by my list of injuries so far: - my main Matriarch has a Mysterious Ailment (-10 to base Wound) and a Maimed Hand (melee/ranged hit chance -10%) - Sister Superior (tank) lost a leg - Novice (mace + shield) has Megalomania (will no longer flee) - Novice (mace + shield) lost an eye (-10% ranged/melee hit and +10% perception and +10 initiative) - Sister (single mace, dodge build) chest wound (-1 toughness and maximum toughness) - Sister (mace + flail) internal wound (-1 offense point), this is probably the only one that really bothers me on occasion - Smuggler, broken jaw (-1 leadership and max leadership, -5% spellcasting chance) All these are pretty much my "original" team (barring the sister with a chest wound and the smuggler), the rest has no (lasting) injuries. Looking through my warband history I also had one death (think I posted a screenshot about that one in the screenshot thread) I think I need to start taking more risks, though since my Warband hit lvl10 I've been eating more KOs so guess it's only a matter of time before I end up with some major injuries... My other Warbands haven't fared quite as well though, far from it...
  10. Managed to hit level 100 exactly when I killed the Dark Bishop in Dragon's Dogma Dark Arisen. I'm on my way to the big baddy downstairs in Bitter Black Isle now but am having a little "fun" with Death. Death is an excruciatingly annoying boss in the sense that his scythe attack will instantly send the victims back to the Rift (or the player to the "game over" screen), comparable to getting hit by Imprisonment in BG2, except there's nothing you can do about Death's scythe attack except for not getting hit (no resistances, no blocking with a shield, no nothing). And Pawns are pretty damn bad at not getting hit by the huge scythe being swung their way. And Pawns being sent straight back to the Rift results in all kinds of nuisances like the Pawn getting sent back with an average rating to its owner (unless you do an annoying dance to avoid this, and depending on when the other players is active that might or might not actually work) and you having to hike to a Rift Stone to summon all your Pawns again (and re-equip their inventories, fun fun!). So yeah, not sure what I'm going to do about Death, either not care about the rating stuff or just go at him with only my Main Pawn (which will most likely result in me soloing him). I considered avoiding him entirely but when I tried that tactic my Pawns decided to hang back and hug the Scythe instead of running with me. *sigh* What an obnoxious encounter design.
  11. Dear human, Please keep your trash on your world or we'll be putting that hyperspace bypass back on the table. Thank you in advance, your nearest sentient species Euhm, Tesla does exactly this? Unlock the full performance of your car through a software "DLC"...
  12. Despite the bossfights I still loved that game, but due to the bossfights I'll likely never replay it. The setting on the abandoned ship was pretty awesome imho. Can only think of one enemy that you had to kill a number of times and that was Rachel. They fixed some of these issues in Revelations 2, but then the setting made me wonder whether I'd managed to stumble into the Tomb Raider reboot by accident... As for what I'm playing, got to level 95 in Dragon's Dogma Dark Arisen (DDDA), making my way through Bitter Black Isle with the occasional excursion into The Everfall. Also getting back to Warfame once Titania has finished building in the Foundry, also got Vauban Prime in the cookier, so that's two new frames to toy with soon.
  13. Still in post-game Dragon's Dogma DA, up to level 84 now and cleared 1/3 of Bitter Black Isle and most of the Everfall. So far the enemies I dread most must be...Hellhounds. Yeah, I know... I've gotten better at fighting them, but if you combine them with anything else they get really really painful really quick especially since pawns seem to focus on the biggest enemies first, which aren't necessarily the most dangerous ("Attack the damn Hellhound summoning Lich already, you can play with the Gorechimera after!") That said I had a bear of a time with the first Elder Ogre I encountered due to no magic weapons in the group and no augments equipped on either of my Sorcerers... My first encounter with an Archhydra was also pretty painful since he (she?) kept flooring my sorcerer before she was able to get any spells off, ugh. After those two encounters I ditched the ranger Pawn I had hired for another Sorcerer. Two sorcerers are better than one, especially if they sync their spells for über-nukage... The chained Gorecyclops on Bitter Black Isle has so far also wtfpwnd me each time. Now since it's chained it shouldn't have been a problem to avoid if it weren't that my Pawns always decide that pissing it off so it breaks loose is a grrreat idea... Think I'll put that one next one my list to try with the new party composition... Can you tell I'm having fun?
  14. Are you threatening me? Eh? Eh? Come over here and say that again! Me and my big mouth...tactical retreat! Tactical...just run damnit! Seriously Donovan... Beholders certainly don't get any prettier when they're dead...
  15. So, finished the main storyline of Dragon's Dogma Dark Arisen (read "beat up Grigori"). Only took me like 80hours (steam says 87 but I left the game running while not playing a couple of times so...) damn my completionist urges. So now I'm in "post game" and suddenly stuff is a challenge again (gotta say that first trip from Cassardis to Gran Soren in post game was...painful). Wish they'd upped the difficulty a bit before so the shock would've been slightly less severe. Ironically enough I only beat my first Drake in "post game". Story is kinda interesting if you ignore some of the plot holes you could fly a Super Star Destroyer through ;-) Really liking the Pawn system though, having to rotate out a good Pawn always hurts, I feel it gives them more of an identity compared to the party members you create in say, Icewind Dale. For those not familiar with the game: you travel in a party of maximum four characters (one humand and three Pawns), your player character and your "main pawn" you create yourself. You can only directly control your own character though you can influence your main pawn directly in a variety of ways (eg. you can equip them, pick their "class" and skills and their AI changes based on how act in combat), the other two are Pawns you need to hire, these are basically *other* players' main pawns. Similarly your own main pawn can be hired by others to join their party and while they're "away" they learn stuff (eg. gain knowledge about quests you haven't done yet, learn how to better fight certain enemy types etc). It's a pretty deep and interesting system and I can't say I've seen anything quite like it anywhere else. Of note is that Pawns you hire do *not* level up while they're in your party, as such you regularly need to replace them by higher level ones (how stuff works at max level, beats me, probably pick pawns based on their skillset rather than their level then).
  16. I wonder if the length of the video is an accident... Also I get kinda sad each time I hear the Update Song Haven' t really been keeping up with D:OS2 tbh, still gotta finish the first one. I hope they can do away with the randomly generated loot, or at least to some extent. Anyway, liking what I see so far
  17. An empty room with a mission waypoint in it, looks safe enough to me! Let's have a look, kitty! Oh for the love of the Lotus... But don't worry, Valkyr is here! *dramatic entrée"
  18. I see you avoiding my posts in the future - I am a bad influence lol, or a good one Me too, I bought Destiny at launch and had fun with it until I reached the point where I stumbled upon the games only raid that needed co-op but didn't offer any match-making(unlike the strikes and the multiplayer. Seriously, Bungie...wtf?!). The updates also made my hard-earned weapons feel useless so I just gave up.If I ever jump into an MMO(or an MMO hybrid game like Destiny) again it will be either The Secret World or nothing at all. WildStar also briefly caught my attention but apparently the game becomes boring after a while. With MMOs, I have sworn off loot treadmill games entirely. I don't enjoy raiding, and every other game type (PvP) either requires raid gear or has its own treadmill. If something with player built economies shows up (where players/crafters build the gear) then I will give it a go. EG - Something akin to UO or SWG with a facelift. Also, instanced PvP should never be the only PvP. Admittedly, I'm an old school "red is dead" UO player. So, I have different desires than the MMO masses. EVE Online? At least for the economy part (and the "no instanced PvP", I guess) Anyway, besides Dragon's Dogma Dark Arisen I've mostly been on a Warframe binge (with some ESO on the side). It's one of the things I really like about the game, while it's a grindy game in it's very nature you never "get behind" when you just don't feel like playing for a while. (and since they tend to send out emails when events occur that's usually a good moment to jump back into it for me). Usually when I get "back" after doing other stuff for a while I got a load of new content to play with, which is cool. A few more months and I'll hit the three year mark, barring WoW I don't think any online game has ever managed to keep my attention that long. But hey, murdering hordes of enemies hardly ever gets old... I also checked out Ghost of a Tale, looking good, hope they do something about the camera for non-controller users (the camera has "pull", for lack of a better way to describe it), not gonna spoil too much before the final release though
  19. Still playing mostly Dragon Dogma Dark Arisen. I've recently hit lvl50 and maxed out 3 vocations so far (all the figher ones, working on Sorceror now) Noticed The Division on sale but from what I hear it doesn't compare favorably to Warframe, which if F2P. Unless you really want an open world I guess. It'd need some killer features to convince me to spend cash on it and I'm not seeing it so far. Also thanks melkathi for reminding me of Ghost of a Tale, I totally forgot I had a key sitting in my mailbox...whoops... EDIT: typos...
  20. Listening to the UT99 soundtrack. Brings back so many memories. Think I need to get me some frags while the new Warframe update downloads. And yeah, I keep an UT99 install around "just in case"... Just bummed that my backup CD that had all the mods I ran aged to death way back...
  21. Same. Picked it up along with Dark Souls II at the end of the Steam sale. I wouldn't mind the hiking if the outside walking speed was the same as it is in towns, and if there were less freaking wolves. I feel like I'm too high level or something, though. I'm like level 14 or 15 and I'm getting prompts saying when I hit level 10 I can change vocations (which I already did when I was level 10...) Made it to level 27 and got a bunch of prompts about quest basics... (that I'd seen before to boot), I think the tutorial stuff is kinda buggy I only changed vocation once I maxed out my initial one (which was Fighter) quite a few skills seem to carry over to the Mystic Knight one, which is cool. As to the endless amounts of wolves: during one night when I was headed to the Witchwood I must've killed a pack of 40 of the things. They just kept spawning to the point where it was getting truly and utterly ridiculous and I ended up just making a beeline to the Witchwood because I'm sure I would've been kililng wolves until dawn otherwise... Some of the escort quests are cool (they're also a chore since they tend to be *long*...) in the sense that they often send you into areas you hadn't been before, often with quite a bit tougher enemies than you're used to (or just annoying ones, ilke Phantoms), pull you out of your comfort zone, so to speak. Got ambushed by a Chimera on the way back of one, my first one since the intro, didn't quite expect to have been able to deal with it at that point. Tough but satisfying fight.
  22. Yeah, it's kinda...unclear. You actually don't need a missing piece, you need to draw lines to connect the circuit (think of the minigame in Bioshock where you need to make water flow to the other end). Playing Dragon's Dogma: Dark Arisen now and quite enjoying it so far, though I guess all the hiking back and forth will get old before long...
  23. I just backed it with 25€, thanks to you. Tossed them 15euros as well just now
  24. So far I got: Civilization Beyond Earth - Rising Tide DLC Middle Earth: Shadow of Mordor GOTY Pulse Shadowrun Chronicles Styx: Master of Shadows Decided not to bother with Fallout 4. If I need a post apocalyptic open world fix I'll start another Fallout New Vegas campaign and for my Elder Scrolls fix there's ESO.
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