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marelooke

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Posts posted by marelooke

  1. Someday, when I have a capable pc some friends, I'll give Star Citizen a go.

     

    Wise choice, though it should be playable solo. But the game's current Alpha (3.2) has pretty horrible performance and requires the patience of a saint to deal with all its issues.

     

    I was intrigued and got one of the basic packs last year or so, figured I'd see what's what now.

    So far in the current 3.2 alpha:

    • I've been ganked shortly after undocking (5min wait to get a new ship to hopefully not get ganked straight away again)
    • I managed to fly into a planet because I couldn't gauge the distance correctly (aka user error)
    • The game froze while I was making my way to the docking terminal, right after I spawned. Only way out of that one was a hard reset of my PC.
    • I couldn't get through the airlock to my ship (no ability to open it, there's supposedly a workaround for that one I found out later)
    • my ship spawned without doors and most of its interior so I could not board it (workaround is to put in an insurance claim which will give you a new ship that hopefully isn't handicapped, this takes 5 real time minutes each time)

    So yeah, you'd  basically need more than one ship so you hopefully have at least one that spawns with all its parts so you can actually fly it...

     

    I'll give it another go once 3.3 goes live but currently the "alpha" label is quite well earned ;)

    • Like 1
  2. I see no point in recreating the same graphic assets over and over again. They already exist, they have a reasonable quality, so why not use them?

     

    I hope they repackaged them at least because the Fallout 4 assets were pretty bad for the size they were.

    Repackaging them or finding a mod that does that generally increases performance (and loading times) by quite a bit and replacing them with higher resolution new ones ironically enough often increases performance and graphical quality...

  3. Fallout 76 won't feature any private servers or modding in the first year after release (gotta milk those suckers for stuff modders do better for free, y'know) so that gives one plenty of time to form an opinion on the game after release. (source:

    warning: MxR)

     

    On that note, modders have started fo fix structural problem with Fallout 4's (apparently crappy) code: https://www.nexusmods.com/fallout4/mods/35382

    Meaning it apparently takes around 3 years before modders manage to work up the tools/figure out the mess that Beth created before they can start fixing a game at a structural level, so there's no real rush to get Fallout 76 I would say... ;)

     

    Man, I hope someone figures out a way to entirely redo those workshop menus, a search feature would be killer...

     

    As to the Enclave returning, the lastest FO4 paid mod also features the Enclave, so yeah. Not that I give a toss about the story, factions are just different uniforms to shoot (and loot) in Bethesda Fallout games anyway.

    • Like 1
  4. Been awhile since I posted on this topic, but reading through, I definitely have an opinion on some posts as well.

     

    Having played about 19 hours of AC Odyssey.  Let me preface by saying I love Greek Mythology and the history behind the game.  I understand it's not 100% historically accurate, however I'm more than impressed with how they recreated the landscapes, cities, etc.  There is a TON to do in this game.  A ton of places to go and discover, a ton of quests to complete, and a ton of loot to find.  After 19 hours, my character is level 22 and my stats say I'm about 34% into the main progression (whatever that means) but I have not felt the grind others have spoke about yet.  I've not come across a main story progression quest I've not been able to do because of being too low level, but I have definitely explored a ton in that 19 hours. About the boosters....  

     

    This game is huge, literally HUGE.  There is a ton of content to this game.  It's not all amazing, but the quests are definitely better than previous AC games.  To me, there will be too main groups who play this game.  One who explore almost everything, because it's really fun to explore and will never feel the grind and the other group who will get bored of the side content and then will fall behind in levels to progress and will quit because of being walled off by story quests level requirements.  I'm not defending Ubisoft in any way, but it's gotta be somewhat hard as a developer these days.  A lot of gamers who play open world games want huge games, with a ton of content and when you have a loot based system like Odyssey, there needs to be cutoffs for certain things/quests.  Alongside this game, I've been starting a new playthrough of Wticher 3 and I see similarities and differences.  While W3 is huge, it's nowhere near the size of AC:O, and while it does have level requirements for quests, it feels different because while there is loot, there's not as much as AC:O, and due to the size of the world being smaller, the devs have a better handle on where the player might be at certain times during the game.  

     

    Obviously, due to not being out yet, I haven't played Red Dead Redemption 2, however I haven't heard that your character levels up.  Only gaining more "power" through better weapons and mods for the weapons, but I would assume it to be easier to develop a game, regardless of the size (territory) of the map based upon the idea of not having actual "levels" of your character or a loot system.  

     

    In the end, I think you need to ask yourself what type of open world game you wanna play.  To me, they all have their place in my catalog, but only play them with different mindsets.  The whole microtransaction thing, well, due to creating such a huge map, with so much content and available XP, I'm thinking Ubisoft was just giving players the option to cut more of a B-line through the story.  Now, should they necessarily charge for that?  Maybe not, maybe it should be a feature that you can turn on and off at your leisure depending on your current "fun level."

     

    Besides all that though, playing AC:O, finished up The White Orchard area in W3, started a new playthrough of Darkest Dungeon on the switch and going back and forth, back and forth in my mind on if I want to get RDR 2 at launch or wait since I'll be picking up Diablo 3 on the switch the following week....siding towards no RDR 2 at the moment.....

     

    Let me basically summarize the main points of the 40+ minute review:

    According to SkillUp there's a pretty hard level requirement wall on the main quest at lvl25 where you're basically forced to grind side quests for about 7 hours (takes about one hour per level, according to him) to get to the next level gated main quest. He heavily implies that this was done to push players towards the cash shop show to shorten that grind and that, without that forced grind he would have been able to unconditionally recommend the game. As it is he expect most players to just not bother and never see the, apparently awesome, endgame quests.

     

    He also addresses the difference between the side quests in the various open world RPGs and why the ones in Odyssey don't stack up to, say The Witcher 3. He also addresses the fact that, indeed, some people might enjoy this type of quest design and that he isn't one to judge, being, among others things, a Elder Scrolls and Warframe player. But that he, personally, did not enjoy the vast majority of Odyssey's side quests.

     

    tl;dr he thinks it's an awesome game but feel that that the forced "filler" stuff will ruin it for the majority of players and he flat out states that this filler crap is usually forced by the money people.

    • Like 1
  5. Still hopping between Fallout 4 (or rather, tinkering with Fallout 4  mods), Warframe and the occasional Guild Wars 2 raid.

     

    Got my Bard's Tale 4 box and it came with a Steam key (despite having picked Gog), which, if it works, might mean I can escape inXile's unwillingness to properly support Gog and resulting continuous stream of 18 Gigabyte "patches"... So might be looking into playing that some more if the major kinks have been worked out.

  6. You might not keep your job for super long if your productivity output isn't as high as that of these voluntarily working folks. :>

    Then again, people can only focus properly for like 7hours/day or so (or was it 5?), maximum (most humans don't even reach that), so pulling long hours and then not being able to rest properly might not be doing anyone any favours in the long run. But you sure as hell look dedicated.

    • Like 1
  7. I don't get why anyone would root for a major RPG studio to fail. I didn't much care for the direction Fallout 4 went, but that sounds like a petty way to live life. Personally I'm just hoping Fallout 76 corrects some of the issues I had with 4.

     

    I want the game to fail (for reasons I already outlined), not the studio (not sure what brought you to the conclusion that I wanted Bethesda bankrupt). I highly doubt that F76 failing would bancrupt Bethesda Game Studios, it would just send a strong signal that always online multiplayer is not the way to go for these games, which is exactly what I want.

     

    There was a lot wrong with Fallout 4, but it's still a great platform for modders. Any online games will by necessity restrict what modders can do, something Bethesda (the publisher) would love to be able to get away with since that means they can sell more DLC. Currently the problem they face is that many of the "paid mods" on the creation club do something that a free mod already does better, so unless you bought F4 on a console (and are, as such, tied to the CC) there's very little reason to get anything from it.

  8. It's Bethesda. Wouldn't be their Fallout game if they wouldn't ruin everything, no?

     

    Hoping Fallout 76 is going to tank, but Bethesda has apparently been very busy trying to, errr, persuade the press, or at least Youtubers (tho I'd very much doubt they would stop there), of how great the game is...

     

    Now I wouldn't generally care for a game to tank, even one I expect to be trash, but if F76 does well chances of another offline Fallout game go straight out the window (and they might just give TES the same treatment). I need my modding sandbox, damnit!

  9. A very interesting video on what's the new "normal" and what isn't.

     

    To be immersed for several hundred hours is to be addicted.

     

    An engaging community is more important than a good story and good gameplay

     

    And other great points on how social aspect has improved the industry.

     

    All that said, I am still a single player mainist, don't see it dying anytime soon - especially since single player games make the most money.

     

    I felt the video never actually got to the point of, you know, making a point.

    He throws a bunch of theses out there but doesn't actually follow up on them. Hell, he doesn't even see the need of breaking down what addiction is when making a video about...addiction. I'd say it is rather important to know what someone considers to be addiction when you want to have a conversation about it...

     

    Oh and someone suffering from anxiety and mood disorders that plays a lot of videogames (bordering on "every waking minute") isn't necessarily anywhere close to addicted and it doesn't need to be a "coping mechanism" either. Many games are so grindy and require so little energy to play that they're a perfect time waster when one's energy levels are near zero and one's emotions have flatlined. The other option in that case is often just laying in bed and staring at the ceiling for the same amount of time. Games in such a case, especially when they're MMOs or the like, allow one to cling to some modicum of social interaction.

  10.  

     

    I hadn't played Borderlands 2 until this summer, and when playing, it really struck me, almost like a premonition, that this is what D4 will be like:

    in 3D, obviously with updated funky graphics, and just as multiplayer-friendly, but with even more breadth and cunning monetization.

    D4 will have 4 billion melee weapons and all of them will suck. :p

     

     

    D4 will have loot boxes.

     

     

    Except in my country, *cough* ;)

     

    On that note, on the FIFA lootboxes:

    • Like 2
  11. Man, they really botched Gog stupport. No achievements (for those who care) but also they're using the outdated patch system so each patch is humongous and has to go through Gog instead of them uploading it themselves.

     

    Downloading the entire game with each patch is like...no, just no... I'll just sit back and wait until they're "patched-out".

  12.  

     

     

    ^Have you met Tybalt, greatest Apple salesman of all?

    Tybalt may be my favourite, but the other two mentors (VIgil and Priory) weren't bad either.

     

    I think though, the runner up for me as NPC is Taimi. The progeny got attitude :lol:

     

    dgVOtsw.jpg

     

    wsdaAso.jpg

     

    gRUJpFh.jpg

     

    ...and then she had you help her coordinate some big lenses so the team could fry all the bugs in the chamber

    I loved Tybalt (my first character, a Thief, of course, went with the Order of Whispers ;)) But overall I feel Sieran is the best one out of the faction mentors as she is the perfect embodiment of her race (blunt, brash, innocent, no fear of death since no familiarity with the concept due to very few (only one?) Sylvari ever having died up to that point etc.). I feel that despite the Sylvari being described as such the game does a very bad job of communicating it, especially when not a Sylvari yourself or avoiding The Grove and missing out on the, sometimes hilarious, ambient conversations.

     

    In any case all of them are a bit underplayed, alas.

     

    The newer "companions" are imho hit and miss, the problem I see is that once the writers figure out a trait about a companion is liked and they then go full caricature on them (eg. Canach and Rytlock, but Taimi got some of that going as well). Oh, and they botched Braham to an extent I don't think the damage is fixable, at least for me (I hear they're trying though, but I have to play through the last two LS episodes still so can't comment on that yet)

     

    EDIT: I think at that point two Sylvari had died, though both went "missing" (and are/can be found by the player depending on your choices) so their fate was unknown to the rest of the race.

    Two named Sylvari maybe, there's plenty that died in all the fights.

    Braham is yeeeaaaah I don't know what they were trying to achieve but it was wasted effort.

     

    A few more were murdered by Asura upon first discovering the Sylvari, though most of the race wasn't exposed to that (there's a flashback in iirc LS2 about that).

    Note that quests happen chronologically in GW2 (each map is frozen in time) so at the point of the battle of Lion's Arch there are very few Sylvari that have bitten the dust and even fewer to have observed those fates (Zhaitan isn't so keen on leaving survivors to tell the tale ;)).

     

    I'm sure plenty died during the Zhaitan campaign, but that happens after the Battle for Claw Island.

  13.  

     

    Diablo 3 on the big stage at Blizzcon this year, hmm...

     

    https://blizzcon.com/en-us/schedule#fri-nov-2

    Actually, it just says "Diablo", and what's next for the world of Sanctuary. Could this be Diablo 4 getting announced?

     

     

    Oops, sorry meant Diablo.  So accustomed to writing 3 it just flowed on.  That is what everyone is being hyped over, it will end up being a clip of the TV show and a remaster of D2:LoD :p

     

     

    They were hiring staff for a new Diablo game earlier I think. Of course, they could just turn it into a plain WoW-style MMO or something ;)

  14.  

    ^Have you met Tybalt, greatest Apple salesman of all?

     

    Tybalt may be my favourite, but the other two mentors (VIgil and Priory) weren't bad either.

     

    I think though, the runner up for me as NPC is Taimi. The progeny got attitude :lol:

     

    dgVOtsw.jpg

     

    wsdaAso.jpg

     

    gRUJpFh.jpg

     

    ...and then she had you help her coordinate some big lenses so the team could fry all the bugs in the chamber

     

     

    I loved Tybalt (my first character, a Thief, of course, went with the Order of Whispers ;)) But overall I feel Sieran is the best one out of the faction mentors as she is the perfect embodiment of her race (blunt, brash, innocent, no fear of death since no familiarity with the concept due to very few (only one?) Sylvari ever having died up to that point etc.). I feel that despite the Sylvari being described as such the game does a very bad job of communicating it, especially when not a Sylvari yourself or avoiding The Grove and missing out on the, sometimes hilarious, ambient conversations.

     

    In any case all of them are a bit underplayed, alas.

     

    The newer "companions" are imho hit and miss, the problem I see is that once the writers figure out a trait about a companion is liked and they then go full caricature on them (eg. Canach and Rytlock, but Taimi got some of that going as well). Oh, and they botched Braham to an extent I don't think the damage is fixable, at least for me (I hear they're trying though, but I have to play through the last two LS episodes still so can't comment on that yet)

     

    EDIT: I think at that point two Sylvari had died, though both went "missing" (and are/can be found by the player depending on your choices) so their fate was unknown to the rest of the race.

    • Like 1
  15. EA shuts down The Know for reporting on EA's current lawsuit investigation and a clip of their Fifa trailer, uses YouTube's broken copyright allegation system.

     

    Poor Ashley may be outta a job.

     

    The Know is disputing it but even they know that won't do much all things considering.

     

    Actually it wasn't EA (not directly anyway), but the EFL, which is one of the football leagues. Apparently they claim any and all footage of the clubs in their league is theirs and theirs alone...

  16.  

    Not surprised to hear Wildstar is ending. I wanted to like it but just could not get into it.

     

    Now is the perfect time to poach talent from Carbine Studios!

     

    How many MMOs are even still going? That were started years ago?

     

     

    Define "going" (and "years ago", come to think of it ;) ), there's quite a few old ones that are still around, looked this up when someone claimed WoW was the oldest still running MMO (Haha. No.). Many are on life support though, or are being horribly mismanaged (everything that used to be run by SOE, for example). Some MMOs are older than you'd think as well.

     

    "Relevant" (as in: the ones I expect to ring bells with at least some people) ones that are still going and started up to 10 years ago:

    • Ultima Online: 1997
    • EverQuest: 1999
    • PlaneShift: 2000
    • Anarchy Online: 2001
    • RuneScape: 2001
    • Final Fantasy XI: 2002
    • Ragnarok Online: 2002
    • EVE Online: 2003
    • Lineage 2: 2003
    • MapleStory: 2003
    • EverQuest 2: 2004
    • Vendetta Online: 2004
    • World of Warcraft: 2004
    • Guild Wars: 2005 (servers still up, no more updates though)
    • Silkroad Online: 2005
    • Dungeons & Dragons Online: 2006
    • The Lord of the Rings Online: 2007
    • Age of Conan: Hyborean Adventures: 2008

    Full list here. I don't think it's 100% up-to-date as some of the websites of the older lesser known ones (like Terra, which is not to be confused with Tera) seem dead which, presumably, means the game is as well.

  17. Yeah, my sub runs out next week and I don't think I'll resub. Haven't even touched it in two weeks. I just don't feel like I can actively progress my character, which is bad in a progression MMO. I can't set goals, I just have to do everything and hope something pays off. I can handle grinding, but I need to grind FOR something.

     

    Doesn't help that I main an Ele Shammy, which apparently is getting entirely redone next patch because of how bad it is. Groups far, far below my ilvl reject me simply because I'm a Shammy.

     

    Well, haven't gotten to that stage yet, but I've always played Fire mage (for the first time ever levelling was such a chore I switched to Frost for that) and from what I'm reading the same fate awaits. Something to look forward to...

  18. Well, a Guild Wars 2 guildie got me back into WoW (oh, the irony) and wow, do I not like what I see. Judging by the praise Legion got I must've managed to "give WoW another chance" each time Blizzard releases one of their worst expansions ever (last time I gave up during Warlords of Draenor...).

     

    The start of the latest expansion almost required a paper bag (Really, Garrosh 2.0? Good grief, can we get some nuance for the Horde players for a change?), the quest writing in general has been decent though (enjoy traipsing around Zandalar), but that's about where the positives end.

     

    Class specializations have been gutted and might as well not exist anymore given how cross specialization skills have pretty much been axed (which hit some specializations really really hard: see fire mage). Add to that that mobs are back to being huge damage sponges (like in Warlords of Draenor, Legion was way way better in that regard fwiw) and leveling as a Fire mage is just masochism. The "skill" "tree" is just stupid. They just removed base class skills to create the illusion of choice and when everything's said and done everyone just uses the same build anyway.

     

    There's a lot of negative feedback about the Azerite gear, haven't got to max level yet so don't really have an opinion there but the one thing I can say about it is that there's exactly 0 explanation about it in the game and that most of the guides about it are incomplete as well.

     

    As someone who stopped playing before the entire "Mythic dungeons" were a thing this is my conclusion so far comparing to TBC dungeons (based on running legion heroics while levelling):

    • Normal = Easy
    • Heroic = Normal
    • Mythic = Heroic

    Well, I'll get to max level and do some LFR stuff to see how the raids are. Given the huge amount of negatives I can't really justify trying to get into a guild to try higher tier raids. Unless Blizzard makes some massive changes I doubt my sub will last longer than 2 months.

  19.  

     

     

    Not surprised to hear Wildstar is ending. I wanted to like it but just could not get into it.

    Gave it a shot as well, mostly because the supposedly good housing system. Didn't much mind the graphics but the story was so cringeworthy (even by MMO standards) that I really couldn't find any motivation to trod on.

     

    Not surprised to hear Wildstar is ending. I wanted to like it but just could not get into it.

    The game that saw content removed from Guild Wars 2.

     

    Good riddance.

    Wait what? What content and how? NCSoft afaiu only "publishes" GW2, but ArenaNet is pretty independent otherwise.

     

    Oh, related news: GW2 also pulled their "lootboxes" in Belgium (hell, Belgian players couldn't even buy "premium currency" for a while). Guess those things weren't as innocent as they always claimed :rolleyes:

    In Divinities Reach the Western Section of the city was supposed to be where refugees from the Asian inspired Cantha were stationed. At launch it was just a sinkhole and was later turned into what it is now during the Queens Jubilee Living Story Season 1.

     

    It was removed because NcSoft believed it would take away from their upcoming MMO Wildstar, which had Asian Themes.

    No idea where you heard that nonsense, they had negative feedback from Asians because of the melting pot nature of the district and that's why it was cut.

     

     

    As for - I assume - the black lion chests, I'd pull them too if I felt like they might get me in trouble, regardless of whether they're, uh "healthy" for customers or not. It just makes sense I think.

     

     

    Yups, that's also what I heard about that Cantha district.

     

    As for the lootboxes, the Mount Licenses are affected. Hope they find another, less predatory way, to make money as GW2 is like the only MMO I can still enjoy. (if I don't count Warframe as a MMO)

  20. Not surprised to hear Wildstar is ending. I wanted to like it but just could not get into it.

     

    Gave it a shot as well, mostly because the supposedly good housing system. Didn't much mind the graphics but the story was so cringeworthy (even by MMO standards) that I really couldn't find any motivation to trod on.

     

     

    Not surprised to hear Wildstar is ending. I wanted to like it but just could not get into it.

    The game that saw content removed from Guild Wars 2.

     

    Good riddance.

     

     

    Wait what? What content and how? NCSoft afaiu only "publishes" GW2, but ArenaNet is pretty independent otherwise.

     

    Oh, related news: GW2 also pulled their "lootboxes" in Belgium (hell, Belgian players couldn't even buy "premium currency" for a while). Guess those things weren't as innocent as they always claimed :rolleyes:

  21. Sorry for spamming again with lootboxes, but Australia just published study, which has so far the harshest words on connection of lootboxes to gambling addiction, and also debunked the ever so popular comparison to baseball cards or kinder surprise eggs. Interesting times indeed.

     

     

    Oooh, ouch. So conclusion: either lootboxes induce gambling, or, alternatively, they prey on the weak. If one needed any more evidence that these companies are just downright evil then here you go.

     

    I wonder what the effects of this are going to be in Australia? How likely is the government to act on this, and to what extent? I know Australia is already...famous...for its censorship so I guess this might be really bad news for EA and ilk?

     

    I also wonder whether knowingly exploiting people's vices is something that these companies (and the people involved) could get prosecuted for? I mean, these people reserved their tickets to hell when they sold their souls (or whatever the equivalent is in their respective religions), so that ain't something we gotta worry about "up here", but stopping them from doing further harm in this life would definitely be nice.

    • Like 1
  22. I thought he was going to retire?

     

    Played BT4 for a bit. It's a very inXile launch. Best bring some patience, this is going to be the usual patching rodeo.

    At this point I'd just consider that a regular launch, given how the general attitude in the industry seems to be "release now, patch later".

    A studio would need a very good track record for me to even consider playing on day one (and that even goes for expansions in most MMOs as far as I'm concerned. Eg. I lately have only been playing the previous Living World episode in GW2 when the latest one is released)

     

    Which actually makes me wonder how many people just don't pre-order because they assume the game will be a broken mess at launch and not just out of opposition to the pre-order incentive circus...

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