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Everything posted by ValarMorghulis
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No fetch quests
ValarMorghulis replied to Catharsis's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
i'm not worried about fetch quests being a prevelant occurance in PE at all. OE knows they want to make an RPG that harkens back to the old IE games. This primarily means better combat tactics compared to modern day RPGs AS WELL AS avoiding lackluster writing and uncreative feth quests everywhere you turn. As stated above... the older IE game's "fetch quests" weren't called fetch quests back then because they had a story behind them and didn't entail killing # of creatures just to level up. -
Non-weapon artifacts
ValarMorghulis replied to PsychoBlonde's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Well I hope the landing didn't hurt then. Shrug. Give it a try: what fresh and unique ideas have you got? It did hurt! lol I don't know... I wasn't thinking so creatively... I think we can agree most of us think of personal artifacts in RPG's (esp D&D style RPG's) as buffs to stats... so maybe these stronghold artifacts can be buffs to your stronghold?? Extra storage for items? Different banners/artifacts you can earn and hang up outside that can bolster your fame in town for better prices on gear? dunno lol you can be my DM anytime! I do like your ideas I just don't think sieges/dragons or even thieving is going to be implemented on your stronghold. Have the devs said anything about this? If they implemented thieves robbing your stronghold (if you stay away too long lets say) I think having a pet you can have at your stronghold for security would be cool... You come home and your 4 hellhounds have mauled 4 thieves and all their gear is laying about. -
New Game +
ValarMorghulis replied to JayDGee's topic in Pillars of Eternity: Stories (Spoiler Warning!)
not a fan of the feature BUT if it's an option the devs put in to appease the fans that want it it won't hurt anyone. All of us that wouldn't use it, don't have to. -
Non-weapon artifacts
ValarMorghulis replied to PsychoBlonde's topic in Pillars of Eternity: Stories (Spoiler Warning!)
lol I was on board with you but you've thrown me off your train... Though I do think there can definitely be some fresh and unique uses for non-weapon artifacts on your PC or in your stronghold. -
Non-weapon artifacts
ValarMorghulis replied to PsychoBlonde's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Interesting opinion rjshae.... What do you imagine an artifact that you stored/displayed in stronghold do for you while questing? or do you think there could be other uses to it? -
2D portraits for sure. However whether they should be BG style or the darker IWD style shoudl depend ont he atmosphere of PE right? I mean IWD had a much darker feel to it and the portraits fit the game's atmosphere. Either way I feel OE should allow custom PC and companion portraits to be uploaded so each gamer is happy.
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Integration is King
ValarMorghulis replied to PsychoBlonde's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
agree with OP. I do hope the dev team will keep many of these issues in mind over some of the other wishes/demands I've seen so far in these forums. -
Should magic miss?
ValarMorghulis replied to Hormalakh's topic in Pillars of Eternity: Stories (Spoiler Warning!)
seems 6 one way, 1/2 dozen the other. Either way a % will hit and a % will miss. -
Is $4M enough?
ValarMorghulis replied to Eternitude's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
whether 4M is enough or not I do know that many others INCLUDING myself didn't find out about the Kickstarter until after it had already ended and I wish I could have contributed. I personally feel 4M is more than enough for them to build the project they want to build for us and that's enough peace of mind for me.