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I find the difficulty of White March more in line with what i want from the game though i feel like it's still a little easy but that's probably because i am vastly over leveled and geared for the xpac. Some of the fights in White March are brutal while others are boring. They may need to find a happy medium between filler fights and memorable fights.
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I actually quite enjoy the dragon fights for their change of pace. Not only are they very tough (High deflection and DR) unlike most of the enemies you face but they also have awesome accuracy meaning they can chunk even the hardiest tanks. I also enjoy them because they have breathe weapons and some of them have adds. These fights require you to position correctly, control/handle the adds effectively and understand the buffing and debuffing potential of all your classes. That is assuming of course you don't cheese the whole fight using Gaze/Paralysis spells which i would never recommend unless you are playing on PoTD and then anything goes. Honestly if you want to cheese the Alpine Dragon fight the best spell is Stasis Shell (20-25 seconds of CC) from a Cipher. Use it on the big bad, wipe out everything, heal/rez and start a 6v1 romp stomp by chaining deflection/accuracy debuffs coupled with accuracy and DR buffs to the party. I enjoy the combat in this game my only complaint is that the level of difficulty scales up pretty quick meaning there is a tremendous difference between 90% of the game and certain boss fights or random pack of mobs. For example the mercenaries outside Concelhaut's tower with the brawlers were harder than any boss fight i did in the regular game or thus far in the xpac besides the Alpine Dragon which is weird.
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Current status of Monks
Fen(rir)tastic replied to Maydawn's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
To use a MMO term a monk is most effectively built in my experience as an offtank. Draw the majority of targets with your fighter/paladin and then use the monk to pick up the one or two that attempt to flank. If you are struggling buff the monk with your Ciphers DR buff if you have it or any applicable priest buff and then once your wounds pick up just wreck the other enemies. If you build high accuracy and run with leather/light armour you will have a basic DR and with the buffs will be durable enough to dish out the damage. If you want to build him as a tank, take all the tanking talents and abilities and use DR buffs. Not optimal but viable on hard i think with a good supporting cast. -
Pillars of Metagaming
Fen(rir)tastic replied to luzarius's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
It was no problem at level 8 haha. Damn that pesky reload save feature. -
Vendor selection
Fen(rir)tastic replied to Parmenides's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
They are static. On the flip side you can also reap the rewards of higher level areas if you can manage them. -
Hi, For the first time i removed Aloth from my party so i could use Kana for his story mission. Aloth had 13 lockpicks and 2 statue summoning items and a scroll. When i had Aloth rejoin my party later he didn't have anything that was in his inventory or quick slots. I can't imagine this is working as intended? I can't give anymore detail as to the sequence of events that lead to this. I simply travelled to my stronghold and switched out characters. I then went and did some of the Endless Dungeon and then when i returned the items were missing. Ps. Have checked my stash and other characters for the missing items. Thanks and regards,
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Stronghold Immersion
Fen(rir)tastic replied to Elfwyn's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Honestly the stronghold mechanics aren't bad but it needs more interactivity. Bounties are nice as are resting bonuses. There need to be servants, people around other than inactive guards and simplistic merchants. It would benefit from a sub plot of its own aka DeArnise had the whole noble trying to steal it thing. I really want a treasure room with more than one chest ,<.< I find the stash useless for organising my gear as it won't let me separate by specific categories (crush/slash/rings) So I have to use chests haha. -
I'm not sure why you would need two tanks for anything below PoTD. Just make one solid tank and have a dps who can serve as a OT. My Eder has +5 engagement targets or something and if you salvo with guns you can almost always chunk a enemy or two. Not to mention spells/traps. By all means use two tanks but I would say just use your spells more efficiently. Priest level three all defence spell + accuracy buff/Debuff should be fine for hard with proper gear on eder. Can also use a ciphers bubble of DR ownage if you need (+DR) Leading with a spell like rolling flame/fan smells too much like the old Cloudkill/Fireball gaming in the IE games even though aggro occurs but I guess whatever helps you. Might do a video of just a fight or two. One showing proper choke point usage in a battle and one showing optimal use of priest spells and positioning benefits.
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Weapons with DR reduction abilities (maxed, stilettos, blunderbuss) Buff your parties accuracy with your priest Use chokepoints and single target the hardest hitting foes For you specifically I believe its a combination of being under leveled and also not having a lot of first strike capabilities. You need to open fights with damage that is meaningful to put you ahead. Your healing cannot compete with party wide damage if you aren't bottlenecking effectively so he who bursts hardest can help you win. Seek a nuke mage or cipher or a built ranged rogue. Good luck Use fast attacking ranged or CC spells on casters/gun wielding ranged mobs
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Weapons with DR reduction abilities (maxed, stilettos, blunderbuss) Buff your parties accuracy with your priest Use chokepoints and single target the hardest hitting foes For you specifically I believe its a combination of being under leveled and also not having a lot of first strike capabilities. You need to open fights with damage that is meaningful to put you ahead. Your healing cannot compete with party wide damage if you aren't bottlenecking effectively so he who bursts hardest can help you win. Seek a nuke mage or cipher or a built ranged rogue. Good luck Use fast attacking ranged or CC spells on casters/gun wielding ranged mobs