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ManifestedISO

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Posts posted by ManifestedISO

  1. Oh, okay, well I'm no Middle-earth scholar, but, I literally cannot be bothered by any of LOTR film adjustments/additions/aberrations. Thirty years ago, when I first pictured Gondor in my mind, and now to see it onscreen match almost perfectly ... it goes a long way toward forgiving the overall interpretation. Which is the same attitude I'm reserving for the new Shadow of Mordor game featuring a named character from the Silmarillion.

     

    Anyway, movies, Polygon reported Guardians to be the "chili cheese fry" of Marvel's cinematic universe ... so, of course, since I love all three of those things, plus green-skinned females, it's a must-watch. "It won't nourish you, and you won't be able to eat it forever." I bet I could eat chili cheese fries forever.  

  2.  

    Every retcon Jackson makes feels like a deep personal injury. I don't think I'll even go see it. Only exception I guess is the inclusion of more female characters. Tolkien is pretty behind the times there after all. 

     

     

    What, you're just playing, right. The girls definitely get their due, I can think of three mad, badass chicks off the top of my head, Eowyn, Arwen, Galadriel. Tauriel is a welcome addition, not a retcon. Retroactive continuity in LOTR is unpossible since it isn't ongoing serial storytelling. All six movies are essentially personal opinions, no reason to be injured by them. No canon were harmed in the making thereof.  

  3. Yeah, of course, nothing like that, the "light" saber is as much a Force weapon as it is physics-based. The Force is required to interact with and excite anti-photons emitted from the hilt 100cm to a micro-antimirror, held in place by reflection. In the hands of a non-Jedi, the weapon is blank, and dark, not unlike a flashlight without batteries. Use of the Force, however, enables the anti-photon extenuation to split real matter particles. I just made that all up.    

  4. No injuries. Oh my god there are no injured Chargers in training camp. Coach McCoy mandated stretching before, during, and after exercises. 

     

    Week and a half 'till pre-season Thursday. Lord, let them start the year healthy.

  5. Wait, what's with the back strap. Is it holding a scabbard, for the sword. Diana's swords come out of her wrist bracelets, magically, because that's what a goddess does. Is it a strap to hold stupid Clark Kent and lame Bruce Wayne together on her back when Luthor knocks them both out. Wonder Woman is going to deep-kick all of the boys in their backsides and save the multiverse, clearly.  

  6.  

    Loving this. The author, Meghan Sullivan, seems like a right-on girl gamer. 

     

    I'm shocked my expectations were exceeded. 

     

    Girl gamer? As if the gender is relevant? She's a gamer, just like anybody else is.

     

    I like the IGN video better than giantbomb. More informative.

     

    *edit*

     

    Also note this. In the video, Josh is asked how many joinable NPCs there are, he answers:

     

    "The backers backed 8 total companions."

     

    Again it's interesting how they (Josh and previously Brandon) chose their words regarding the joinable NPCs. Unless the devs come in here and clarify this, my bet is on there being more than 8 NPC companions in the game.

     

     

    Of course it's relevant. And noteworthy, which is why I made note of it. I've already seen your attempts at coherence, no thanks.

  7. I feel like a slug. Covered by a thin film of slime that makes me stick to everything. If I stay too long in one place my arm sticks to the table plate. It's the same sitting inside in my boxers as walking outside. A shower helps for 2 mins.

     

    It's been trying to rain for days and  the thick laden clouds  are just hanging there. keeping in the humidity. 

     

    Cripes, it's the same thing here. Mexican monsoonal moisture makes me miserable. Lotta M's just there. 

    • Like 1
  8. No, thank you. From GI:

     

     

    Even when you meet characters face-to-face, they're mostly faceless. The vast majority of the NPCs sport big, blank helmets that completely obstruct their faces. I can't recall what a single character in the beta looks like, which is a big red flag – how can you tell a memorable story without any memorable characters? Without facial cues, the personality and emotional weight of characters all has to be conveyed through the voice acting, which so far has been one of the biggest complaints from those who have played the game.

     

     

    The Destiny beta doesn't waste much time getting players into the action, which is by and large a good thing. However, Bungie thrusts the player into the spotlight without properly setting the stage first. A three-minute intro clip sums up Destiny's premise in such basic terms that it could fit on a fortune-cookie message – a mysterious ship/planet appears one day and helps humanity rapidly advance, but then an equally mysterious Darkness arrives and threatens everything. That's pretty much it. Maybe this vague oversimplification is just placeholder for the sake of the beta, a way for Bungie to avoid spoilers while players help test the game. I certainly hope so, because I need more to go on, and so far the game is lousy at conveying information.

     

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