Everything posted by Marceror
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Want to see lots of posts from Project Director JES?
I guess he'd rather have a "quiet" place to discuss his ideas rather than deal with the raging hordes all the time. So that's why he's using a site that you have to pay to post on. Honestly, I get it. If I were JES, I don't think I'd particularly enjoy posting my ideas here, since I doubt I'd have time to wade through 10+ pages of comments, which can happen in a day on a particularly busy day.
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The Alignmentsystem
For as much as a grognard as I can be, I'm honestly not pissed about not having traditional D&D style alignment. I always found it a little restrictive. People are much more complex than the alignment system portrays. It's rare that a person is truly evil or truly good. People are more nuanced than that. Reputation feels like like it supports that better.
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Wasteland 2 Kickstarted
Is so very very annoying. Once you get more comfortable with the controls you shouldn't have this problem. I've been playing most of the day, and haven't had this issue a single time. Maybe it's just me, seven hours and I'm still doing it. I should clarify, I've put in, err, around 200 hours during the beta.
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Wasteland 2 Kickstarted
Is so very very annoying. Once you get more comfortable with the controls you shouldn't have this problem. I've been playing most of the day, and haven't had this issue a single time.
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Wasteland 2 Kickstarted
It's up to the Steam server. And even then, *eye roll*. Pfeh. The Steam server is PART of it, but is absolutely not what I'm talking about. The devs actually have to deliver a completed game in order to Steam to deploy it. That's the challenging part. The Steam part is hardly worth mentioning.
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Next Obsidian Kickstarter
Back in the day I played plenty of MechCommander, the expansion and even more MechCommander 2, including numerous fan made campaigns, including the excellent Exodus campaign by Magic. In fact, in 2012 I even completely rewrote the manuscript for the Exodus campaign for Magic, since writing was not his strong suit. It was a pretty decent story I think, tacked on to an amazing campaign. But I think he got so overwhelmed with all the changes he was trying to institute into the game that he never got around to releasing it. Maybe one day. At any rate, I would pretty much kill for a "spiritual successor" to MechCommander. And would be plenty happy if it was turn based or RTwP as the originals were.
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Wasteland 2 Kickstarted
Party created and ready for service with the desert rangers. Starting at ranger difficulty, one down from the hardest.
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What are you playing now?
Starting... Wasteland 2
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Wasteland 2 Kickstarted
They actually launched on time. Amazing! I hope OE is taking notes on this!
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Wasteland 2 Kickstarted
6 hours, 49 minutes to go!
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Next Obsidian Kickstarter
I'm not sure how close it is to Jagged Alliance as I've never played it. I did take a peak at a lets play hoping to give you a better answer. There are some similarities. Might be easier if I just describe. In MechCommander you traditionally play as an up and coming a mercenary commander. You job is to direct a team of mech-warriors in the field over a series of missions. You tend to start with mostly green pilots and perhaps a couple of regulars. You also tend to have just a few light mechs that aren't particularly impressive -- generally they have only short and medium range weaponry, and not the good stuff. Before a mission (usually) you have time to choose which mechs you want to take into the field, and you are limited by a maximum drop weight tonnage. So do you want to take fewer heavier mechs or more lighter mechs? Or a mix? You can usually customize the mechs with the weapons you have on hand, and try to establish a load out that is a good complement to a particular pilot's skills. You can also choose to add more armor in lieu of additional weaponry and many mechs can be outfitted with jump jets (jump that thing over walls, or right behind an enemy mech for a flanking attack). In addition to light and medium mechs, there are also heavy mechs, and the extremely powerful assault mechs. Your pilots can specialize in different mech weight classes, and they will be more efficient if they pilot that sort of mech. They can also specialize in different classes of weapons in order to gain an accuracy bonus with them. There are other specialties such as jump jets, scouting, sensor specialist, and toughness (reduces chance of dying if a pilot is forced to eject from their mech). Over time your pilots increase in rank (green, regular, veteran, elite and ace) and gain additional and more advanced skills. Ammo management is a factor for weapons that require ammunition (machine gun arrays, autocannons, missiles, etc). You can also equip lasers, plasma rifles, etc. which don't use ammunition, but generate more heat for your mech. Always the trade offs. Your goal isn't just to win missions, but also to pick up salvage. If you can defeat an enemy mech-warrior without utterly destroying his mech, you may be able to add the chassis and weaponry to your personal inventory. What I really love about MechCommander is squad dynamics. You generally want to have your scout, who will pilot a light mech that can move at high speeds. Having a sensor specialist with long range sensors is invaluable. You will also want to have some heavier mechs to be your punching bags, and ensure you have a nice mix of short, medium and long range weaponry. And you can have anywhere from 1 to 16 mechs in the field at the same time (though 4 - 8 is more the norm). When resources permit, you can call in airstrikes, resource trucks, and other boons. And there's plenty more. So yeah, if that sounds like Jagged Alliance with Mechs than there you go. To me it just sounds like a whole lot of tactical gameplay awesomeness.
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2 rings, an amulet and a cloak!
The cloak says to the amulet, "this bar ain't big enough for the two of us." "Oh yeah," questions the amulet, glaring from it's one eye. "Well my neck loving brilliance will be staying. You can piss off, you dirty piece of cloth." The rings plead, "hey guys, there's room enough for both of yas! No need to argue." "Hmm... maybe you're right," says the cloak hesitantly. "I suppose so," agrees the amulet. And just then a bunch of kill-joy posters enter the bar and start spouting something about balance this and balance that. And from there things really got ugly. That was the last time anyone ever heard from old cloaky. Was a real sad day.
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2 rings, an amulet and a cloak!
Yep. You totally called it Gromnir! I mean there's Marceror over there, salivating over amulets and cloaks like a love starved nymphomaniac. And Elerond actually thinks he's going to have a conversation that's above the level of grunts and snarls with such a character? Preposterous!
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2 rings, an amulet and a cloak!
I had forgotten about this. I guess I have no choice but to hereby retract this thread.
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2 rings, an amulet and a cloak!
@Elerond the word basically is key in post you linked. There is a difference between basically all and all. And yeah, there was some hyperbole in there for sure. I'm not sure what you mean by this. I don't recall saying anything insulting about you, but please know that was never my intent.
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A Positive Video: Josh Sawyer and Pillars of Eternity
Come on Sensuki. What's with all the positivity? Channel your inner ****.
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2 rings, an amulet and a cloak!
I've already explained the point of the thread as clearly as possible. I'll leave the balancing to OE. I asked point of thread because you don't actually give any rational point for it in whole thread There's a saying among jazz lovers... "if I have to explain [jazz music] to you, you won't understand." This thread was never meant to be expository, an essay, or even an argument for a particular viewpoint. It's simply an acknowledgment of a great, tried and true, RPG formula for character equipment. If you don't get it, that's fine, but in that case I'm really not talking to you. I most certainly never said that "all other crpgs" do this. Further, as I explained to Gromnir, you never asked for my reason for wanting this. You asked the point of the thread. If you wanted to know former, than that's what you should have asked. I went ahead and answered the question you actually asked. You can't convince me that PoE couldn't be balanced to accommodate an amulet and a cloak at the same time. OE is not made up of incompetent baboons. I'm betting they could balance just about anything. If the game is currently balanced for only one of those items, that's not the result of some magical irreversible formula. But frankly, I'm not convinced that the game even is balanced in this regard yet. The game still has a long way to go, and fine balance between items I expect still requires plenty of tuning. And as long as that tuning still needs to be done, the game could be conceivably tuned using the configuration promoted in this thread. Easiest and fastest doesn't sound particularly inspired to me, but to each their own. And further, please understand that when I make a thread like this I'm not expecting Obsidian to throw off their entire production schedule for the sake of a suggestion. I'm just throwing my opinion out there because, well, that's what we do on message boards like this. I'm happy to see plenty of other forumites who agree with me, even if OE never acknowledges this post in the slightest (which is exactly what I expect will happen).
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New BB Release This Week?
That was clearly the magical formula. Adam wasted no time responding after that. I guess someone is probably going to need to send those promised rewards over to the OE office tomorrow, lest the lead programmer go on strike.
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2 rings, an amulet and a cloak!
I have a slightly twisted sense of humor. Don't overthink it. Elerond was asking me the point of this thread. The point is very simple, and I reiterated it to him. Then he started asking me if the point was something other than what I stated (something about balancing, if I recall), and I went ahead and reminded him that I had already explained the point. If I say the point is x, and someone asks if the point is y, I find that odd. No, the point is x, just as I stated. Also, he never asked me why I wanted this change. He asked me the point of the thread, which is a different question. So I didn't see any reason to answer a question that hadn't been asked. If we're asking why I want this, yes, a big part of it is the fact that this configuration is deeply ingrained in me (and many other fans, I take it) over many dozens of RPGs that I've played over the years. Also, I happen to find an inventory slot that swaps cloaks and amulets as rather bizarre and illogical. Just give us one of each. There's room in the UI for it, so why not let us have both. Take away something weird and illogical and replace it with something logical, that adds to the customizability of our characters? Seems like an obvious change to me. Also, I'm not "demanding" anything in this thread, so please stop putting words in my mouth. I'm simply making my preference known. I never stated Obsidian needs to make the change (i.e. a demand). This is a subtle, but rather important difference.
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New BB Release This Week?
*Thank you* for the update Adam! Keep up the good work.
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2 rings, an amulet and a cloak!
*sigh* elerond were/is the rational one. that were our point. to him we said, "don't be rational when somebody is demanding stuff be more like previous games... with the only apparent reason seeming to be that such is how things were done in previous games." am knowing our posting style can confuse, but this doesn't appear to be a case where we were obscure. HA! Good Fun! I got that you were calling him the rational one, evidenced by the fact that I said "if Elerond's the rational one, I guess that makes me the lunatic." (slight paraphrase) I followed you just fine. Not sure why you are thinking otherwise.
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2 rings, an amulet and a cloak!
Not so sensitive really. I was laughing as I typed my post. Just thought if Elerond was the rational one, I guess that would make me a raving lunatic. It's funny. At least I think so. Hey, maybe I really have cracked!
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2 rings, an amulet and a cloak!
don't be rational when somebody is demanding stuff be more like previous games... with the only apparent reason seeming to be that such is how things were done in previous games. you take away such appeals and near 1/2 of the threads/posts on this board would disappear. HA! Good Fun! ps we want an option for a devil's haircut Right. Clearly I've lost my mind because I want 2 rings, an amulet and a cloak. Watch out. I just might snap!
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2 rings, an amulet and a cloak!
I've already explained the point of the thread as clearly as possible. I'll leave the balancing to OE.
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2 rings, an amulet and a cloak!
I said AND a cloak, not OR a cloak. Yes, one slot more.