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4 NeutralAbout Sarevok
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Bhaalspawn of the Obsidian Order
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Location
United States
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Let's name this game.
Sarevok replied to Monte Carlo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Preferably nothing with the world 'soul'. Seems way overused. -
I want a Colosseum I want to hire a doctore to train gladiators for me. I will pit them against one another, placing wagers on their survival. My gladiators will rise in power and my house will become the premiere gladiatorial host in the realm. Basically, this: What does that have to do with Project Eternity? Nothing. But, it's cool, right?
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Neat idea. This wouldn't really make for a good stretch goal, in my humble opinion. This seems like a spin-off that they might do were the game to be a smashing success (which we can only hope for, at this stage). The resources need to be spent on the game itself, and in the marketing for the game, and the administration for the studio. It does sound cool though.
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Dynamic Events?
Sarevok replied to firek's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Dynamic events are great in concept. I think they would play out very well in a single-player experience. I recently had a sub-par experience with "dynamic" events with Guild Wars 2. These events had no impact, as they needed to be redone again, and again, and again, due to the online nature of it. But here, in an entirely controlled environment, sure. I think they would be stellar. There needs to be lasting and obvious impact of the events. This will make the world feel vibrant and lived in, and that the player's choices really matter. -
I agree - totally like hot women to look hot. I think they want to give the game a more serious tone but hopefully we get some mages in slinky dresses or something So, I went through my Baldur's Gate portraits folder and pulled out some examples of "boob armor." Don't see anything wrong with any of these.
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How old is everyone?
Sarevok replied to qstoffe's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Baldur's Gate I-II, Neverwinter Nights (on fan made content, largely), Icewind Dale I-II, Diablo I-II (ARPG, but I loved it), and though not in the same class, Skyrim has been a lot of fun. Age: 24 -
50,000 Backers. Wow!
Sarevok replied to Ink Blot's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Nice! -
Rideable mounts?
Sarevok replied to rjshae's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Mounts are cool in a game like Skyrim where you've only got your one character to worry about. With a group of up to six people, having that many horses (or whatever else) would just be a bit much to handle. Plus, you've got to consider how much it really adds to the game play and weigh that against the cost to implement it. It just doesn't seem like a priority. It would be neat if a fan could mod it in though. -
NPC Character Development
Sarevok replied to Monte Carlo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
It's got to be complete control. There really is no other way for a game like this.