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IndiraLightfoot

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Everything posted by IndiraLightfoot

  1. Battle Writers stretch goal reached!
  2. I read somewhere that the devs are great fans of Dark Sun, and so am I! Psion? Gimme!! EDIT: And my favourite playthrough of PoE1, a solo playthrough, was with a cipher. My body is ready for some ESP, as it were! Also, who doesn't love Xavier?
  3. Or dismissing them as Fake News (One exception: Volourn).
  4. Yes, as in like 100% certain. Ceres Games will also keep backing open after this kickstarter campaign ends, so I would say that monk will most likely be reached later on, even Bard, in fact, and Linux support, but it certainly depends on the activities on their site the coming months.
  5. Uh, the stretch goal is Battle Brothers / Overhype Studios folks. Not related to Age of Decadence / Iron Tower Studios. Or do you mean something else? I'll be happy if they can get to Kai Rosenkrantz. Scott Hamm was a writer for Age of Decadence, and that's a game I played through the peaceful way, and I reckon the writing was pretty excellent.
  6. Have you played Age of Decadence? Plenty of stuff in there to get my hopes up considerably!
  7. First stretch goal reached! Francesca's beautiful world map! And since this will be my first game box in almost a decade, I'll get to hold a copy of it as well. Yay!
  8. Private Division is still the publisher for Project Indiana. Got a source? This is awesome news if true. https://www.polygon.com/2018/11/10/17959500/obsidian-xbox-acquired-x018-new-vegas-pillars-eternity There you go. This is glorious news. Not that Microsoft won't do good with Obsidian, but they are being given one last crack of truly independent game-production on a new IP before operations shift into acquisition mode. Which makes me wonder why Obsidian felt they couldn't hold out any longer, I wonder if the struggles of Deadfire and the gap to their next game were part of it. I guess with Microsoft, the team that wasn't on Project Indiana will be able to secure immediate funding. Will this mean that the new IP is as safe as houses within Dark Rock Productions, like Pillars of Eternity?
  9. kyliesuperstar posted the following in another subforum Oct 20: "The DLC "Pillars of Eternity II: Deadfire - Scavenger Hunt Rewards" (product ID 1769589278) was uploaded to GOG servers since game version v1.1.1.0064 Release v1 2018-06-20. https://www.gogdb.or...322708397733622 Only that Obsidian did not let us GOG game owners to download it, to this day. They only need to set it as owned for all GOG game owners." It's high time this content gets set to owned, no?
  10. And their neat take on tavern activities will make their inns really cool CRPG-wise: Pub Games "At sunset, you and your companions finally arrive in Bridgewater, a famous hub of trade and other, less honest forms of business. Milling amongst the crowds of merchants and citizens, beggars and cut-throats, you slowly wander through the town's narrow alleyways towards the Merry Hangman Inn, in a district of town known for its pleasures – many of them illicit. You enter the tavern in search for a hearty meal, a warm hearth, and some merry entertainment to lift up your spirits. As anticipated, you find the place is bursting with laughter, singing and cheer as you enter. The smell of good food and beer, and the sound of merry fiddles and happy folk songs out of tune, quickly overwhelm your senses. As some of your companions proceed directly to their rooms in the second floor, longing for a good bed after the strenuous journey, you manage to spot a small empty table in the far corner. When you finally make your way through the crowd of drunken patrons, the tavern maid brings you a battered pewter mug, and asks you with a smile: “Care for a Game?” Games to spend your hard-earned coin on Every adventurer needs some time to relax after a long day, and Realms Beyond offers you plenty of games to pass the time with when you return to town after an exhausting adventure. Cards, dice, pit-fighting and axe-throwing are just some of the many activities your adventurers can take part in, trying their luck or skill against NPCs and even wagering some money on their success. Click for high-res version If you’re on good terms with some tavernkeepers or have some coin to spare, who knows… they might even let you prove what you're made of in their underground fighting clubs (no arms, no armor, no spells – only fists and the cheering roars of the crowd). But be careful with your money – many an adventurer has lost the riches he gained during the day in the games of dice he chose to play at night. If you are clever, though, success at gambling is not only a matter of luck. A character with a high skill at bluffing will be an excellent card player, while a dexterous rogue with sleight of hand can attempt to cheat at dice. But beware! If caught cheating, you might be dragged into a fistfight, and once the guards arrive the cheater is the one who has to pay the fine. You may even catch goblins playing a game of dice in the dungeon, and if you don’t attack them right away, you may even join in! They are, after all, not the smartest creatures nor the most vigilant guards. "
  11. Gothic had this back in 2001. And Ultima even earlier.
  12. Yeah. Gotta pay my respects to Stan Lee. Thanks for all the marvellous memories!
  13. Ouch! Obsidian, resolve this stat, please. Poor GoG Deadfire-fans/backers/players.
  14. Lorewise, this game is fantastically ambitious, and the resting system is like a context-sensitive version of Owlcat's Pathfinder, where your environment affects the party in various ways. There are plenty of new takes on classic western CRPG stuff in Realms Beyond, and then finally, a reasonably user-friendly toolset (only D:OS had something similar).
  15. Two new stretch goals just announced: -Music by Kai Rosenkranz, the man behind the tunes in games such as Gothic and Risen -A new class, Monk, using unarmed combat, at 140K
  16. I don't even own an X-Box, so in the reasonably near future, I most likely will need one if I want to play games from my favourite devs. Somehow, this feels like extortion, as it is a machine I don't want and that I don't have any space for, regardless of how slim and streamlined. And I have said it before and I'll say it again: I hate exclusives!
  17. There's always also a chance that the forums as we know it get closed down. That's why I'd like to see an official Obsidian reply ASAP on this: -Can't we just convert these forums into Obsidian Classic and be done with it, just in order to save them? Moreover, I predict that InXile and Obsidian will merge into one bunch somehow, given their obvious social/work interconnectedness.
  18. I've been playing Assassin's Creed Odyssey a lot, as soon as I have time enough to relax after work, and this game is perfect in that regard. There is something truly meditative in my running, riding, and sailing through Ancient Greece and gather crafting ingredients, or my taking out the occasional fort or simply a politician, or my doing fleshed out side quests. This game is better than Skyrim, since this is a world I really care about and want to spend time in. And the game rewards opportunism and goofy tenacity. A good example. I was literally enjoying the view at a mythically pivotal cliff when Ikaros spotted a cultist on a boat like half a kilometre away from the shoreline. Tired, I got the stupid idea to try to swim out to the boat and kill the entire crew and the cultist and then sink the boat. I jumped in and began my endless sleuth of crawling strokes, and I just saw the ship get further and further away from me. At its worst, it was like 800m away, but I kept swimming, hellbent on reaching it. I swam around like this for 30 min real time, when I started to notice a waypoint pattern to this boat, it visited like five islands, hugging their coasts, so I kept trying to intercept its course, and like 20 min later, jackpot! The cultist boat began firing arrows at me when I got really close, but I managed to climb aboard and slaughter them all. Here's my Kassandra - terror of the sea: And I have enjoyed exploring Crete, where I have been plenty of times, and what could possibly dwell deep in the labyrinth beneath Knossos? Well, I thought it funny, having my character wear a minotaur helmet, killing the minotaur himself. And it was a pretty tough God of War kind of fight as well! First, I tried to run around and shoot chicken arrows at him, but after two losses, I turned it all around in a third time's the charm moment, by simply tanking him and beating him to death with my beloved staff (Slow Time is a great ability to get up your adrenaline in melee like this, so that I can heal with Second Wind more often.: Yeah, this is Kassandra following the Ariadne string... And just getting to meet Socrates and Phidias in person - priceless stuff! Now, most tardily, I am about to get my Leonidas spear to level 5, so I need to kill more cultists, and I keep swimming. I've swam more than I've used a boat in this game. It's absolutely hilarious!
  19. A good thing, and I say this with some sincerity: Now, with Microsoft gobbling up Obsidian and InXile, my hope for never seeing Unity-based CRPGs again is certainly peaking, and good riddance, I say. Long load times, pretty weak overall.
  20. One thing that will die with the Microsoft acquisition is the hope of an Obsidian game with a free-to-use toolset. After Microsoft bought Mojang and Minecraft, they've tried to monetize mods in their marketplace.
  21. And well, buying some Baldur's Gate and NWN licenses off of Atari would be nice as well, and then finally convince WotC that Obsidian does make better D&D CRPGs than the last five or so disasters we've seen.
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