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Pofski

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Everything posted by Pofski

  1. If there is a campfire when you rest ( a la dragon age ) make it varieble where the characters stand and what they do. Not every time the same positions.
  2. I didn't mean anything wrong with my previous post btw. I just sometimes wonder how women think about it. I didn't think about what was said in the link by shardbearer that they could break their sternum if they fall down. On the other hand, previous to last picture in that post still had some breast insinuation, and there the armorsmith said that it was fine like that. Again, not trying to get into a big arguement here. In a world where magic is real, I just sometimes think it's funny to argue over realism of other things.
  3. Liked that link Shardbearer. Was a good read.
  4. I think it would prolly be better to ask the women what they would actually prefer. And like Gfted1 said, some ladies could have a bit more filling up there that would make it extremely uncomfortable I think. Will ask the next women in full plate armor I run in to.
  5. boob plate or no, artistic liberty. It's a useless discussion. Personally I prefer the dwarf ranger, but it's still nicely done.
  6. Sorry, i got Torchlight instead of diablo :/ Thought it would be the wiser choice, with me hating blizzard these last few years and all
  7. Just use different splash screens with open areas drawn in there? They can use concept art. Maybe the game can use screenshots it takes at critical moments, blurr it around location where the characters are at that moment, and insert it together with small text of what happened? I would really like it to have the rememberiiing of how long it has been since you got to play last. I thi9nk it would be bothersome to constantly see the same thing.
  8. Something you can choose to invest in. Not swords or characters or anything like that. More like if you would choose to invest in an Inn. Something else you can do with your money xept for buying a new garderobe
  9. Nobody else is up for this idea? Seriously, you guys all have way more time to play then I do then. Thought it would have been easy to implement and people would like it.
  10. Older then 25 and PS: Torment
  11. I have never seen any game in which the main character had to go to the bathroom. Must be extremely painfull by the end of the campaign
  12. I wouldn't mind if gold had a weight, but then they should use semi realistic prices. feeding a knight and his family for a year used to be between 60 and 100 gold coins. Buying a castle was around 350. Funny enough, a warhorse was extremely expensive, and was often demanded to be compensated if lost in battle. Price was between 60 to 300 for the best. The 138 shops on London bridge used to have an annual rent of 168 gold and 4 silver in 1365. Size of the coins was also a factor. It's actually really difficult to find exact prices, but most of the time, the gold was weighed and tested on purity for large acquisitions. Just saying that if you use realist weight, and you give 10 gold coins to each party member, you should be good for a while, while not really noticing the worth you're carrying with you.
  13. O, I would make it skip able. Not everybody would listen to it, or maybe even need the full recap. And turning it off in the options should be no problem. Also, the further in the campaign you are, the more they could narrow it down to key points, and maybe a bit more details in the end. They could make it a scroll by like Star Wars
  14. http://forums.obsidian.net/topic/60728-break-time-suggestion/ Shameless plug
  15. Hi, I'm just going to post this question here, because it seems that I am having no luck contacting one of the Creators of this here new Dimension. I got this idea some years ago, but I never really put a lot of thought into it. Recently while playing a game (Darksiders 2) I saw something similar to what I was thinking about, but a little slimmed down. Would it be possible to include a "The Story so Far" save option? What i mean with that is, that maybe the safegame could look how long ago it was that you played (with system clock or something) and based upon the duration could, before starting the actual game, give a short or slightly longer recap. Could be of the act that you are busy with (mayor decisions), or the global happenings of the last acts, or just of what you are doing at that moment. This would be useful for when people have to take a real life break, and would like to stay up to speed with what they did when they get back in the game. I for one have troubles playing a game on a regular base for more then 10 or 15 hours in total spread over a couple of weeks. This does give problems to finish a game, which I really would like to do. But real life takes over. i have a family, work, obligations, and sometimes gaming takes a back seat. But when I do get back to a game, especially one as epic as Project Eternity will undoubtedly be, I sometimes have problems remembering what happened again, or what the heck I am doing. Now if I would load a safegame, and the game can tell that I haven't played for a month, maybe it could show a bit, to bring me back up to speed. It's something we used to do when we played tabletop rpg as well. Somebody used to keep a small diary of what happened, and before we started playing, we brought everybody back up to speed. This could be in the form of just text, or with some nice animations. I don't know. It's just something that has been in my mind for a while now, and I though #hey, now you finally have a chance to bring it out into the open, so why don't ye, ye wuss# And even though, looking back now, that last sentence makes it sound as if I'm confessing a fetish or something, I really hope you guys understand what I'm trying to say. *wave
  16. Pofski -Phoenix of the Obsidian Order. It's because of people always trying to douse me with gasoline and light me on fire. They tell me I look better burning, while waving my hands and screeching
  17. This might be a bit against the topic question, but would it be possible to enter a #helmet off# option for those who would like to see our character, and not look at a helmet all the time? This is just aesteticly. You would still get the bonus from the helmet, you would just see the face you designed at character creation a bit during the game.
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