- more than one skill - too complex IMO
- mini-game - might be fun but most minigames suck, don't they? i think lockpicking in fallout-vew vegas was boooooring. there was one game which had cool mini-games for this but i can't remember which one. deus ex? system shock?
anyway, if someone has a concept for a fun minigame (which is also fun the 100. time, like PsychoBlonde so aptly put it) i'm for it, if not then it should just be a dice roll.