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RevanH

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Everything posted by RevanH

  1. Gamespot never gives anything a good score. Ther sole purpose seems to be to find every single little flaw in a game and bash it to death. Each minor glitch seems to take down about .5 from a game's score with them. I generally don't listen to Gamespot very much. I'll wait and judge the game for myself.
  2. The think that annoyed me was when you entered combat with an enemy and your party members would draw their weapons but take 5-8 seconds to actually start attacking.
  3. I don't really know what the powers/abilities of each prestige class are, but I think I'll try Consular/Master, just because it sounds good. :D
  4. It's interesting, but I hardly ever used it in KOTOR 1. It came in handy sometimes on Taris, but once I got my force powers and could render opponents immobile with Stun or Fear and make them vulnerable to Sneak Attacks, it became kind of useless. And I'm not one of those people who uses Stealth to "scout out" every area. I like to be surprised. B)
  5. I'd like to hear about the prestige classes. I'm dying to know what they are.
  6. Jorak Uln, the "crazy former master" of the Sith Academy on Korriban? "What? What are they teaching you at that academy these days?" Makes the teachers at my school seem sane.
  7. I think the music and voice acting for the first game are great, too, and I'd like to see that continue in the second game. As for my driver version, I don't think I'll go into that, for fear of taking this thread off-topic. But yes, I have heard the option of switching to a lower driver version, but I'm stil debating whether to try it. That's all I think that should be said on that subject...
  8. Looking forward to everything listed, but if I had to choose one, it would be the new story. From what they've released about the storyline, it sounds awesome.
  9. I don't think this is anyone we've met before. That would just be silly. I think this is a completely new guy (or girl, we still don't really know) who is out to kill your main character, undoubtedly.
  10. I think the game was WAY too short. I would rather have seen something along the lines of Baldur's Gate 2. Hey, even if they had to use 2D grahpics instead (to make it fit on a manageable number of CDs). I would have preferred a long, involving game with simple graphics to a short game with awesome 3D effects and all that.
  11. First off, I understand that the game has moved past the "Alpha" stage so some of these suggestions will most likely not be implemented, but I would still like to add my two cents "wish list." 1. LESS BUGS. This is my number one... right now I can barely play KOTOR 1, as I have an ATI 9800 Pro video card that is making the game randomly crash on loading screens. Please, please, please, Obsidian, iron out those bugs before the game goes gold, and work to fix problems with patches if they do arise. 2. Give us a better selection of decent items for characters to use. In KOTOR 1, my characters would almost always be using the same equipment each time I went through the game, because those were the only good items- e.g, Carth ALWAYS using the Cassus Fett blaster pistol because it was the best one in the game. Give us some alternative choices to use, so we can try out different things in replaying the game, without punishing ourselves by not using the "strongest" weapons. At least for me, having characters wear the same equipment every time I play makes it get really old, really fast. 3. On a similar note, make sure each NPC is useful and potentially powerful. I found myself using the three Jedi NPCs in KOTOR 1 far more than any other characters, just because they seemed more useful to me than some of the other characters. I hardly ever used Mission Vao in my game, because two other characters had decent demolitions skill scores, and her security skill wasn't needed because I could just bash the doors down. So I would like to see a reason for each NPC in the game, other than to just make them required for a certain part of the game (as Mission was briefly on Taris) or "just for variety." 4. Make the music and sound good. Really good. Good SFX add a lot to a game. That goes for the voice acting as well. 5. Give the light side some decent offensive force powers, so the good Jedi don't feel like they are weaker than the DS players. I often got that feelings when I played light side in the first game, and didn't have any offensive powers like Force Lightning. LS Jedi consulars need something to do besides increase peoples' ability scores and stun enemies! 6. Give us other ways to turn to the dark side than just shaking people down for money and threatening to kill them (or actually killing them). That was really a disappointment in KOTOR 1. The only really, truly "dark side-ish" thing in the game (I thought) was the choice at the end of the game that determined the ending. 7. Multiple endings, more than just one ending for light side and one for dark side. That would be great, and increase the replay value of the game. That's about all I can think of. I'm sure all these points have been mentioned by other people before, though. I could write a whole book on what I want to see in KOTOR 2, so I think I'll stop here before I get carried away. Keep up the good work, Obsidian... from the info that has been revealed so far about the game, I can say that I think it wil be awesome. B)
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