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Abathorn started following Bad animation/model position for large shields and Weird party non-combat speed bug...
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Weird party non-combat speed bug...
Abathorn replied to waltc's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)It's the same with me. With a new game i've created yesterday I am not able to run in a normal speed for my characters. Any idea when it might be fixed?
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PE2 can't find PE1 files
Abathorn replied to brimacgregor's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I have the same problem. But I don't understand .. Do I need to copy the savefile from the Pillars 1 directory to Pillars 2 directory? Can you explain a little more?
- Portraits - better UI for custom portraits during char creation "Request"
- Bad animation/model position for large shields
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Bad animation/model position for large shields
One thing I've noticed is that the large shields are mishandled by the 3d model. The shield model should rotate 90 degrees. The elongated part should be aligned with the body and not the other way around. I know it's only cosmetic. And I don't know if it will be worth fixing it for the developers but it's something that gets me out of the experience when I'm watching the combat.
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Beta stream tonight!
Abathorn replied to djlovedrop's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Thanks, i didn't know about that thread.
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Beta stream tonight!
Abathorn replied to djlovedrop's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)A couple of questions if someone knows. Any idea what time the beta's gonna be released? How will obsidian communicate how to access it? By e-mail?
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I know... but... please include Italian localization :D
Abathorn replied to nifel87's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I was thinking the same for spanish.
Abathorn
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