Everything posted by Sensuki
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392 Discussion
They got rid of the backer NPC icon Hopefully they give them some ambient VO or something too. Also right click move now functions the same as left click move as requested, much more useful when navigating the map.
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392 Discussion
U like my new pajamas?
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392 Discussion
Male and Female Dwarf heads have been significantly improved. Elves definitely need another pass though, same with female Fire Godlike heads.
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[392] Male Orlan Head 2 Missing
This one is probably bleedingly obvious, but Male Orlan Head 2 is now missing, and IIRC there used to be more heads - probably being re-done.
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392 Discussion
It was like that in v333, there's a Talent that makes it damage Vessels. I am not sure if Humanoids are considered Vessels or not, but for the purposes of this spell, they appear to be.
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POSSIBLE SPOILERS Modding thread: A simple mod and Console commands
Four legged creatures also can't fly, but that's a common mistake with fantasy dragons
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392 Discussion
My frame rate is even worse than before though. Seems to get progressively worse every few patches
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392 Discussion
Christmas Patch is out Only got to play for 5 mins because I have stuff to do today (will play more tonight) but initial very quickfire thoughts are new Pale Elf Portrait is cool Character sheet is much better Talent UI and Skills UI is much better Inventory has finally improved a bit The same chick noticeably did all of the female voice sets BB Characters all have different class builds now and new gear New monk unarmed animations are pretty cool, only got to see a couple New targeting art for movement and in combat is a lot better than before, glad they went back to the four triangles and the Engagement UI art is actually fine, it's just a thicker circle Medreth's group has been changed again, new gear - actually drop all of their stuff now although I may have ran into a loot bug dicked the lot of them with Priest's Holy Radiance lol
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Macintosh Builds
some gifs are a little bit like swearing - multiple uses and meanings
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Macintosh Builds
Easier modding (like a custom UI) would be way more feasible.
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Macintosh Builds
Unity 4.6 ?
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Differences between races (human and elf)
Funnily enough they look most similar to NWN2 elves ... which were pretty ugly tbh
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Update on the Update
I have nothing against integer reduction, I just think it can be a bit strange when bonus damage is handled in percentages. Will require some weird damage values for weapons/spells to be balanced properly. If damage was being handled in integers (+1 damage etc) then there wouldn't be a problem, and it would also be a lot more intuitive.