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The Sharmat

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Everything posted by The Sharmat

  1. Nothing wrong with guys that grew up next to a giant volcano that constantly spews fine ash not sounding like random passersby from LA shoved into a recording booth.
  2. It's mainly because there was nothing wrong with it, but some people out there will probably complain about it lol It's the internet, sometimes it doesn't even have to be about what's preferable, some people just like to talk Anyways, Skyrim's voice acting/voice overs and wtiting in general is pretty good actually, and so was Oblivion. Morrowind on the other hand.... Morrowind barely had voice overs, are you sure you're thinking of the right game?
  3. This isn't Dark Souls, Neither is Dark Souls, for that matter. Dark Souls lore is the Emperor's New Clothes of worldbuilding.
  4. Oblivion is probably the laziest case of full VO for a AAA game I can think of, yeah. It's not the number of voice actors that was the problem, it's the voice direction and lack of versatility. More the former than the latter though since some of the VAs actually had a good bit of range. They just weren't allowed to use it for some reason.
  5. Given their proclivity for streaming I'd guess they also probably find just sitting in silence very awkward. Streamers tend to like to speak.
  6. Well, it could also be because it's often hard to read text in streams. I know I have trouble with it sometimes. Youtube compression sucks.
  7. Xoti and Ydwin probably got changed because of prettied up 4chan versions of portraits debate and man-chin hate in portraits thread. New portraits, especially Ydwin, look much better now, so it's all good whatever the reason. I dunno. Xoti looks better now I think, and not just because she's younger and prettier but because they fixed a perspective error with her hood and cheeks. But if they were just following the 4chan version she'd look a lot more Caucasian, and be wearing makeup. If anything, she seems to have turned into an (east) Indian. And didn't steal the 4chan version's lipgloss. Kind of a shame for me though, the only 4chan version I thought was an improvement over the official one was Pallegina's, and hers hasn't changed. And yeah I'd be shocked if these characters were the only ones the Critical Role cast are voicing. Pretty sure the Woedican paladin in that one stream was Laura Bailey, for one thing.
  8. They patched that out in later versions of Witcher 2. But kept the "everyone in Flotsam is in their underwear" glitch, because they thought it was funny. Thinking about it, for all the people wishing there was less voice acting in games these days (and I do understand a lot of the reasoning mind you) I'd imagine a bunch of people playing the infinity engine games as kids thought to themselves "I wish more of these lines were voiced". And some of them are probably the same people. It's never quite the same when you actually get it, I guess.
  9. I'm sorry for going on a tangent, but are newly-hired videogame developers really this well-off? Holy cow, have I picked a wrong field of work. Surely that's not just their salary? That said Obsidian is in California right? Very high cost of living.
  10. If the scene isn't investing you, then the writers and actors have failed you. I wouldn't say its a failure for me so much as, having grown up on games with no voice acting at all, my method of game play is still primarily focused on reading, and if you read faster than people act, it can make the game frustrating to wait for them to act out a scene. So since pacing in a game is usually user controlled, as opposed to a subtitled movie where the movie has the pacing created by the editing of the film, I tend to still favor reading and advancing at the speed I read. Only a scene of something remarkable (visual, acting, writing) will make me pause and watch it as it is, and honestly I'm more inclined to do it in a 3rd person game than a isometric one. What is this "if you read faster than people speak" stuff? Doesn't everyone? I know I do. I still listen to the voice work if it's any good. That can't be it, or I'd not care about voice work either. I also grew up on games with no voice work, so that can't be it either. Or at least none of those are the sole reason. There's something else here.
  11. I do hope these forums won't become impossible to use to earnestly discuss certain characters once the game is out because they're romanceable as has happened with every other instance I can think of.
  12. Your loss Lesbos and its city Mytilene are very beautiful and summer is coming Spartan lapdogs the lot of them.
  13. Who is meddling in this scenario that wasn't before? It's perfectly possible for a developer to ruin its franchises all by itself. Not that it's a given that this will ruin Pillars, or that it's even a bad thing.
  14. Lesbos betrayed Athens and the Delian League and i will certainly not be engaging in any relations with the vile Lesbian oathbreakers, in particular any from the city of Mytilene.
  15. I love reading and think books are a fantastic medium (in fact a superior medium to others in many ways), but I consume video games differently, as I think a lot of people have said before. I expect different things from them than books, want different things from them; and frankly, I've yet to see the game well enough written that I thought "Hey this game is ok but I'd much rather it were a book". Out of curiosity, you guys that were annoyed at the news, what are some specific games that you thought would have been better without the voice acting? Not as a hypothetical world where the budget went a different way (a feeling I entirely understand). But one where the game would be exactly the same, just no voice work? Because that's really more what we're looking at here I think, given how late this decision seems to have been made in development. There must be some examples. Some Japanese thing with a cheap dub, perhaps?
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