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kumquatq3

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Everything posted by kumquatq3

  1. Master of Orion 3, no question
  2. kumquatq3 replied to Sionn's topic in Way Off-Topic
    I loved the first one, the second (when it wasn't just recycling jokes from the first one, badly) was kinda boring.
  3. kumquatq3 replied to kumquatq3's topic in Way Off-Topic
    and she's have to be real.....and even then not trapped on a "island".
  4. I was hoping the Bears would show interest
  5. Well, technically speaking, he's still an Australian, just not (apparently) a citizen.
  6. Isn't that the one you get for helping the mobile lab guy? I just finished, got the "Want to be rich" ending.
  7. I'm looking out for "UFO: Extraterrestrials" which comes out on the 17th
  8. http://news.yahoo.com/s/ap/20070330/ap_en_ot/chocolate_jesus Continued in link Anyways, in light of the Muhammad cartoons, I found this kinda funny
  9. Yoshi's Island for the SNES Those floating balls that make Yoshi trip out are the greatest thing EVER The game isn't better than Super Mario World tho
  10. http://wii.ign.com/articles/777/777545p1.html April 2, 2007 - SEGA of America and Europe today jointly announced NiGHTS: Journey of Dreams for Nintendo's Wii console. The game is the official sequel to the cult hit SEGA Saturn game in which players explored dream worlds and controlled a jester with the ability to fly. Journey of Dreams seems to follow the same basic premise. According to SEGA, the title enables gamers to control a jester named NiGHTS through Nightopia, "a rich and vibrant world where dreams come to life." Players will, of course, utilize the Wii remote for what SEGA calls a "heightened sense of gliding, spiraling and looping through seven mystical dream worlds." In addition to soaring through the stages, gamers will battle Nightmares from the the land of Nightmare. In an official statement made to the Japanese press today, Nights: JoD producer and Sonic Team veteran Takashi Iizuka said, "In 1996, under the concept of 'a refreshing feeling of flight,' we created Nights, a character of the world of dreams who dances through the skies. Eleven years later, the long silence broken, Nights will soar through a new dream world. A new stage, a new story, and a new plaftorm, the Wii. Please look forward to the new adventure of Nights and friends." "We plan to deliver a gameplay experience never before seen on the Wii with NiGHTS: Journey of Dreams," said Scott A. Steinberg, vice president of marketing, SEGA of America. "The game takes full advantage of the unique Wii Remote controller enabling gamers to guide NiGHTS through spectacularly designed dream worlds intertwined with a story about hope and courage." According to unconfirmed rumors, NiGHTS began its life for 360 and PS3, but was later moved to Wii. The title is allegedly being developed by Sonic Team America. Journey into Dreams is set for a fall 2007 release. Overseas magazines broke the story (and embargo) last week, showcasing first screenshots of NiGHTS for Wii. In addition, the game's director revealed that a two-player mode and some form of online compatibility were likely for the title. IGN Wii will have much more on the game in the coming weeks. Stay tuned.
  11. I'm going to punch someone at EA in the face if the alien mini-campaign doesn't shed light on Nods (boring) ending cinematic. EDIT: I like how GDI and Nods stories are the same story from different perspectives tho, unlike past C&Cs where they were totally different
  12. I was wondering why Bokishi was making a K3 topic...
  13. I have to agree with this statement. The game isn't lacking in the polishing department. To each his own, maybe I've been spoiled by Starcraft and past C&Cs, but this game came out of the oven a bit early. It's not broke, but you can see the cracks. Still fun enough tho, if only for the FMV (which has issues too).
  14. I know, the teching is just too fast (and mammoth tanks are just too good) Also, while I'm having fun overall, does anyone else feel the game lacks a certain amount of polish? Some of the cut scenes seem rather cut and pasted. I think this game could have been much better than it is with more dev time.
  15. I'm sorry, while there was things to like about it, K2 was FAR from solid. And K1 wouldn't run without crashing before a patch. It, however, had an ending
  16. I'm sorry, while there was things to like about it, K2 was FAR from solid.
  17. Wait, are you talking about the Duty guys? Isn't the whole map considered "The Zone"?
  18. Sure, I mean that's kind of neat, but the thing is that it doesn't have any impact on the game at all. The military just respawns and will retake it soon enough. I wiped them out twice so far at that spot and they have come back both times. Now, if they sent more heavily armed men, that would be neat.
  19. That's not so good. I thought G3 had pretty loose narrative, there just wasn't enough reason to travel long distances just to receive a totally supeficial and useless quest. That's the case here. Alot of times I exit that game upon learning I have to travel to spot X, a ten or 15 minute trip, yet again and it's going to involve me executing a bunch of peons upon the way that apparently don't realize that I'm a freaking tank at this point. I stopped doing side quest because it's just not worth it. I'm already Uber-man with minimal side-questing. Not to mention often the reward you get is money, which I have WAY too much and nothing to spend it on. That's not just a problem that has hit me later in the game, I've just never had anything to spend it on in this game. I think I've bought some ammo, a scope, and a few health packs all game. The value of the side quests is that they tend to require you to stumble across some weapon or artifact that might actually be worth your time. Now if only I could find ammo for my grenade launcher. Don't get me wrong, the games worth playing, it's just that people seem to be hyping it well above it's actually value. Those 8.0-8.5 got it about right.
  20. kumquatq3 replied to kumquatq3's topic in Way Off-Topic
    Using pistols is cheating tho, according to Locke
  21. Enjoy your knife fighting, it won't last long.

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